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Remote 3D Graphics Software Engineer Jobs in Mundelein, IL

Advanced Software Engineer

Chicago, IL ยท On-site +1

$85K - $115K/yr

Advanced Software Engineer Chicago, IL Reports To: Director, Product Development & Operations BAI ... off, hybrid and remote working models, tuition assistance and the ability to work in a ...

C++ Software Engineer

Chicago, IL ยท On-site +1

$175K - $300K/yr

About the Position Old Mission Capital LLC, is looking to add several C++ Software Engineers to ... In office M-F with 10 remote days per year Base Salary Range $175,000 - $300,000 - Salaries are ...

Lead Software Engineer

Lake Forest, IL ยท On-site +1

$124K - $207K/yr

Remote Req Number 329896 About Grainger W.W. Grainger, Inc., is a leading broad line distributor ... As a Saff Software Engineer (Software Engineer IV) you will develop applications that align with a ...

Lead Software Engineer

Lake Forest, IL ยท On-site +1

$124K - $207K/yr

Remote Req Number 329896 About Grainger W.W. Grainger, Inc., is a leading broad line distributor ... As a Saff Software Engineer (Software Engineer IV) you will develop applications that align with a ...

GPU Programmer - Remote

Chicago, IL ยท Remote

$60 - $85/hr

Remote Job Overview We are seeking experienced GPU Programmers / Software Engineers to design and ... Background in graphics programming, ML acceleration, scientific computing, HPC, or related GPU ...

New

Senior Software Engineer

Chicago, IL ยท On-site +1

$153K/yr

Remote work requests will be considered consistent with company's remote work policy. Job ... a Software Engineer, Application Development Associate, or in a related position. In alternative ...

Senior Software Engineer

Chicago, IL ยท On-site +1

$153K/yr

Remote work requests will be considered consistent with company's remote work policy. Job ... a Software Engineer, Application Development Associate, or in a related position. In alternative ...

Senior Software Engineer

Chicago, IL ยท On-site +1

$153K/yr

Remote work requests will be considered consistent with company's remote work policy. Job ... a Software Engineer, Application Development Associate, or in a related position. In alternative ...

Remote Job Overview We are seeking experienced GPU Programmers / Software Engineers to design and ... Background in graphics programming, ML acceleration, scientific computing, HPC, or related GPU ...

New

Staff Software Engineer

Chicago, IL ยท On-site +1

$195K - $257K/yr

The Staff Software Engineer is responsible for extending Circle's in-house blockchain systems ... Excellent communication skills, able to collaborate with remote teams, share ideas and present ...

Senior Software Engineer

Chicago, IL ยท On-site +1

$152K - $205K/yr

The Senior Software Engineer is responsible for extending Circle's in-house blockchain systems ... Excellent communication skills, able to collaborate with remote teams, share ideas and present ...

Showing results 21-40

Remote 3D Graphics Software Engineer information

See Mundelein, IL salary details

$141.4K

$165.5K

$178.2K

How much do remote 3d graphics software engineer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for remote 3d graphics software engineer in Mundelein, IL is $165,452.00, according to ZipRecruiter salary data. Most workers in this role earn between $142,900.00 and $176,600.00 per year, depending on experience, location, and employer.

What is a remote 3D graphics software engineer?

A Remote 3D Graphics Software Engineer is a professional who designs, develops, and optimizes software that creates and manipulates 3D graphics, often for applications such as video games, simulations, or visualization tools. They work remotely, collaborating with teams via online platforms, and use programming languages like C++ or Python alongside graphics APIs such as OpenGL, Vulkan, or DirectX. Their responsibilities may include creating rendering engines, optimizing graphics performance, and troubleshooting graphical issues. This role requires strong technical skills, problem-solving abilities, and familiarity with computer graphics concepts.

What are the key skills and qualifications needed to thrive as a remote 3D graphics software engineer?

To thrive as a Remote 3D Graphics Software Engineer, you need strong programming skills in C++ or similar languages, a deep understanding of computer graphics principles, and a relevant degree in computer science or engineering. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with version control systems like Git, is typically required. Excellent problem-solving abilities, self-motivation, and clear communication are crucial soft skills for remote collaboration and complex project work. These competencies ensure the delivery of high-performance graphics solutions and effective teamwork in a distributed environment.

What are some common challenges faced by remote 3D graphics software engineers, and how can they be addressed?

Remote 3D Graphics Software Engineers often encounter challenges such as collaborating effectively across different time zones, ensuring consistent code integration, and maintaining access to high-performance hardware. Staying connected through regular video calls and utilizing collaborative platforms like GitHub or JIRA can help bridge communication gaps. It's also helpful to use remote desktop solutions or cloud-based development environments to access powerful GPUs and testing resources when working on intensive rendering tasks.

What is the difference between Remote 3D Graphics Software Engineer vs Remote Game Developer?

AspectRemote 3D Graphics Software EngineerRemote Game Developer
Required Skills3D graphics programming, C++, OpenGL/DirectX, shader developmentGame design, C++, Unity/Unreal, 3D modeling
Work EnvironmentSoftware companies, visualization firms, simulation industriesGame studios, entertainment, interactive media
Common CertificationsComputer Science degree, graphics certificationsGame development courses, programming certifications

While both roles involve 3D programming and require strong C++ skills, Remote 3D Graphics Software Engineers focus on developing graphics engines and visualization tools, whereas Remote Game Developers create interactive gaming experiences. The roles share similar technical backgrounds but differ in application and industry focus.

What cities near Mundelein, IL are hiring for Remote 3D Graphics Software Engineer jobs?

Cities near Mundelein, IL with the most Remote 3D Graphics Software Engineer job openings:

Infographic showing various Remote 3D Graphics Software Engineer job openings in Mundelein, IL as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 11% Part Time, and 4% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $165,452 per year, or $79.5 per hour.

Software Engineer - OpenStack

Canonical

Chicago, IL โ€ข On-site, Remote

Full-time

Re-posted 21 days ago


Job description

Canonical is a leading provider of open source software and operating systems to the global enterprise and technology markets. Our platform, Ubuntu, is very widely used in breakthrough enterprise initiatives such as public cloud, data science, AI, engineering innovation, and IoT. Our customers include the world's leading public cloud and silicon providers, and industry leaders in many sectors. The company is a pioneer of global distributed collaboration, with 1200+ colleagues in 75+ countries and very few office-based roles. Teams meet two to four times yearly in person, in interesting locations around the world, to align on strategy and execution.

The company is founder-led, profitable, and growing.

We are hiring a Software Engineer for our OpenStack Engineering team. This is an exciting opportunity for a software engineer passionate about open source software, Linux, and OpenStack. Come build a rewarding, meaningful career working with the best and brightest people in technology at Canonical, a growing international software company.

As a software engineer on the OpenStack Engineering team, you'll be building Charmed OpenStack and Ceph, a suite of open source Python based charms for deploying and managing OpenStack and Ceph. Your work will bring cloud platform technologies to a wide range of users and computing environments, from desktops to bare metal servers. This role requires a python software developer with a passion for automating infrastructure as code.

Applicants should be passionate about the future of the software defined datacenter, distributed systems, and open source. Canonical is a globally distributed team of engineers who share that passion, and you will need to work well in that context. Engineers who thrive at Canonical are mindful of the dynamics of the open source ecosystem, and equally aware of the needs of large, innovative organizations.

This job involves international travel several times a year, usually for one week at a time.

What you'll do
  • Collaborate proactively with a distributed team
  • Write high quality code to create new features
  • Debug issues and produce high quality code to fix them
  • Review code produced by other engineers
  • Discuss ideas and collaborate on finding good solutions
  • Ensure the success of OpenStack and Ceph on multiple architectures
  • Work from home with global travel 2 to 4 weeks for internal and external events
Who you are
  • You love technology and working with brilliant people
  • You are curious, flexible, articulate, and accountable
  • You value soft skills and are passionate, enterprising, thoughtful, and self-motivated
  • You have a Bachelor's or equivalent in Computer Science, STEM or similar degree
  • You have experience with Python
  • You have interest and experience with two or more of the following:Ubuntu Linux - kernel or userspace, Kubernetes, OpenStack, Ceph, AI/ML, QEMU/KVM, LXC/LXD, Python, Go, C, Postgresql, Mongo, Debian packaging, scalable web services
  • You have experience with non-x86 architectures, including s390, arm64, power and others
  • You have experience with OpenStack, OVN, Openvswitch and other related cloud technologies
What Canonical Offers
  • Learning and Development
  • Annual Compensation Review
  • Recognition Rewards
  • Annual Leave
  • Priority Pass for travel
  • Flexible working option

Canonical believes a diverse workforce enhances our ability to deliver world class software and services which meet the world's computing needs. We are committed to ensuring equal employment opportunities to all qualified individuals. All qualified applicants will receive consideration for employment without regard to race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, or veteran status.

About Canonical

Canonical is a pioneering tech firm at the forefront of the global move to open source. As the company that publishes Ubuntu, one of the most important open-source projects and the platform for AI, IoT, and the cloud, we are changing the world of software. We recruit on a global basis and set a very high standard for people joining the company. We expect excellence; in order to succeed, we need to be the best at what we do. Most colleagues at Canonical have worked from home since our inception in 2004.​ Working here is a step into the future and will challenge you to think differently, work smarter, learn new skills, and raise your game.

Canonical is an equal opportunity employer

We are proud to foster a workplace free from discrimination. Diversity of experience, perspectives, and background create a better work environment and better products. Whatever your identity, we will give your application fair consideration.

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