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Remote 3D Modeling Texture Artist Jobs in Texas (NOW HIRING)

Produce basic 3D models, UV mapping, and simple animations when necessary. * Meet style and quality ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Blender Tutor

Bryan, TX · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Amarillo, TX · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Missouri City, TX · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

San Marcos, TX · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Dallas, TX · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Carrollton, TX · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Edinburg, TX · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Allen, TX · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Irving, TX · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Pearland, TX · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Fort Worth, TX · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Blender Tutor

Brownsville, TX · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Showing results 21-40

Remote 3D Modeling Texture Artist information

What are the key skills and qualifications needed to thrive as a remote 3D modeling texture artist?

To thrive as a Remote 3D Modeling Texture Artist, you need strong proficiency in 3D modeling, texturing, and UV mapping, often demonstrated by a portfolio and a degree in art, design, or a related field. Expertise in software such as Autodesk Maya, Blender, ZBrush, and Adobe Substance Painter is typically required, along with familiarity with version control systems like Git or Perforce. Attention to detail, creativity, strong communication, and self-motivation are standout soft skills for remote collaboration and delivering high-quality assets. These abilities ensure the creation of visually compelling and technically sound assets that meet project requirements and deadlines in a distributed work environment.

What is a remote 3D modeling texture artist?

A Remote 3D Modeling Texture Artist is a digital artist who works from a remote location to create and apply textures to 3D models used in video games, movies, animations, or virtual environments. Their primary responsibilities include designing surface details like color, patterns, and material qualities to make 3D objects look realistic or stylized. They collaborate with other artists and developers online, using specialized software like Blender, Maya, or Substance Painter. This role requires a strong understanding of art fundamentals, texture mapping, and digital sculpting techniques.

How does a remote 3D modeling texture artist typically collaborate with other team members across different locations?

As a Remote 3D Modeling Texture Artist, you'll often collaborate with other artists, animators, and project managers using digital tools such as Slack, Zoom, and project management platforms like Jira or Trello. Regular video meetings, shared asset repositories, and clear documentation are essential for staying in sync on project requirements and feedback. You'll frequently share your work-in-progress for review and iterate based on input from art directors and team leads. Strong communication skills and proactive updates help ensure smooth collaboration despite the physical distance.

What is the difference between Remote 3D Modeling Texture Artist vs Remote 3D Modeler?

AspectRemote 3D Modeling Texture ArtistRemote 3D Modeler
Primary FocusCreating textures and surface details for 3D modelsBuilding and shaping 3D models from scratch or references
Skills RequiredTexturing, shading, UV mapping, software like Substance Painter, PhotoshopModeling, topology, sculpting, software like Blender, Maya
Work EnvironmentTypically collaborates with modelers and art teams in game/film industriesWorks on creating 3D assets for games, movies, or visualization projects

While both roles involve 3D art creation, the Remote 3D Modeling Texture Artist specializes in adding surface details and textures to models, whereas the Remote 3D Modeler focuses on creating the overall shape and structure of 3D assets. Both roles often work together in the production pipeline, but their core skills and tasks differ.

What are the most commonly searched types of 3D Modeling Texture Artist jobs in Texas?

The most popular types of 3D Modeling Texture Artist jobs in Texas are:

What are popular job titles related to Remote 3D Modeling Texture Artist jobs in Texas?

For Remote 3D Modeling Texture Artist jobs in Texas, the most frequently searched job titles are:

What job categories do people searching Remote 3D Modeling Texture Artist jobs in Texas look for?

The top searched job categories for Remote 3D Modeling Texture Artist jobs in Texas are:

What cities in Texas are hiring for Remote 3D Modeling Texture Artist jobs?

Cities in Texas with the most Remote 3D Modeling Texture Artist job openings:

Infographic showing various Remote 3D Modeling Texture Artist job openings in Texas as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution.

Senior VFX Artist

2K

Frisco, TX • Remote

Full-time

Re-posted 5 days ago


Job description

Who We Are

The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina's Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld. 

The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).  

For more information, visit www.GearboxSoftware.com.

What We Are Looking For

The Senior VFX Artist works across all our titles and interacts directly with the VFX Director, Art Directors, and Designers to create world-class special effects that push the technical boundaries of Unreal Engine 5, Xbox, and PlayStation. This role is open to VFX artists of all levels.

Responsibilities

  • Work with the visual effects team to create impressive real-time particle systems.

  • Build elegant materials in Unreal Engine 5 for particle systems and world geometry.

  • Create memory-efficient texture assets using programs like Adobe Photoshop, Substance Designer, Houdini, or Embergen.

  • Produce basic 3D models, UV mapping, and simple animations when necessary.

  • Meet style and quality targets established by the Art Director.

  • Work closely with the Technical Art Director and Lead Artist to understand and, if necessary, establish production processes that consider the technical constraints of the game.

  • Participate in meetings to discuss the implementation of visual effects with the goal of conveying gameplay concepts and meeting our aesthetic objectives.

Qualifications

  • 6+ years of experience as a VFX Artist in the video game industry.

  • Shipped at least 2 multiplatform titles.

  • Experience with Unreal and Houdini.

  • Experience with 3DS Max (or Maya), Substance Designer, and Photoshop.

  • Ability to collaborate within a multidisciplinary team.

  • Curiosity and a desire to improve our methods.

  • Demonstrated ability to solve complex problems.

  • Demonstrable mastery of artistic concepts and common practices.

  • Knowledge of the limitations of console games with fixed technical specifications.

  • Good understanding of the general art pipeline in a game studio.

  • Understanding of individual impact on performance in relation to the project's frame rate objectives.

  • Enthusiastic, positive, and team-oriented attitude.

Our Commitment to Equal Opportunity

Gearbox Entertainment is committed to ensuring that all team members work in an environment free from discrimination and harassment, and one that reflects the diversity of the world it strives to entertain.  As an equal opportunity employer, Gearbox Entertainment does not  discriminate against applicants or employees on the basis of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression, national origin, age, disability, or genetic information, or any other status protected by applicable law.

Gearbox Entertainment is also committed to providing reasonable accommodations to qualified individuals to participate in the job application process, to perform the essential functions of a job, and to enjoy the benefits and privileges of employment equal to those enjoyed by individuals without disabilities.  If you need a reasonable accommodation at any point during the job application process, please contact us for more information.  

#LI-Remote

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.