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Remote Audio Visual Designer Jobs in Florida (NOW HIRING)

Develop and own visual brand and creative strategy for THINKINK clients and the THINKINK brand ... A digital-first portfolio: B2B work designed natively for web, social, email and digital campaigns

Observance of Holidays per company guidelines * 100% remote setup so you can work wherever you're ... Plan and conceptualize layouts, wireframes, and visual directions aligned with brand strategy and ...

Company Description We provide job opportunities for REMOTE workers. (100% work from Job) * Reviewing audio and visual footage. * Combining video clips. * Adding appropriate sounds or graphics.

... remote position and open to working from any location within the continental United States. The ... Hanson will furnish all computer and audio/visual equipment to perform this position's duties.

Exceptional attention to detail and a keen eye for visual quality. * Excellent verbal and written ... remote each year, and Time Off for vacation and sick leave. Through Jazwares Cares, you will have ...

... exceptional visual design. You will be working in a highly open and collaborative environment ... Must be located within commuting distance of Tampa, the role is remote but an occasional visit to ...

... exceptional visual design. You will be working in a highly open and collaborative environment ... Must be located within commuting distance of Tampa, the role is remote but an occasional visit to ...

... visual style; * Using or generating voiceovers when needed; * Syncing visuals and audio to create a ... Fully remote and full-time work (8 hours) from anywhere in the world; * Career opportunities in the ...

Showing results 21-40

Remote Audio Visual Designer information

How does a Remote Audio Visual Designer typically collaborate with clients and team members across different locations?

As a Remote Audio Visual Designer, collaboration often involves regular video conferences, project management platforms, and file sharing tools to communicate ideas and review visual assets. You’ll work closely with clients to understand their vision, then coordinate with other designers, engineers, and project managers to bring concepts to life. Clear communication and proactive updates are essential for aligning on project goals and handling feedback efficiently. Despite being remote, you’ll be integrated into a broader creative team, often attending virtual meetings and collaborating in real time on design drafts and revisions.

What is a Remote Audio Visual Designer?

A Remote Audio Visual Designer is a professional who creates and implements audio and visual elements for projects such as virtual events, presentations, broadcasts, or digital content, while working from a remote location. They use specialized software and tools to design soundscapes, video graphics, lighting layouts, and interactive media, collaborating with clients and teams online. Their responsibilities often include conceptualizing AV solutions, ensuring technical compatibility, and supporting seamless virtual experiences.

What is the difference between Remote Audio Visual Designer vs Remote AV Technician?

AspectRemote Audio Visual DesignerRemote AV Technician
CredentialsRelevant certifications (e.g., CTS, AVIXA)Technical certifications, troubleshooting skills
Work EnvironmentDesign-focused, client collaboration, project planningInstallation, maintenance, troubleshooting
Industry UsageMedia, corporate events, entertainmentEvent setups, conference rooms, live events

The Remote Audio Visual Designer primarily focuses on designing AV systems and creating visual concepts for clients, while the Remote AV Technician handles installation, troubleshooting, and maintenance of AV equipment. Both roles require technical knowledge and certifications, but their daily tasks and focus areas differ significantly.

What are the key skills and qualifications needed to thrive as a Remote Audio Visual Designer, and why are they important?

To thrive as a Remote Audio Visual Designer, you need expertise in audio and visual design principles, proficiency with design software such as Adobe Creative Suite, and a relevant degree or equivalent experience. Familiarity with tools like AutoCAD, 3D rendering software, and remote collaboration platforms is typically expected. Strong communication, creativity, and problem-solving skills help you effectively interpret client needs and collaborate with teams remotely. These skills ensure you can deliver engaging, high-quality AV solutions that meet client specifications in a virtual work environment.
What are the most commonly searched types of Audio Visual Designer jobs in Florida? The most popular types of Audio Visual Designer jobs in Florida are:
What job categories do people searching Remote Audio Visual Designer jobs in Florida look for? The top searched job categories for Remote Audio Visual Designer jobs in Florida are:
What cities in Florida are hiring for Remote Audio Visual Designer jobs? Cities in Florida with the most Remote Audio Visual Designer job openings:
VFX Artist - GameSim - Talent Pipeline

VFX Artist - GameSim - Talent Pipeline

Keywords Studios

Orlando, FL • On-site, Remote

Full-time

Posted 23 days ago


Job description

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!

Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.

This role is ideal for someone who enjoys creating high-quality visual effects while also helping teams stay aligned, organized, and efficient. Depending on the project, this person may contribute directly to hands-on VFX production, in-engine implementation, feedback, task breakdowns, optimization, workflow documentation, and cross-discipline collaboration.

Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable VFX artist with strong fundamentals, a practical production mindset, and the ability to translate creative or design direction into clear, executable effects work.

This is a hands-on production role with opportunities to support small pods or strike teams, guide VFX quality, mentor other artists, and grow toward lead-level responsibilities.

This role offers flexible work options, including remote, hybrid or in-office arrangements.

Responsibilities
  • Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity, or proprietary tools.
  • Build high-quality effects for gameplay, environments, cinematics, atmosphere, combat, interaction, destruction, UI/game feedback, and other project needs.
  • Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for real-time VFX.
  • Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming conventions, and reusable effect setups.
  • Use tools such as Photoshop, Substance Designer, Blender, Houdini, Maya, EmberGen, or other software as needed to support effect creation.
  • Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers, or engine-specific implementation needs.
  • Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio, and other disciplines.
  • Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory, spawn rates, scalability settings, and platform performance constraints.
  • Help ensure effects are readable, performant, and aligned with gameplay needs, art direction, timing, mood, and player feedback.
  • Review work from internal artists, partner studios, or external vendors and provide clear, constructive, actionable feedback.
  • Help maintain a consistent quality bar across a set of effects, a feature, a level, or a small team pod.
  • Support short-term planning by helping break down VFX requests into clear tasks, priorities, dependencies, risks, and definitions of done.
  • Proactively identify production risks, including missing gameplay hooks, performance spikes, unclear direction, pipeline gaps, dependency issues, or inconsistent style execution.
  • Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers.
  • Support client-facing communication when needed by clarifying requirements, sharing WIP, explaining constraints, and aligning on expected outcomes.
  • Contribute to VFX workflow improvements, reusable templates, documentation, libraries, naming standards, or scalability rules when appropriate.

Keywords Studios logo

About Keywords Studios

Sourced by ZipRecruiter

Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.

Industry

Arts, entertainment, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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