2

Remote Animation Voice Acting Jobs (NOW HIRING)

Show exceptional understanding of facial animation, acting, appeal, entertainment, weight ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...

This position can be in-house or remote. Responsibilities Responsibilities: * Review English ... Experience in voice acting * In depth knowledge of US English colloquialism, culture, and audience

Lead Animator

Novato, CA · Remote

$123K - $182K/yr

Take an active role in the animation leadership circle by sharing your voice and best practices to ... for our players. #LI-Remote The pay range for this position in California at the start of ...

Who We Are For 25 years, Brand New School has helped brands find their visual voice - transforming ... Mondays and Fridays remote. * Generous allotment of work from home flex days to work remotely on in ...

Lead, Creative Services

Tallahassee, FL · On-site +1

$100K - $186K/yr

The animator works independently from creative brief through final delivery, translating ... one voice. * Collaborate with creative peers, marketing and communications stakeholders, and ...

Lead, Creative Services

Melbourne, FL · On-site +1

$100K - $186K/yr

The animator works independently from creative brief through final delivery, translating ... one voice. * Collaborate with creative peers, marketing and communications stakeholders, and ...

Lead, Creative Services

Rochester, NY · On-site +1

$100K - $186K/yr

The animator works independently from creative brief through final delivery, translating ... one voice. * Collaborate with creative peers, marketing and communications stakeholders, and ...

Lead, Creative Services

Albany, NY · On-site +1

$100K - $186K/yr

The animator works independently from creative brief through final delivery, translating ... one voice. * Collaborate with creative peers, marketing and communications stakeholders, and ...

Motion Designer

$75K - $100K/yr

Strong understanding of motion graphics, animation, and visual storytelling principles, with a keen ... Permanent remote work option * Summer Fridays (office closes at 3:00 PM) and Fall/Winter/Spring ...

Motion Designer

$75K - $100K/yr

Strong understanding of motion graphics, animation, and visual storytelling principles, with a keen ... Permanent remote work option * Summer Fridays (office closes at 3:00 PM) and Fall/Winter/Spring ...

Create and implement styling and animations to bring our web designs to life. * Manage our content ... Step is a remote-first company building banking for the next generation. We offer competitive ...

Create dynamic motion graphics, typography animations, and visual effects to enhance social content ... Repurpose existing footage into platform-specific edits that reflect trends, client voice, and ...

Showing results 21-40

Remote Animation Voice Acting information

See salary details

$5

$48

$76

How much do remote animation voice acting jobs pay per hour?

As of Sep 2, 2026, the average hourly pay for remote animation voice acting in the United States is $48.17, according to ZipRecruiter salary data. Most workers in this role earn between $39.18 and $60.10 per hour, depending on experience, location, and employer.

What is remote animation voice acting?

Remote animation voice acting is the process of providing voiceover work for animated characters or projects from a location outside of a traditional recording studio, often from a home studio. Voice actors record their lines using professional audio equipment and submit their work digitally to producers or directors. This setup allows for greater flexibility and accessibility, enabling talent from around the world to contribute to animated films, TV shows, video games, and online content. Remote voice acting became especially popular during the COVID-19 pandemic and has remained a common practice in the industry.

What are the key skills and qualifications needed to thrive as a remote animation voice actor?

To thrive as a Remote Animation Voice Actor, you need strong vocal versatility, acting ability, and clear diction, often supported by experience in acting or voice training. Familiarity with audio recording software, high-quality microphones, and home studio setups is typically required. Creativity, adaptability, and the ability to take direction remotely are essential soft skills for delivering dynamic character performances. These skills and qualities ensure engaging, professional voice work that meets production standards in a competitive, remote environment.

What are some common challenges faced by remote animation voice actors and how can they be addressed?

Remote animation voice actors often face challenges such as maintaining high audio quality from a home studio, staying connected with directors and other cast members, and managing self-discipline in an isolated work environment. To address these, it's important to invest in reliable recording equipment, use professional software for remote direction and feedback, and establish a consistent daily routine. Building strong communication skills and being proactive in seeking feedback can also help remote voice actors stay aligned with the creative vision and foster collaboration with the animation team.
More about Remote Animation Voice Acting jobs

What cities are hiring for Remote Animation Voice Acting jobs?

Cities with the most Remote Animation Voice Acting job openings:

What are the most commonly searched types of Animation Voice Acting jobs?

The most popular types of Animation Voice Acting jobs are:

What states have the most Remote Animation Voice Acting jobs?

States with the most job openings for Remote Animation Voice Acting jobs include:

Infographic showing various Remote Animation Voice Acting job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 16% Part Time, 1% Temporary, and 3% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $100,198 per year, or $48.2 per hour.

Expression of Interest - Animator

AGBO

Los Angeles, CA • On-site, Remote

Temporary

Re-posted 27 days ago


Job description

About the Company:

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios

About the Position:
AGBO is seeking a talented Animator to join our Visual Effects (VFX) team. The Animator is responsible for designing and creating the motion of computer graphics characters. This role will help lead the development of animation assets to support the execution of the overall production's creative vision.

This is an Expression of Interest role.


Key Responsibilities:

  • Show exceptional understanding of facial animation, acting, appeal, entertainment, weight, locomotion, anatomy, and dialogue.
  • Create high-quality, keyframe Character Animation.
  • Develop the timing and pace of the movement of characters or objects during the sequence of images.
  • Manage shot/sequence responsibilities within deadlines to ensure the client's requirements and VC's standard are met.
  • Edit Motion Capture data to blend detailed character movement/facial with keyframe skills.
  • Work with the Lead Animator and other team members to help evolve our tools and pipeline.
  • Maintain the visual continuity, quality, and performance across characters as set by the Director and Leads.
  • Work closely with technical animation and other stakeholders to develop and improve animation pipelines.
  • Collaborate with the Director, Leads, and other artists on the team to create a cohesive vision for animation assignments.
  • Performs other duties as assigned.

Qualifications & Skills:

  • 5+ years of experience in feature-style projects or video game cinematics.
  • At least 5 years of experience in Maya, MotionBuilder.
  • Understanding of the animation pipeline and processes involved from concept to implementation.
  • Strong posing and storytelling skills.
  • Excellent understanding of facial animation, anatomy, and caricature.
  • Strong Camera, Character Animation, and Motion Capture editing skills.
  • Proficient in animating stylized character animation.
  • Strong communication skills in client-facing situations, including but not limited to, email, database.
  • Skills in one or more related disciplines - illustration, modeling, rigging, exploring new rigs, VFX, or technical art.
  • Experience working with Motion Capture data and editing it.
  • Experience with hand key facial animation and tools.
  • Experience structuring & maintaining animation processes such as rigging, or prototyping.
  • Character Performance experience.
  • Effectively tell the story in a meaningful way through vivid and compelling character acting and movement.
  • Plan shots with an understanding of story/character context.
  • Develop a working knowledge of necessary production tools.
  • Ability to solve technical issues independently and/ or knowledge of when to elevate them.
  • Maintain an open and professional demeanor regarding direction, changes and shifting requirements.
  • Strong communication skills - able to anticipate any delays to schedule and communicate those issues as soon as possible.
  • Resume and portfolio reel demonstrating relevant animation skills required.
  • Experience in projects that leverage Unreal for animation integration greatly desired.

Additional Information:

  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: TEMPORARY

AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

Social media