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Internship 2D Game Designer Jobs in Alabama (NOW HIRING)

Collaborate with designers, artists, and senior developers to implement gameplay features. * Follow ... Knowledge of 2D/3D game mechanics. * Proficiency in one or more programming languages (C#, C++, etc.

Produce 2D and 3D models from schematic design through construction documents using drafting ... Support the development of interns and junior staff * Telecommuting permitted up to 3 days per week ...

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Internship 2D Game Designer information

What does an internship 2D game designer do?

An Internship 2D Game Designer assists in creating the visual elements and gameplay concepts for video games under the guidance of experienced designers. Their work typically includes designing characters, environments, and user interfaces in 2D, as well as helping to brainstorm and implement game mechanics. Interns may use software such as Adobe Photoshop, Illustrator, or specialized game engines to bring their ideas to life. The role is a learning experience that helps aspiring game designers build their portfolios and gain industry knowledge.

What are the key skills and qualifications needed to thrive as an internship 2D game designer?

To thrive as an Internship 2D Game Designer, you generally need a solid understanding of visual design principles, creativity, and familiarity with game design concepts, often supported by coursework or a portfolio. Competence with tools such as Adobe Photoshop, Illustrator, and game engines like Unity is commonly required. Strong communication, teamwork, and a willingness to learn help interns adapt and contribute effectively to diverse game development teams. These skills ensure interns can create appealing assets, integrate feedback, and collaborate to deliver engaging game experiences.

What are some typical projects or tasks an internship 2D game designer might work on during their internship?

As an Internship 2D Game Designer, you can expect to be involved in a variety of creative and collaborative tasks. These may include designing and illustrating game characters, backgrounds, and UI elements, as well as assisting with level design and concept art. Interns often work closely with senior designers, programmers, and animators to bring visual concepts to life and ensure their designs align with the overall game vision. It's common to receive feedback and iterate on your work, which helps build both technical skills and an understanding of the game development process.

What is the difference between Internship 2D Game Designer vs 2D Game Artist?

AspectInternship 2D Game Designer2D Game Artist
Required SkillsGame design principles, basic art skills, creativityDrawing, illustration, graphic design skills
Work EnvironmentGame studios, collaborative teams, project-basedDesign studios, freelance, in-house art teams
Typical ResponsibilitiesConcept development, level design, gameplay mechanicsCharacter design, backgrounds, asset creation
Common UsageInternship programs, entry-level roles in game designArt production, asset creation for games

The Internship 2D Game Designer focuses on designing gameplay, levels, and mechanics, often requiring knowledge of game design principles. In contrast, a 2D Game Artist specializes in creating visual assets like characters and backgrounds. While both roles may collaborate closely, their core skills and responsibilities differ, with the internship providing foundational experience in game design and the artist role emphasizing visual artistry.

What are the most commonly searched types of 2D Game Designer jobs in Alabama?

The most popular types of 2D Game Designer jobs in Alabama are:

What cities in Alabama are hiring for Internship 2D Game Designer jobs?

Cities in Alabama with the most Internship 2D Game Designer job openings:

Graphic Specialist/(2D/3D) Designer - Intermediate (contingent 034)

Systems Products and Solutions, Inc

Huntsville, AL โ€ข On-site, Remote

Full-time

Re-posted 18 days ago


Job description

Title: Graphic Specialist/(2D/3D) Designer โ€“ Intermediate

Location: APG, MD or remote

Responsibilities:

  • Provide specialized 2D/3D modeling, animation, and graphic design support in alignment with CPE IEW&S communication and mission objectives.
  • Proficiency in necessary programs and software products required to perform these functions.
  • Develop and produce custom 2D/3D models and animations to support briefings, training materials, and technical visualizations tailored to Army systems and initiatives.
  • Create dynamic motion graphics, animated sequences, and visual effects that enhance multimedia presentations and digital communications.
  • Design visually cohesive productsโ€”such as posters, infographics, and print materialsโ€”that integrate 3D renderings and models for both internal and external distribution.
  • Translate complex technical data into accurate and engaging visual content, including schematics, system overviews, and operational workflows.
  • Collaborate with communication teams to storyboard, design, and execute animation projects that align with CPE IEW&S branding and messaging standards.
  • Format and optimize graphic and animated content for use across various platforms including print, PowerPoint, web, and video.
  • Ensure all visual media products comply with Army and CPE IEW&S branding, security, and accessibility requirements.
  • Ability to design and develop new 3D concept, review and improve existing designs and products, create documentation for concepts.
  • Demonstrates an understanding of video game design, forensic animation, architectural modelling, film production, marketing and advertising, and 3D printing.
  • Provide support to website design, development and maintenance desired. Back up support to other digital and creative design efforts.

Education/Experience:

  • Bachelorโ€™s Degree - graphic design, 3D computer animation, product design, 3D visual effects production and 3D computer game design
  • A minimum of five (5) yearsโ€™ experience in the field of 3D design or other related fields
  • Substitution: Associates degree and minimum seven (7) years' experience in the field of 3D design or other related fields. Additional yearsโ€™ experience can substitute for field of study.
  • Portfolio of work may be requested
  • Must be able to create various deign layouts and concepts for project with CAD tools. Must be able to use the latest 3D modelling tools and technology, including but not limited to SketchUp, Autodesk, and Altium Designer.
  • A secret security clearance is required.