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Remote 3D Props Modeling Jobs in New York (NOW HIRING)

Sr. 3D Designer

New York, NY ยท Remote

$85 - $110K/hr

This is a full-time role, remote in the United States. Work simultaneously on multiple projects ... rendered 3D models, and detailed production drawings. Adaptive design eye and skill Excellent ...

Remote Job Overview We are seeking experienced Autodesk Inventor Specialists to contribute their ... Develop fully parametric 3D CAD models of mechanical parts and assemblies using Autodesk Inventor ...

Remote Job Overview We are seeking experienced SolidWorks Specialists to contribute their expertise ... Create fully parametric 3D CAD models of mechanical parts and assemblies using SolidWorks based on ...

Senior Software Engineer

New York, NY ยท On-site +1

$134K - $176K/yr

... data, remote sensing data, and environmental models into scalable software systems * Object-oriented programming and class-based code architecture * Familiarity with 3D design and modeling ...

Senior Game Specialist (Houdini)

Manhattan, NY ยท On-site +1

$130K - $155K/yr

... 3D models. You'll work closely with the Pipeline and AI/ML teams to plan and improve the way this ... Fully Remote: This position has been designated as fully remote, meaning that the position is ...

Senior Game Specialist (Houdini)

Manhattan, NY ยท On-site +1

$130K - $155K/yr

... 3D models. You'll work closely with the Pipeline and AI/ML teams to plan and improve the way this ... Fully Remote: This position has been designated as fully remote, meaning that the position is ...

Senior Game Specialist (Houdini)

Manhattan, NY ยท On-site +1

$130K - $155K/yr

... 3D models. You'll work closely with the Pipeline and AI/ML teams to plan and improve the way this ... Fully Remote: This position has been designated as fully remote, meaning that the position is ...

Senior Mechanical/Piping Designer

New York, NY ยท On-site +1

$55 - $75/hr

This role could be remote within the United States or hybrid within one of our US Hub offices. Your ... for use in 3D model development. * Select piping components. * Coordinate architectural ...

Senior Mechanical/Piping Designer

Edison, NJ ยท On-site +1

$55 - $75/hr

This role could be remote within the United States or hybrid within one of our US Hub offices. Your ... for use in 3D model development. * Select piping components. * Coordinate architectural ...

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Remote 3D Props Modeling information

What is remote 3D props modeling?

Remote 3D props modeling involves creating digital models of objects (props) used in video games, movies, animation, or virtual reality environments, all while working from a location outside of a traditional studio. 3D props modelers use specialized software to design, sculpt, and texture objects such as furniture, vehicles, or tools that enhance the realism and storytelling of digital scenes. Working remotely, they collaborate with art directors and teams online, often sharing files and feedback through cloud-based platforms.

What are the key skills and qualifications needed to thrive as a remote 3D props modeler?

To thrive as a Remote 3D Props Modeler, you need strong skills in 3D modeling, texturing, and digital sculpting, usually backed by a relevant degree or portfolio. Proficiency in industry-standard software such as Blender, Autodesk Maya, ZBrush, and Substance Painter, as well as familiarity with version control systems, is typically required. Attention to detail, time management, and effective remote communication are vital soft skills for standing out in this role. These skills ensure high-quality asset creation, adherence to project specifications, and efficient collaboration within distributed teams.

What are some common challenges faced by remote 3D props modelers and how can they be overcome?

Remote 3D props modelers often encounter challenges such as communicating design changes effectively with team members who may be in different time zones, managing feedback loops, and maintaining consistent asset quality across projects. To overcome these challenges, it's important to use collaborative project management tools, establish clear guidelines for file naming and version control, and participate in regular virtual check-ins with art directors or leads. Proactive communication and thorough documentation help ensure everyone stays aligned and work proceeds smoothly.

What are the most commonly searched types of 3D Props Modeling jobs in New York?

The most popular types of 3D Props Modeling jobs in New York are:

What are popular job titles related to Remote 3D Props Modeling jobs in New York?

For Remote 3D Props Modeling jobs in New York, the most frequently searched job titles are:

What job categories do people searching Remote 3D Props Modeling jobs in New York look for?

The top searched job categories for Remote 3D Props Modeling jobs in New York are:

What cities in New York are hiring for Remote 3D Props Modeling jobs?

Cities in New York with the most Remote 3D Props Modeling job openings:

3D Computer Vision Engineer, New York City (Remote)

Toggle Robotics

New York, NY โ€ข Remote

Full-time

Re-posted 19 days ago


Job description

OverviewToggle is a venture-backed robotics and software company building technology for the construction and fabrication industries, with a globally distributed team across the U.S. and Europe. We have deployed robotic systems in real-world rebar production and are now building a new category of industrial software: automated feature inspection and dimensional verification for high-mix fabrication. We've validated our sensing and verification stack in rebar and are expanding into broader fabrication environments (metal, glass, GFRC, wood), where quality control remains manual and inconsistent. We're looking for a 3D Computer Vision Engineer on a contract basis to help shape software that turns raw 3D scan data into reliable, production-grade measurements and pass/fail decisions in real-world environments.
What you'll do
  • Develop pipelines for:
    • Point cloud processing, filtering, and denoising
    • Scan-to-CAD alignment (ICP + feature-based methods)
    • Feature extraction and primitive fitting (planes, edges, holes, slots, chamfers, fillets)
    • Dimensional measurement, tolerance evaluation, and per-point deviation field computation
  • Translate raw geometry into clear inspection outputs (pass/fail, deviations, annotations)
  • Generate per-point deviation heatmaps for visual review in the 3D viewer
  • Handle calibration, drift, noise, and incomplete data
  • Ensure robustness across materials, lighting, and shop-floor conditions
  • Work directly with QC managers on the shop floor to validate and iterate
  • Ship working software on a short feedback loop prototype, test in the field, harden
  • Support live customer deployments
    • Help define how UI/UX is optimized for operators
    • Contribute to end-to-end workflows, not just isolated algorithms
  • This is primarily a remote contract role, with approximately 20% of working time hands-on at a U.S. or European facility working directly with the 3D camera system to develop and test software against real hardware. Infrequent travel to client sites for system setup and validation is expected as needed.
Who You Are

You think in geometry, not just models, and care deeply about accuracy, robustness, and repeatability. You're comfortable moving from research to production and don't get stuck chasing perfect theoryyou ship working systems, learn from real-world data, and iterate quickly.

Required Skills & Experience
  • Degree in Computer Science, Robotics, or related field
  • Strong experience in 3D computer vision / geometry processing
  • Proficiency in Python; C++ a strong plus
  • Experience shipping production-quality computer vision or measurement pipelines (not just research code)
  • Hands-on experience with:
    • Real sensor data (not just simulated or academic datasets)
    • Point cloud libraries (PCL, Open3D, or similar)
    • Registration (ICP, feature-based alignment)
    • Geometric primitive fitting (RANSAC, circle/cylinder/plane fitting)
    • Sensor calibration and depth systems
Nice to have
  • Inspection, metrology, or manufacturing systems experience
  • Parsing CAD models (DXF, STEP) and aligning scan data to CAD geometry
  • Deployment of systems into production environments
  • Robotics or industrial automation background
Why Toggle
  • Work on unsolved problems in the physical world and built environment
  • Define and build new systems used directly in factory and construction pre-fab production
  • Human centric with a priority on safety and usability
  • High ownership and fast iteration
  • Small, technical, global and collaborative team

Toggle is an equal opportunity employer. We encourage candidates of all backgrounds to apply.