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Remote 3D Modeling Texture Artist Jobs in Riverside, CA

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HVAC System Designer - Residential & Commercial Location- Remote PST hours We're looking for ... Our integrated workflow centers on a shared 3D model, enabling designers, engineers, and clients to ...

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HVAC System Designer - Residential & Commercial Location- Remote PST hours We're looking for ... Our integrated workflow centers on a shared 3D model, enabling designers, engineers, and clients to ...

Civil Engineer - Level 2

Irvine, CA ยท On-site +1

$115K - $130K/yr

Remote CIVIL ENGINEER - LEVEL 2 Hanwha Qcells USA Corp (Qcells USA), headquartered in Irvine, CA ... 3D, and GIS software to develop site layouts, topographic maps, and grading models. * Perform ...

The work model for the role is: Remote #LI-Remote The selected candidate can be remote, based in ... hair texture and protective hairstyles, color, religious creed, national origin, pregnancy ...

Design Solutions COE

Mission Viejo, CA ยท Remote

$70K - $100K/yr

Demonstrated extensive experience with at least one major 3D parametric CAD software (e.g., Siemens ... Position is remote but may require occasional travel. * Create and/or update mechanical CAD models ...

Demonstrated extensive experience with at least one major 3D parametric CAD software (e.g., Siemens ... Position is remote but may require occasional travel. * Create and/or update mechanical CAD models ...

The work model for the role is : #LI-Remote with a strong preference for Western United States ... hair texture and protective hairstyles, color, religious creed, national origin, pregnancy ...

The work model for the role is : #LI-Remote in the United States. This role is contributing to the ... hair texture and protective hairstyles, color, religious creed, national origin, pregnancy ...

Regional Sales Manager

La Verne, CA ยท Remote

$98K - $157K/yr

The work model for the role is : #LI-Remote in the US with 60% travel required. This role is ... hair texture and protective hairstyles, color, religious creed, national origin, pregnancy ...

Regional Sales Manager

Irvine, CA ยท Remote

$98K - $157K/yr

The work model for the role is : #LI-Remote in the US with 60% travel required. This role is ... hair texture and protective hairstyles, color, religious creed, national origin, pregnancy ...

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Remote 3D Modeling Texture Artist information

See Riverside, CA salary details

$20

$41

$71

How much do remote 3d modeling texture artist jobs pay per hour?

As of Jun 12, 2026, the average hourly pay for remote 3d modeling texture artist in Riverside, CA is $41.16, according to ZipRecruiter salary data. Most workers in this role earn between $28.32 and $50.67 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote 3D Modeling Texture Artist, and why are they important?

To thrive as a Remote 3D Modeling Texture Artist, you need strong proficiency in 3D modeling, texturing, and UV mapping, often demonstrated by a portfolio and a degree in art, design, or a related field. Expertise in software such as Autodesk Maya, Blender, ZBrush, and Adobe Substance Painter is typically required, along with familiarity with version control systems like Git or Perforce. Attention to detail, creativity, strong communication, and self-motivation are standout soft skills for remote collaboration and delivering high-quality assets. These abilities ensure the creation of visually compelling and technically sound assets that meet project requirements and deadlines in a distributed work environment.

What is a Remote 3D Modeling Texture Artist?

A Remote 3D Modeling Texture Artist is a digital artist who works from a remote location to create and apply textures to 3D models used in video games, movies, animations, or virtual environments. Their primary responsibilities include designing surface details like color, patterns, and material qualities to make 3D objects look realistic or stylized. They collaborate with other artists and developers online, using specialized software like Blender, Maya, or Substance Painter. This role requires a strong understanding of art fundamentals, texture mapping, and digital sculpting techniques.

How does a Remote 3D Modeling Texture Artist typically collaborate with other team members across different locations?

As a Remote 3D Modeling Texture Artist, you'll often collaborate with other artists, animators, and project managers using digital tools such as Slack, Zoom, and project management platforms like Jira or Trello. Regular video meetings, shared asset repositories, and clear documentation are essential for staying in sync on project requirements and feedback. You'll frequently share your work-in-progress for review and iterate based on input from art directors and team leads. Strong communication skills and proactive updates help ensure smooth collaboration despite the physical distance.

What is the difference between Remote 3D Modeling Texture Artist vs Remote 3D Modeler?

AspectRemote 3D Modeling Texture ArtistRemote 3D Modeler
Primary FocusCreating textures and surface details for 3D modelsBuilding and shaping 3D models from scratch or references
Skills RequiredTexturing, shading, UV mapping, software like Substance Painter, PhotoshopModeling, topology, sculpting, software like Blender, Maya
Work EnvironmentTypically collaborates with modelers and art teams in game/film industriesWorks on creating 3D assets for games, movies, or visualization projects

While both roles involve 3D art creation, the Remote 3D Modeling Texture Artist specializes in adding surface details and textures to models, whereas the Remote 3D Modeler focuses on creating the overall shape and structure of 3D assets. Both roles often work together in the production pipeline, but their core skills and tasks differ.

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What cities near Riverside, CA are hiring for Remote 3D Modeling Texture Artist jobs? Cities near Riverside, CA with the most Remote 3D Modeling Texture Artist job openings:

Lead 3D Artist - Virtual Reality

Immersive Entertainment

Irvine, CA โ€ข On-site, Remote

Contractor

Posted 27 days ago


Job description

Company Description
We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen.
Job Description
  • Creation of high quality game assets in collaboration with concept artists and CCO
  • Maintaining the production pipeline and meeting deadlines.
  • Working closely with the implementation and gameplay departments.
  • Prototyping new technologies on the given platforms.
  • Leading the 3D Artists team
  • Setting the quality targets and bar for 3D assets and textures on the projects
  • Sharing knowledge and techniques across the studio
  • Mentoring 3D Artists

Qualifications
  • 5+ years of experience in game development
  • Expert knowledge of creating realistic creatures and assets
  • Expert knowledge of Max/Maya or equivalent package
  • Expert knowledge of Photoshop
  • Expert Knowledge of games development pipeline/environment/engines
  • Expert Knowledge of ZBrush/Mudbox or equivalent
  • Expert knowledge of texturing
  • Ability to create highpoly and lowpoly models and textures
  • Experience creating/tuning surface shaders a plus
  • Excellent communication skills
  • Good eye for details
  • English language
  • A strong team player & leader by example

Additional Information
Pluses
  • Shipped AAA PC or console titles as a Senior 3D Character Artist
  • Work experience with Unreal Engine 4
  • Understanding the difference between developing for VR compared to traditional game development.
  • A passion for developing and playing virtual reality experiences