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Remote 3D Graphics Programmer Jobs in Seattle, WA

Manager, Software Engineering

Seattle, WA · On-site +1

$172K - $258K/yr

  • Medical

  • Life

  • Retirement

  • PTO

Familiarity with real time 3D rendering techniques and graphics APIs including Vulkan and/or WebGPU ... Expertise leading remote teams using Agile development methodologies * Familiarity with when and ...

Computer Vision Engineer

Seattle, WA · On-site +1

$160K - $275K/yr

Experience with high-res aerial/remote sensing imagery and LiDAR * Experience with self-supervised ... Knowledge of 3D, CAD and computer graphics * Experience with cloud computing (e.g., AWS) DURANTA ...

Remote Job Overview We are seeking experienced Autodesk Inventor Specialists to contribute their ... engineering datasets and AI-generated outputs. Required Skills * Autodesk Inventor. * Parametric 3D ...

Remote Job Overview We are seeking experienced Autodesk Inventor Specialists to contribute their ... engineering datasets and AI-generated outputs. Required Skills * Autodesk Inventor. * Parametric 3D ...

No prior AI experience is required--your engineering and CAD expertise are what matter most. Key ... Create fully parametric 3D CAD models of mechanical parts and assemblies using SolidWorks based on ...

No prior AI experience is required--your engineering and CAD expertise are what matter most. Key ... Create fully parametric 3D CAD models of mechanical parts and assemblies using SolidWorks based on ...

No prior AI experience is required--your engineering and CAD expertise are what matter most. Key ... Develop fully parametric 3D CAD models of mechanical parts and assemblies using Autodesk Fusion 360 ...

No prior AI experience is required--your engineering and CAD expertise are what matter most. Key ... Develop fully parametric 3D CAD models of mechanical parts and assemblies using Autodesk Fusion 360 ...

System Design Engineer

Bellevue, WA · Remote

$102K - $140K/yr

Remote Schedule: 40 hours/week System One is seeking an experienced System Design Engineer to ... Support the development of design packages, including P&IDs, 3D models, and system drawings.

System Design Engineer

Bellevue, WA · Remote

$102K - $140K/yr

Remote Schedule: 40 hours/week System One is seeking an experienced System Design Engineer to ... Support the development of design packages, including P&IDs, 3D models, and system drawings.

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Remote 3D Graphics Programmer information

See Seattle, WA salary details

$125.8K

$153.6K

$178.1K

How much do remote 3d graphics programmer jobs pay per year?

As of Aug 17, 2026, the average yearly pay for remote 3d graphics programmer in Seattle, WA is $153,633.00, according to ZipRecruiter salary data. Most workers in this role earn between $142,300.00 and $165,000.00 per year, depending on experience, location, and employer.

What is a remote 3D graphics programmer?

Remote 3D Graphics Programmers are software developers who specialize in creating, optimizing, and maintaining graphics systems for 3D applications, such as video games, simulations, or visualization tools, while working from a remote location. They typically work with graphics APIs like OpenGL, DirectX, or Vulkan, and collaborate with artists and other developers to bring visual elements to life. Their responsibilities include developing rendering engines, implementing visual effects, and ensuring high performance and visual fidelity, all while communicating and collaborating virtually with their team.

What are the key skills and qualifications needed to thrive as a remote 3D graphics programmer?

To thrive as a Remote 3D Graphics Programmer, you need strong programming skills in languages like C++ or C#, a solid understanding of graphics algorithms, and experience with computer graphics principles, often supported by a degree in computer science or a related field. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with engines like Unity or Unreal Engine, and knowledge of shader programming are typically required. Excellent problem-solving, communication, and time management skills are crucial for collaborating remotely and delivering complex projects independently. These skills are vital to efficiently develop high-quality visual effects and real-time rendering solutions in a distributed work environment.

What are some unique challenges faced by remote 3D graphics programmers, and how can they effectively collaborate with distributed teams?

Remote 3D Graphics Programmers often face challenges such as coordinating across different time zones, maintaining efficient communication with artists and other developers, and ensuring code consistency in a distributed environment. To overcome these, it's important to use collaborative tools like version control systems, participate in regular video meetings, and document code thoroughly. Building strong relationships with team members and being proactive in communication can help ensure that projects stay on track and technical hurdles are addressed quickly.

What are popular job titles related to Remote 3D Graphics Programmer jobs in Seattle, WA?

For Remote 3D Graphics Programmer jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Remote 3D Graphics Programmer jobs in Seattle, WA look for?

The top searched job categories for Remote 3D Graphics Programmer jobs in Seattle, WA are:

Infographic showing various Remote 3D Graphics Programmer job openings in Seattle, WA as of June 2026, with employment types broken down into 94% Full Time, and 6% Part Time. Highlights an 38% Physical, 3% Hybrid, and 59% Remote job distribution, with an average salary of $153,633 per year, or $73.9 per hour.

Software Engineer, Sensor Simulation

Anduril Industries

Seattle, WA • On-site, Remote

Full-time

Re-posted 7 days ago


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 75,501 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM

The Sensor Simulation team at Anduril is building a platform for generating synthetic imagery for a variety of teams across the company. Use cases span a variety of areas, such as SITL (software in the loop) and HITL (hardware in the loop) integration tests of our systems, machine learning (ML) data generation and user training simulations. Our mission is to close the sim2real gap-building synthetic imagery pipelines so realistic and physically accurate that our autonomy stack can't tell the difference between synthetic and real-world data. This directly accelerates development and validation of Anduril's perception and autonomy capabilities. We're looking for software engineers with strong coding skills and deep, relevant experience who can learn quickly and help build out the platform. Candidates must have hands-on background in robotics, autonomy systems, or game engines-we need versatile generalists who can connect cutting-edge graphics with real-world sensor behavior.

WHAT YOU'LL DO
  • Develop and maintain core capabilities in Unreal Engine such as a terrain rendering pipeline, vehicle physics models, and many more
  • Work with other platform teams at Anduril to ensure our service integrates seamlessly with other core services
  • Integrate various plugins and third party capabilities into our platform, figuring out how to best make use of them and working around or fixing any bugs
  • Collaborate closely with other teams across the company to enable them to integrate synthetic imagery and bring back lessons learned to help improve our product
  • Iterate on sensor fidelity and environmental realism based on feedback from autonomy teams, bridging the gap between synthetic training data and real-world performance
REQUIRED QUALIFICATIONS
  • Must have 4+ years of professional C++ programming experience
  • Must be willing to travel 10% for collaboration across offices
  • Comfortable working in a fast-paced, collaborative environment. Strong communication skills are a must.
  • Strong engineering background from industry or school, ideally in areas/fields such as Computer Science, Software Engineering, Game Design, Robotics.
  • Proven understanding of data structures, algorithms, concurrency, and code optimization
  • Proficiency with Unreal Engine OR demonstrated experience in robotics/autonomy systems (e.g., sensor simulation, perception pipelines, SITL/HITL testing)
  • Experience troubleshooting and analyzing remotely deployed software systems
  • Experience with various tools for performance analysis and debugging problems (gdb, bpftrace, perf, etc)
  • Eligible to obtain and maintain an active U.S. Secret security clearance
PREFERRED QUALIFICATIONS
  • MS in Computer Science or Software Engineering
  • Rust programming experience
  • Experience in a Linux development environment
  • GPU and graphics programming experience, including languages such as HLSL, Vulkan, or CUDA
  • Familiarity with training machine learning models, especially for computer vision use cases
  • Understanding of sensor physics (cameras, LiDAR, radar, EO/IR) and how to model them accurately in simulation
  • Experience with 3D modeling tools

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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