2

Remote 3D Graphics Software Engineer Jobs in Spokane, WA

Senior DevOps Engineer

Post Falls, ID ยท On-site +1

$140K - $170K/yr

This is a remote position, but if you're near one of our local offices, you're welcome to come ... You have 5+ years of professional software experience in DevOps or a related field * Experience ...

Senior Data Engineer

Post Falls, ID ยท On-site +1

$150K/yr

This is a remote position, but if you're near one of our local offices, you're welcome to come ... As a Senior Data Engineer at Corporate Tools, you will work closely with our Software and Analyst ...

Lead EPC Substation Project Engineer

Spokane, WA ยท On-site +1

$99K - $126K/yr

This role has remote working capabilities, but candidates should be located in the Pacific ... Experience with engineering programs and software (including SKM, ASPEN, ETAP, CDEGS, or vendor ...

BIM Professional

Spokane, WA ยท On-site +1

$33.58 - $46.64/hr

... in 3D/BIM modeling OR the equivalent in a four-year engineering school. * Working knowledge of ... McKinstry Moves onsite gyms or reimbursement for remote workers. See benefit plan documents for ...

Android App Developer

Post Falls, ID ยท On-site +1

$120K/yr

This is a remote position, but if you're near one of our local offices, you're welcome to come ... Collaborate with software developers to integrate existing technologies (APIs) into a mobile ...

Sr. iOS App Developer

Post Falls, ID ยท On-site +1

$150K/yr

This is a remote position, but if you're near one of our local offices, you're welcome to come ... Collaborate with software developers to integrate existing technologies (APIs) into a mobile ...

Showing results 21-40

Remote 3D Graphics Software Engineer information

See Spokane, WA salary details

$140K

$163.9K

$176.4K

How much do remote 3d graphics software engineer jobs pay per year?

As of Aug 16, 2026, the average yearly pay for remote 3d graphics software engineer in Spokane, WA is $163,865.00, according to ZipRecruiter salary data. Most workers in this role earn between $141,600.00 and $174,900.00 per year, depending on experience, location, and employer.

What is the difference between Remote 3D Graphics Software Engineer vs Remote Game Developer?

AspectRemote 3D Graphics Software EngineerRemote Game Developer
Required Skills3D graphics programming, C++, OpenGL/DirectX, shader developmentGame design, C++, Unity/Unreal, 3D modeling
Work EnvironmentSoftware companies, visualization firms, simulation industriesGame studios, entertainment, interactive media
Common CertificationsComputer Science degree, graphics certificationsGame development courses, programming certifications

While both roles involve 3D programming and require strong C++ skills, Remote 3D Graphics Software Engineers focus on developing graphics engines and visualization tools, whereas Remote Game Developers create interactive gaming experiences. The roles share similar technical backgrounds but differ in application and industry focus.

What is a remote 3D graphics software engineer?

A Remote 3D Graphics Software Engineer is a professional who designs, develops, and optimizes software that creates and manipulates 3D graphics, often for applications such as video games, simulations, or visualization tools. They work remotely, collaborating with teams via online platforms, and use programming languages like C++ or Python alongside graphics APIs such as OpenGL, Vulkan, or DirectX. Their responsibilities may include creating rendering engines, optimizing graphics performance, and troubleshooting graphical issues. This role requires strong technical skills, problem-solving abilities, and familiarity with computer graphics concepts.

What are some common challenges faced by remote 3D graphics software engineers, and how can they be addressed?

Remote 3D Graphics Software Engineers often encounter challenges such as collaborating effectively across different time zones, ensuring consistent code integration, and maintaining access to high-performance hardware. Staying connected through regular video calls and utilizing collaborative platforms like GitHub or JIRA can help bridge communication gaps. It's also helpful to use remote desktop solutions or cloud-based development environments to access powerful GPUs and testing resources when working on intensive rendering tasks.

What are the key skills and qualifications needed to thrive as a remote 3D graphics software engineer?

To thrive as a Remote 3D Graphics Software Engineer, you need strong programming skills in C++ or similar languages, a deep understanding of computer graphics principles, and a relevant degree in computer science or engineering. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with version control systems like Git, is typically required. Excellent problem-solving abilities, self-motivation, and clear communication are crucial soft skills for remote collaboration and complex project work. These competencies ensure the delivery of high-performance graphics solutions and effective teamwork in a distributed environment.

What job categories do people searching Remote 3D Graphics Software Engineer jobs in Spokane, WA look for?

The top searched job categories for Remote 3D Graphics Software Engineer jobs in Spokane, WA are:

What cities near Spokane, WA are hiring for Remote 3D Graphics Software Engineer jobs?

Cities near Spokane, WA with the most Remote 3D Graphics Software Engineer job openings:

Infographic showing various Remote 3D Graphics Software Engineer job openings in Spokane, WA as of August 2026, with employment types broken down into 70% Full Time, 20% Part Time, and 10% Contract. Highlights an 100% Remote job distribution, with an average salary of $163,865 per year, or $78.8 per hour.

Senior DevOps Engineer

Corporate Tools

Post Falls, ID โ€ข On-site, Remote

$140K - $170K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 7 days ago


Job description

Overview
Corporate Tools is hiring a Sr. DevOps Engineer. You will be a traditional company employee. This is a remote position, but if you're near one of our local offices, you're welcome to come hangout with us in-office as well. Our main offices are in Post Falls, ID, and Spokane, WA; we also have satellite offices in Austin, TX, and Salt Lake City, UT. You'll be working 40 hours a week and, of course, enjoy great company benefits.
You'll work directly with other DevOps engineers on our teams, and alongside the rest of engineering to build, automate, and manage our infrastructures so they can focus on their applications. If you're looking for an opportunity to work at a scale few ever get to, this could be the right place for you!
Wage
$140,000 to $170,000 / year
Benefits
  • 100% employer-paid medical, dental and vision for employees
  • Annual review with raise option
  • 22 days Paid Time Off accrued annually, and 4 holidays
    • After 3 years, PTO increases to 29 days. Employees transition to flexible time off after 5 years with the company-not accrued, not capped, take time off when you want
    • The 4 holidays are: New Year's Day, Fourth of July, Thanksgiving, and Christmas Day
  • Paid Parental Leave
  • Up to 6% company matching 401(k) with no vesting period
  • Quarterly allowance
    • Use to make your remote work set up more comfortable, for continuing education classes, a plant for your desk, coffee for your coworker, a massage for yourself... really, whatever
  • Open concept office with friendly coworkers
  • Creative environment where you can make a difference
  • No dumb benefits like free dog walking on the weekends that snobby hipster places have to make you feel cool, but mathematically won't cost the company much money because you won't use it
  • Trail Mix Bar - oh yeah

Responsibilities
  • Be an automation advocate: you're passionate about finding ways to help speed up development processes
  • Manage AWS IAM users and IAM permissions through terraform
  • Maintain and improve the team's workflow. Work with senior developers to propose ideas and establish priority
  • Look for improvements to lower or minimize team's cloud footprint to save or limit spending
  • Maintain, improve, and add to Kubernetes architecture

Requirements
  • You have 5+ years of professional software experience in DevOps or a related field
  • Experience working with tools like Terraform / Ansible / CloudFormation
  • Experience with Docker
  • Experienced and comfortable working in Git
  • Experience with scripting (preferably Ruby)
  • Good knowledge of Cloud based architecture design patterns
  • Experience migrating from server to cloud environment (preferably K8)
  • Strong Troubleshooting abilities
  • Attention to detail
  • Experience with AWS - EC2, ECS, RDS, SNS, VPC, Route53, SecretsManager, S3, Lambda, Autoscaling
  • Experience with Ruby & Javascript
  • Experience with disaster recovery and cloud security
  • Experience with relational SQL database, we use Postgres
  • Experience with Kubernetes - EKS, GKE, AKS, Helm, Helm Charts
  • Experience building and maintaining CI / CD pipelines, we use Drone