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Remote Art Jobs in Boca Raton, FL (NOW HIRING)

Games Producer- Talent Pool

Fort Lauderdale, FL · Remote

$126K - $129K/yr

Our industry-leading services include game development, art production, audio production, quality ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...

Games Producer- Talent Pool

Fort Lauderdale, FL · On-site +1

$118K - $120K/yr

Work closely with design, art, and engineering teams to maintain project timelines and deliverables ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...

Remote Art information

See Boca Raton, FL salary details

$25.6K

$66K

$115.3K

How much do remote art jobs pay per year?

As of Jul 30, 2026, the average yearly pay for remote art in Boca Raton, FL is $66,003.00, according to ZipRecruiter salary data. Most workers in this role earn between $34,200.00 and $94,400.00 per year, depending on experience, location, and employer.

How does remote collaboration typically work for art teams, and what tools are commonly used to stay connected and productive?

Remote art teams often rely on a combination of communication and project management tools to ensure seamless collaboration. Platforms like Slack, Microsoft Teams, and Zoom are widely used for real-time discussions and meetings, while tools such as Trello, Asana, or Jira help manage project timelines and deliverables. For sharing and reviewing artwork, cloud-based services like Google Drive, Dropbox, or specialized platforms like Figma and Adobe Creative Cloud are commonly utilized. Regular check-ins and feedback sessions are important to maintain creative alignment and team cohesion. Adapting to asynchronous communication and being proactive in sharing updates are key to thriving in a remote art environment.

What are the key skills and qualifications needed to thrive as a Remote Artist, and why are they important?

To excel as a Remote Artist, you need strong artistic ability, proficiency in design principles, and a portfolio demonstrating your creative work, often supported by a degree or training in fine arts or graphic design. Familiarity with digital art software such as Adobe Creative Suite, Procreate, or other industry-standard tools is typically required. Excellent communication, time management, and self-motivation are crucial soft skills for collaborating with clients and teams from a distance. These skills and qualities ensure high-quality creative output, effective remote collaboration, and the ability to meet project deadlines in a virtual work environment.

What is a Remote Art job?

A Remote Art job refers to any position in the art field—such as digital artist, illustrator, graphic designer, or concept artist—that can be performed from a location outside of a traditional office, usually from home or any place with internet access. These jobs often involve creating visual content for clients, companies, or personal projects using digital tools and communication platforms. Remote Art jobs offer flexibility and the opportunity to work with clients globally, but they also require strong self-motivation, time management, and digital communication skills.

What is the difference between Remote Art vs Remote Graphic Designer?

AspectRemote ArtRemote Graphic Designer
Required CredentialsPortfolio, art-related certificationsPortfolio, design certifications (e.g., Adobe Certified)
Work EnvironmentCreative studios, freelance, agency settingsMarketing firms, advertising agencies, freelance
Industry UsageArt, entertainment, gaming, illustrationAdvertising, branding, digital media
Common Search IntentFinding artistic roles, freelance art jobsDesign projects, branding, digital design jobs

Remote Art focuses on creating original artwork, illustrations, and visual concepts, often requiring a strong portfolio and artistic skills. Remote Graphic Designer emphasizes designing visual content for branding, marketing, and digital media, with a focus on software proficiency. While both roles are creative and often remote, they serve different industry needs and require distinct skill sets.

What are the most commonly searched types of Art jobs in Boca Raton, FL? The most popular types of Art jobs in Boca Raton, FL are:
What are popular job titles related to Remote Art jobs in Boca Raton, FL? For Remote Art jobs in Boca Raton, FL, the most frequently searched job titles are:
What job categories do people searching Remote Art jobs in Boca Raton, FL look for? The top searched job categories for Remote Art jobs in Boca Raton, FL are:
What cities near Boca Raton, FL are hiring for Remote Art jobs? Cities near Boca Raton, FL with the most Remote Art job openings:
Infographic showing various Remote Art job openings in Boca Raton, FL as of July 2026, with employment types broken down into 70% Full Time, and 30% Part Time. Highlights an 100% Remote job distribution, with an average salary of $66,003 per year, or $31.7 per hour.

Generalist Software Engineer (Unity) - Remote (Remote)

Ghostpunch Games

Sunrise, FL • Remote

Contractor

Re-posted 9 days ago


Job description

Job Title: Gameplay Unity Engineer

Location: Remote

Position Type: Contract

Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video game industry. The ideal candidate will have a robust understanding of gameplay mechanics and implementation, with a strong desire to develop engaging and high-quality game experiences. This role involves writing and debugging gameplay code across various systems, including physics, AI, input, UI, and tools.

Essential Duties and Responsibilities:

  • Participate in the gameplay programming design process.
  • Maintain regular communication with other game development disciplines (i.e., Art, Design, Audio, and Production) to determine how their efforts will affect the gameplay programming.
  • Provide technical designs and specifications for all new gameplay features.
  • Write and debug gameplay and engine code.
  • Collaborate with designers to refine gameplay mechanics and ensure smooth implementation.
  • Optimize gameplay systems for performance and scalability.

Qualifications:

  • Must have expert knowledge of C# and Unity.
  • At least 4 years of experience as a Programmer/Software Engineer in the gaming industry 
  • Must have a deep understanding of gameplay code design.
  • Must have experience in programming for at least 1 AAA PC/Console title.
  • Must possess hands-on knowledge of basic game design and implementation.
  • Must possess a strong desire to write gameplay/engine code.
  • Experience with Unreal Engine is a plus.
  • Experience working on VR projects is a plus.