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Internship 2D Game Designer Jobs (NOW HIRING)

Senior Art Designer

Las Vegas, NV · On-site

$90K - $110K/yr

Konami Gaming is looking for a Senior Art Designer to join our team! This onsite position is ... Using strong graphic design skill, provides 2D and/or 3D user interface screens and information ...

Konami Gaming is looking for a Senior Art Designer to join our team! This onsite position is ... Using strong graphic design skill, provides 2D and/or 3D user interface screens and information ...

Company Description Epoch Games is a volunteer-based, all-online, global game development team. We ... Pixologic ZBrush / Mudbox Recommended 2D Image Software (either or both): * Photoshop (CS4 and up)

... Designer, or similar role, with demonstrated leadership experience. * Portfolio showcasing high-quality industry-standard artwork, including 2D game assets and animations. * Expertise in Adobe ...

Senior Artist

Chicago, IL · On-site

$80 - $120K/hr

... Designer, or similar role, with demonstrated leadership experience. * Portfolio showcasing high-quality industry-standard artwork, including 2D game assets and animations. * Expertise in Adobe ...

Roblox 2D Artist

Los Angeles, CA · Remote

$20 - $50/hr

Experience: 2 plus years of experience as a 2D Artist or Graphic Designer, ideally within games, UGC platforms, or interactive media. * Roblox Familiarity: Hands-on experience creating art for Roblox ...

Experience: 2 plus years of experience as a 2D Artist or Graphic Designer, ideally within games, UGC platforms, or interactive media. * Roblox Familiarity: Hands-on experience creating art for Roblox ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

Experience: 2 plus years of experience as a 2D Artist or Graphic Designer, ideally within games, UGC platforms, or interactive media. * Roblox Familiarity: Hands-on experience creating art for Roblox ...

Senior Artist

Chicago, IL · On-site

$80 - $120K/hr

... Designer, or similar role, with demonstrated leadership experience. * Portfolio showcasing high-quality industry-standard artwork, including 2D game assets and animations. * Expertise in Adobe ...

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Internship 2D Game Designer information

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How much do internship 2d game designer jobs pay per hour?

As of Aug 16, 2026, the average hourly pay for internship 2d game designer in the United States is $16.33, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What is the difference between Internship 2D Game Designer vs 2D Game Artist?

AspectInternship 2D Game Designer2D Game Artist
Required SkillsGame design principles, basic art skills, creativityDrawing, illustration, graphic design skills
Work EnvironmentGame studios, collaborative teams, project-basedDesign studios, freelance, in-house art teams
Typical ResponsibilitiesConcept development, level design, gameplay mechanicsCharacter design, backgrounds, asset creation
Common UsageInternship programs, entry-level roles in game designArt production, asset creation for games

The Internship 2D Game Designer focuses on designing gameplay, levels, and mechanics, often requiring knowledge of game design principles. In contrast, a 2D Game Artist specializes in creating visual assets like characters and backgrounds. While both roles may collaborate closely, their core skills and responsibilities differ, with the internship providing foundational experience in game design and the artist role emphasizing visual artistry.

What are some typical projects or tasks an internship 2D game designer might work on during their internship?

As an Internship 2D Game Designer, you can expect to be involved in a variety of creative and collaborative tasks. These may include designing and illustrating game characters, backgrounds, and UI elements, as well as assisting with level design and concept art. Interns often work closely with senior designers, programmers, and animators to bring visual concepts to life and ensure their designs align with the overall game vision. It's common to receive feedback and iterate on your work, which helps build both technical skills and an understanding of the game development process.

What does an internship 2D game designer do?

An Internship 2D Game Designer assists in creating the visual elements and gameplay concepts for video games under the guidance of experienced designers. Their work typically includes designing characters, environments, and user interfaces in 2D, as well as helping to brainstorm and implement game mechanics. Interns may use software such as Adobe Photoshop, Illustrator, or specialized game engines to bring their ideas to life. The role is a learning experience that helps aspiring game designers build their portfolios and gain industry knowledge.

What are the key skills and qualifications needed to thrive as an internship 2D game designer?

To thrive as an Internship 2D Game Designer, you generally need a solid understanding of visual design principles, creativity, and familiarity with game design concepts, often supported by coursework or a portfolio. Competence with tools such as Adobe Photoshop, Illustrator, and game engines like Unity is commonly required. Strong communication, teamwork, and a willingness to learn help interns adapt and contribute effectively to diverse game development teams. These skills ensure interns can create appealing assets, integrate feedback, and collaborate to deliver engaging game experiences.

What cities are hiring for Internship 2D Game Designer jobs?

Cities with the most Internship 2D Game Designer job openings:

What are the most commonly searched types of 2D Game Designer jobs?

The most popular types of 2D Game Designer jobs are:

What states have the most Internship 2D Game Designer jobs?

States with the most job openings for Internship 2D Game Designer jobs include:

CONTRACT - Associate Game Designer (NST)

Nintendo

Redmond, WA • On-site, Remote

Full-time

Re-posted 9 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

154th of 244 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. 

As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume

  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 0-2 years of level design for video games or relevant experience. 
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 


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