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Remote 3D Vehicle Artist Jobs (NOW HIRING)

3D Character Art Lead

$153K - $230K/yr

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Technical Artist

Chicago, IL · On-site +1

$130K - $156K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...

Principal Concept Artist

Madison, WI · On-site +1

$128K - $147K/yr

... open to remote work for those located in the United States and Canada. This role will work ... Collaborate with Art Directors, Design, and 3D teams to ensure concepts are realized in the final ...

Produce basic 3D models, UV mapping, and simple animations when necessary. * Meet style and quality ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...

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Remote 3D Vehicle Artist information

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$19

$39

$68

How much do remote 3d vehicle artist jobs pay per hour?

As of Aug 12, 2026, the average hourly pay for remote 3d vehicle artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is a remote 3D vehicle artist?

A Remote 3D Vehicle Artist creates 3D models of vehicles for video games, simulations, films, or other digital media while working from a remote location. They design, texture, and optimize models to meet artistic and technical requirements. This role requires proficiency in 3D modeling software such as Blender, Maya, or 3ds Max, as well as knowledge of texturing and rendering. Strong attention to detail and an understanding of vehicle design and mechanics are essential. Collaboration with other artists and developers is common, often through virtual communication tools.

What are the typical daily responsibilities of a remote 3D vehicle artist?

A Remote 3D Vehicle Artist typically spends their day creating detailed 3D models and textures of vehicles, collaborating with art directors and other team members through virtual meetings and project management platforms. They may review concept art, provide feedback on asset integration, and iterate designs based on team or client input. Attention to version control and maintaining clear, organized files for remote handoffs is also important. Regular communication with animators, engineers, and other artists helps ensure assets are optimized for their intended use in games, simulations, or virtual environments. This structured workflow supports both creative quality and efficient remote collaboration.

What are the key skills and qualifications needed to thrive as a remote 3D vehicle artist?

To thrive as a Remote 3D Vehicle Artist, you need strong 3D modeling, texturing, and rendering skills, often supported by a relevant degree or portfolio experience. Proficiency in industry-standard software such as Autodesk Maya, Blender, Substance Painter, and familiarity with game engines like Unreal or Unity is typically required. Excellent time management, attention to detail, and written communication skills help in collaborating across distributed teams and meeting deadlines. These capabilities ensure the delivery of high-quality vehicle assets that align with client or project specifications in a remote work environment.

More about Remote 3D Vehicle Artist jobs
What cities are hiring for Remote 3D Vehicle Artist jobs? Cities with the most Remote 3D Vehicle Artist job openings:
What are the most commonly searched types of 3D Vehicle Artist jobs? The most popular types of 3D Vehicle Artist jobs are:
What states have the most Remote 3D Vehicle Artist jobs? States with the most job openings for Remote 3D Vehicle Artist jobs include:
Infographic showing various Remote 3D Vehicle Artist job openings in the United States as of August 2026, with employment types broken down into 83% Full Time, and 17% Contract. Highlights an 100% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Roblox Environmental Artist

Sawhorse Productions

Los Angeles, CA • On-site, Remote

$30 - $45/hr

Contractor

Posted 7 days ago


Job description

Sawhorse Productions is a Los Angeles based, Award winning full-service creative studio turning ideas into unforgettable experiences through captivating branded content, viral social moments, and groundbreaking interactive experiences. We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal, Fanatics, Toyota, Pepsi and Alo to deliver industry-leading, innovative multi-platform content. At Sawhorse, we believe in fostering a culture of collaboration, creativity, and relentless excellence while shaping the future of digital storytelling.
Our releases include: [Roblox, Fortnite, Rec Room, ZEPETO]
  • Roblox: How To Train Your Dragon
  • Roblox: Wicked RP
  • Roblox: Walmart Discovered - 2024 ADDY Winner
  • Roblox: Fenty - 2024 Webby winner
  • Roblox: Alo Sanctuary
  • Roblox: Beetlejuice Escape the Afterlife
  • Roblox: Lamborghini Lanzador Lab - 2024 Telly Winner
  • Roblox: Elton John's 'Beyond The Yellow Brick Road'
  • Roblox: Olivia Rodrigo
  • Roblox: Fashion Klossette
  • Gen AI applet: Coca - Cola Cappy
  • And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions

We're looking for a detail-oriented and creative Roblox Environmental Artist to help craft immersive 3D worlds for platform-leading UGC games. This freelance role is ideal for someone who's passionate about world-building, experienced with Roblox Studio, and excited to design visually compelling environments that enhance gameplay and storytelling.
This is a Freelance role and can be based in the Los Angeles office or remote. This position is generally operating during PST core hours M-F 9:00 AM - 6:00 PM.
Requirements
  • Environmental Design: Conceptualize and design visually rich 3D environments that align with the game's aesthetic and narrative goals.
  • World Building: Create immersive, seamless game worlds with strong environmental storytelling and cohesive gameplay flow.
  • Asset Creation: Collaborate with our 3D team to build landscapes, props, structures, and environmental assets optimized for Roblox.
  • Optimization: Ensure all assets are performance-friendly and optimized for streaming and gameplay efficiency.
  • Creative Collaboration: Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in style, tone, and gameplay interaction.
  • Client-Facing Communication: Engage with clients and stakeholders to interpret briefs and incorporate feedback directly into creative output.
  • Feedback & Iteration: Participate in reviews, contribute to brainstorming sessions, and iterate quickly based on team and client feedback.

Qualifications
A strong candidate for this position should have the following qualities:
  • Experience: 4+ years in 3D environment design, with a strong portfolio showing completed Roblox projects.
  • Roblox Studio Expertise: Proficient with Roblox Studio and building workflows. Familiarity with optimization techniques (StreamingEnabled, low-poly design, etc.).
  • 3D Software Proficiency: Skilled in tools like Blender, Maya, or equivalent software-must be able to export FBX files compatible with Roblox.
  • Technical Understanding: Solid grasp of lighting, composition, and layout. Ability to troubleshoot integration or performance issues.
  • Gameplay Mindset: Understands how visual design impacts player experience and gameplay flow.
  • Communication: Strong verbal and written communicator, comfortable with presenting in meetings and collaborating in cross-functional teams.

Nice To Have's
  • Experience with Substance Painter or Designer for texture work
  • Familiarity with lighting techniques for cinematic environments
  • Knowledge of avatar rigging or custom character controllers in Roblox
  • Prior experience creating plugins or custom tools for Roblox development
  • Understanding of additional engines like Unity or Unreal

Benefits
$30 - $45 per hour
EEO Statement
Sawhorse Productions is an equal employment opportunity employer. All employees and applicants are evaluated on the basis of their qualifications, consistent with applicable state and federal laws. In addition, Sawhorse Productions will provide reasonable accommodations for qualified individuals with disabilities. Sawhorse Productions will consider for employment qualified applicants with criminal histories in a manner consistent with the requirements of applicable state and federal law.