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Remote 2D Game Designer Jobs (NOW HIRING)

... game on teamLFG. You will work closely with the entire Design Team designing, crafting, and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Roblox 2D Artist

Los Angeles, CA · Remote

$20 - $50/hr

Experience: 2 plus years of experience as a 2D Artist or Graphic Designer, ideally within games, UGC platforms, or interactive media. * Roblox Familiarity: Hands-on experience creating art for Roblox ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

Experience: 2 plus years of experience as a 2D Artist or Graphic Designer, ideally within games, UGC platforms, or interactive media. * Roblox Familiarity: Hands-on experience creating art for Roblox ...

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Senior 3D Designer

Chicago, IL · Remote

$70 - $77/hr

Senior 3D Designer, Remote. Start date is ASAP for this 2-month contract position. Job Title ... Produce 2D design assets alongside 3D work, maintaining a strong visual eye across both disciplines.

Senior Artist

$130K - $155K/yr

... remote role. The ideal candidate is a highly versatile game artist with experience creating and ... Create and animate high-quality 2D game assets and VFX. * Ensure timely delivery of assets to meet ...

Immersive Designer

Lexington, MA · On-site +1

$55K - $126K/yr

Remote Work: Hybrid Job Number: R0246958 Location: Lexington,MA,US Share job via: Share Immersive ... Create 2D art assets that are imaginative, thorough, practicable, and consistent with organization ...

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ... In this role, you'll work with an experienced Game Designer to create new slot game math models ...

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ... In this role, you'll work with an experienced Game Designer to create new slot game math models ...

Senior Mathematician

$108K - $123K/yr

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ... In this role, you'll work with an experienced Game Designer to create new slot game math models ...

Associate Mathematician

$15 - $19.75/hr

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ... In this role, you'll work with an experienced Game Designer to create new slot game math models ...

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Remote 2D Game Designer information

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$47K

$156K

How much do remote 2d game designer jobs pay per year?

As of Aug 21, 2026, the average yearly pay for remote 2d game designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What does a remote 2D game designer do?

A Remote 2D Game Designer is responsible for creating the visual elements and gameplay concepts for video games, all while working from a remote location. They design characters, backgrounds, user interfaces, and other graphic assets in a two-dimensional format. Besides visual design, they also collaborate with programmers, writers, and other artists to ensure the game is engaging and cohesive. Communication is mainly carried out online, using collaboration tools to stay connected with the team throughout the development process.

What are the key skills and qualifications needed to thrive as a remote 2D game designer?

To thrive as a Remote 2D Game Designer, you need a strong grasp of visual design principles, illustration, animation, and experience with industry-standard software like Adobe Creative Suite or Spine, typically supported by a relevant degree or portfolio. Familiarity with game engines such as Unity or Unreal Engine and proficiency in digital asset management tools are often required. Creativity, clear communication, and self-motivation are crucial soft skills for collaborating effectively with remote teams and translating concepts into engaging game visuals. These skills ensure the creation of visually compelling assets that support gameplay, enhance user experience, and align with project goals in a distributed work environment.

How does a remote 2D game designer typically collaborate with developers and artists across different time zones?

Remote 2D Game Designers often work with multidisciplinary teams spread across various locations, making clear communication and effective collaboration essential. They usually rely on project management tools, shared digital workspaces, and regular video meetings to sync with developers, artists, and producers. Adapting to asynchronous communication and setting clear expectations ensures that design assets and feedback are delivered efficiently, despite any time differences. Building strong digital rapport and documenting design choices can further streamline the collaborative process.

What is the difference between Remote 2D Game Designer vs Remote 3D Game Designer?

AspectRemote 2D Game DesignerRemote 3D Game Designer
Skills & CertificationsProficiency in 2D art tools, animation, and design principlesProficiency in 3D modeling, animation, and design software
Work EnvironmentFocus on 2D assets, sprites, and UI designFocus on 3D models, environments, and character design
Industry UsageCommon in mobile, indie, and casual gamesCommon in AAA, VR, and high-end gaming projects

While both roles involve game design, Remote 2D Game Designers specialize in 2D art and animation, whereas Remote 3D Game Designers work with 3D assets and environments. The choice depends on the project type and required skills, but both roles share core game design principles and often require similar certifications and remote work experience.

More about Remote 2D Game Designer jobs

What cities are hiring for Remote 2D Game Designer jobs?

Cities with the most Remote 2D Game Designer job openings:

What are the most commonly searched types of 2D Game Designer jobs?

The most popular types of 2D Game Designer jobs are:

What states have the most Remote 2D Game Designer jobs?

States with the most job openings for Remote 2D Game Designer jobs include:

Infographic showing various Remote 2D Game Designer job openings in the United States as of August 2026, with employment types broken down into 84% Full Time, 5% Part Time, 3% Temporary, and 8% Contract. Highlights an 3% In-person, and 97% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Senior Gameplay Designer (Combat & AI)

teamLFG

Remote

$118K - $177K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 5 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Do you spend your time thinking about how to build combat puzzles for players that have potential to create memorable teamplay moments? Are you excited to make gameplay that strongly cares about player intention, action game feel, and readability?
We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to contribute to a new multiplayer action game on teamLFG. You will work closely with the entire Design Team designing, crafting, and implementing a robust suite of AI characters for use in an objective-based team game. You will collaborate with team members from other disciplines to drive cohesive gameplay vision. You will establish good design processes and evangelize them throughout the design team. Most importantly, you will work with a fun, dedicated, and cross discipline team devoted to turning a creative dream into a new franchise at PlayStation.
RESPONSIBILITIES
• An active member of a cross-discipline small team building new AI enemies, player objectives, and the core systems that enable the creation of future AI, such as navigation, perception, behavior, and combat prioritization
• Create and balance a suite of active and passive player items that can extend and amplify player base kits and act as meaningful inter-match upgrades
• Review content created by multiple disciplines, giving feedback to ensure competitive readability, best in class game feel, and compelling fantasies
• Create and maintain endearing characters that uphold IP quality, consistency, along with sandbox design principles
• Work with audio, effects, 3D and animation to make in-game gameplay affordances clear to players
REQUIRED SKILLS
• Intuitive understanding of how second-to-second action games work and why people play them
• Fluency for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, with adaptability for how to work in a flexible work environment
• Broad T-shaped rapid prototyping skills, with strong technical scripting ability and enough multi-disciplinary knowledge to quickly stub out gameplay ideas to evaluate their potential
• Strong understanding of combat animation; is experienced in discussing anticipation, follow through, character and timing, and their impact on game readability and balance
• Proven ability to build alignment and productively own feature direction without sacrificing empathy and collaboration with team contributors
• Ability to operate autonomously and handle ambiguity, including giving and receiving feedback despite that ambiguity
• Understanding of PvP game design and balance, getting the challenge level right for a wide variety of situations
• Understanding of how systemically consistent, combinatoric game design can create player surprise and laughter
• Outstanding oral and written communication skills
PREFERRED EXPERIENCE
• Experience as a Sandbox/Gameplay Designer on a multiplayer action game, designing, documenting, and building combat/character systems
• Experience delegating work or ownership of an area to multi-disciplinary peers
• Knowledge and perspective from playing competitive team games
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$118,000-$177,000 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.