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Remote Arts Jobs in Florida (NOW HIRING)

Floorplan Artist

Tampa, FL · Remote

$120K - $143K/yr

In this remote position, the Artist must remain reliable and able to work independently, while simultaneously coordinating with coworkers during typical work hours. This position requires the ...

The ideal candidate has an artistic eye, 5+ years of experience scaling social media pages, and the ... Remote work - Flexible scheduling, but must have availability during EST business hours - Work as ...

The ideal candidate has an artistic eye, 5+ years of experience scaling social media pages, and the ... Hours: - Remote work * F lexible scheduling, but must have availability during EST business hours

... arts scene, and a lower cost of living compared to many major metropolitan areas. As the largest ... The facility provides a supportive remote work environment with modern technology infrastructure to ...

... arts and culture scene, and a warm climate year-round. As one of Florida's largest cities, it ... Evening remote general radiology position covering 5:00 PM - 12:00 AM EST * Coverage provided ...

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Showing results 1-20

Remote Arts information

See Florida salary details

$14.3K

$56.6K

$132.6K

How much do remote arts jobs pay per year?

As of Aug 2, 2026, the average yearly pay for remote arts in Florida is $56,566.00, according to ZipRecruiter salary data. Most workers in this role earn between $30,270.00 and $75,676.00 per year, depending on experience, location, and employer.

What are some common challenges faced by remote arts professionals, and how can they be overcome?

Remote arts professionals often face challenges such as maintaining creative collaboration, managing time zones, and accessing resources or feedback. Overcoming these obstacles usually involves using digital tools for virtual meetings and file sharing, setting clear communication guidelines, and scheduling regular check-ins with collaborators. Building a strong online network and creating a dedicated workspace can also help foster creativity and productivity while working remotely.

What are the key skills and qualifications needed to thrive as a Remote Arts Professional, and why are they important?

To thrive as a Remote Arts Professional, you need a solid background in art theory, visual design, and portfolio development, often supported by a degree in fine arts or a related field. Proficiency with digital art tools like Adobe Creative Suite, graphic tablets, and collaboration platforms is typically required. Creativity, self-motivation, and effective communication skills help you stand out when working independently and collaborating remotely. These skills and qualities ensure you can produce high-quality work, meet client expectations, and maintain productivity outside a traditional studio environment.

What are remote arts jobs?

Remote arts jobs are positions in the creative field that can be performed from any location, often from home, using digital tools and communication platforms. These jobs include roles such as graphic designer, illustrator, art director, animator, and art educator, among others. Remote arts professionals collaborate with clients and teams virtually to produce visual content, teach art classes, or manage creative projects without needing to be physically present in a studio or office. This flexibility allows artists to work with clients globally and maintain a better work-life balance.

What is the difference between Remote Arts vs Remote Graphic Designer?

AspectRemote ArtsRemote Graphic Designer
Required CredentialsPortfolio, relevant art or design certificationsPortfolio, graphic design certifications (e.g., Adobe Certified)
Work EnvironmentCreative studios, freelance, online platformsDesign agencies, freelance, corporate settings
Industry UsageArt, illustration, visual artsAdvertising, branding, digital media
Common Search IntentRemote arts jobs, digital art rolesRemote graphic design jobs, digital design roles

Remote Arts and Remote Graphic Designer roles both involve creative work done remotely, but Remote Arts focuses on visual arts and illustration, while Remote Graphic Designer emphasizes digital design and branding. Both require portfolios and relevant certifications, with overlapping work environments and industry usage. Understanding these differences helps job seekers find roles aligned with their skills and career goals.

What are the most commonly searched types of Arts jobs in Florida? The most popular types of Arts jobs in Florida are:
What cities in Florida are hiring for Remote Arts jobs? Cities in Florida with the most Remote Arts job openings:
Infographic showing various Remote Arts job openings in Florida as of July 2026, with employment types broken down into 77% Full Time, 20% Part Time, 1% Temporary, and 2% Contract. Highlights an 97% Physical, and 3% Remote job distribution, with an average salary of $56,566 per year, or $27.2 per hour.

Environment Artist - GameSim - Talent Pipeline

Keywords Studios

Orlando, FL • On-site, Remote

Full-time

Re-posted 29 days ago


Job description

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!

Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.

This role is ideal for someone who enjoys both creating high-quality 3D art and helping teams work more clearly, consistently, and efficiently. Depending on the project, this person may contribute directly to asset creation, world building, scene assembly, feedback, task breakdowns, workflow documentation, quality reviews, and cross-studio collaboration.

Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable artist with a strong art eye, a practical production mindset, and the ability to help translate creative direction into actionable work for other artists.

This is a hands-on production role with opportunities to support team alignment, mentor other artists, improve workflows, and grow toward lead-level responsibilities.

This role offers flexible work options, including remote, hybrid or in-office arrangements.

Responsibilities
  • Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content across a variety of visual styles.
  • Work from concept art, reference, style guides, blockouts, client direction, or incomplete/vague creative briefs to produce clear and polished results.
  • Build, assemble, and integrate assets and environments in Unreal Engine, with attention to composition, readability, performance, and technical requirements.
  • Support the full environment art pipeline, including modeling, UVs, baking, texturing, material creation, optimization, engine integration, and final polish.
  • Review artwork from internal teammates, partner studios, or external vendors and provide clear, constructive, actionable feedback.
  • Help translate broad client or project feedback into specific tasks, priorities, notes, and acceptance criteria that artists can execute against.
  • Assist with maintaining visual consistency across assets, scenes, and artists by helping define quality bars, style expectations, and review standards.
  • Collaborate with art directors, leads, producers, technical artists, designers, engineers, and artists across multiple studios and time zones.
  • Help identify production risks early, including unclear direction, workflow gaps, quality issues, technical constraints, or schedule concerns.
  • Contribute to workflow and pipeline improvements that help the team work more efficiently and consistently.
  • Document processes, best practices, feedback, and workflow guidance when needed using tools such as Confluence, Miro, or Jira.
  • Balance visual quality, production efficiency, and performance requirements while supporting the needs of each project.

Keywords Studios logo

About Keywords Studios

Sourced by ZipRecruiter

Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.

Industry

Arts, entertainment, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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