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Remote 2D Animation Rigging Jobs in Texas (NOW HIRING)

Jun 8, 2026 Type: Part-Time Contract (10 hrs/week) Duration: 3-4 Months Location: 100% Remote ... Ensure all models are properly rigged for animation should the project scope expand. * Incorporate ...

Build props 2D and 3D, cosmetics, accessories, characters, and scene assets for YouTube Shorts and ... Export and organize assets for animation and editing workflows * Revise models based on creative ...

Art Director (Remote - Texas)

Houston, TX · Remote

$115.60K - $121.30K/yr

Remote - Texas residents (minimal travel required) Do you have expertise in digital and print ... Motion design including 2D and 3D animations * Video concept development, storyboards and editing

Art Director (Remote - Texas)

Houston, TX · On-site +1

$115.60K - $121.30K/yr

Remote - Texas residents (minimal travel required) Do you have expertise in digital and print ... Motion design including 2D and 3D animations * Video concept development, storyboards and editing

Own projects from concept to final delivery-preparing style frames, storyboards, animation, sound ... for both 2D and 3D including Adobe After Effects and Premiere Pro, Cinema 4D, and Blender

Remote 2D Animation Rigging information

What are the key skills and qualifications needed to thrive as a Remote 2D Animation Rigger, and why are they important?

To thrive as a Remote 2D Animation Rigger, you need a strong grasp of animation principles, character rigging techniques, and proficiency in 2D animation software, often supported by a relevant degree or portfolio. Familiarity with tools such as Toon Boom Harmony, Adobe After Effects, and rigging plugins is typically required. Strong problem-solving abilities, attention to detail, and effective collaboration skills help set candidates apart in remote environments. These competencies are crucial for creating flexible, high-quality rigs that streamline the animation process and ensure seamless team workflows.

What are some common challenges faced by remote 2D animation rigging artists, and how can they be addressed?

Remote 2D animation rigging artists often encounter challenges related to communication and collaboration, since they work apart from the rest of the production team. Clear documentation, regular video meetings, and the use of collaborative platforms like Slack or ShotGrid can help bridge gaps and ensure everyone is aligned on rigging requirements and feedback. Additionally, managing different software versions and ensuring compatibility across team members' setups is crucial; version control tools and standardized workflows can mitigate technical issues. Staying organized and responsive to feedback also helps maintain productivity and the quality of rigged assets.

What is remote 2D animation rigging?

Remote 2D animation rigging is the process of creating digital skeletons or control structures for 2D characters and objects, allowing them to move realistically in animations. This work is done remotely, meaning riggers collaborate with animation teams from different locations using specialized software. Rigging is essential for animators, as it provides the underlying framework that makes character movements smooth and expressive. Remote rigging roles often require strong technical skills, attention to detail, and proficiency in animation software such as Toon Boom Harmony or Adobe After Effects.

What is the difference between Remote 2D Animation Rigging vs Remote 2D Animation Design?

AspectRemote 2D Animation RiggingRemote 2D Animation Design
Primary FocusCreating and setting up character rigs for animationDesigning and illustrating characters and scenes for animation
Skills RequiredRigging techniques, anatomy, software like Spine or Toon BoomDrawing, storyboarding, color theory
Work EnvironmentAnimation studios, freelance, remote teamsAnimation studios, freelance, remote teams
CredentialsAnimation or rigging courses, portfolio demonstrating rigging skillsArt or animation degrees, portfolio of character designs

Remote 2D Animation Rigging focuses on building the underlying structures for characters to animate smoothly, while Remote 2D Animation Design emphasizes creating the visual elements and storytelling through character and scene design. Both roles often work remotely within animation studios or freelance settings, but they require different skill sets and credentials.

What are the most commonly searched types of 2D Animation Rigging jobs in Texas? The most popular types of 2D Animation Rigging jobs in Texas are:
What are popular job titles related to Remote 2D Animation Rigging jobs in Texas? For Remote 2D Animation Rigging jobs in Texas, the most frequently searched job titles are:
What job categories do people searching Remote 2D Animation Rigging jobs in Texas look for? The top searched job categories for Remote 2D Animation Rigging jobs in Texas are:
What cities in Texas are hiring for Remote 2D Animation Rigging jobs? Cities in Texas with the most Remote 2D Animation Rigging job openings:
3D Modeler - Robotics & Data Centers

3D Modeler - Robotics & Data Centers

Aquent

Dallas, TX • On-site, Remote

$40 - $55/hr

Temporary

Posted 17 days ago


Job description

Placement Type:
Temporary
Salary:
$40-55 Hourly
Start Date:
Jun 8, 2026
Type: Part-Time Contract (10 hrs/week)
Duration: 3-4 Months
Location: 100% Remote (Candidates must be physically located and authorized to work in the United States).
Industry: Semiconductors, Robotics, & Industrial Tech
The Opportunity
We are a global leader in the technology and semiconductor space, looking for a skilled Freelance 3D Modeler to help us visualize the future. You will be responsible for creating high-fidelity, photorealistic assets that communicate complex technical concepts-specifically focusing on humanoid robotics and data center environments.
What You'll Work On
You will transform technical guidance and sketches into polished 3D rendered images. While the current focus is on static imagery, we require all models to be rigged for potential future animation.
  • Humanoid Robotics: Detailed renders of robots in various environments.
  • Infrastructure: 3D visualizations of data centers and industrial settings.
  • Technical Components: High-detail renders of semiconductor wafers, chips, and automotive technology.
  • Conceptual Art: Translating emerging technology concepts into clean, visually compelling 2D assets.
Technical Requirements
To ensure compatibility with our internal design pipeline, candidates must meet the following:
  • Software: Expert proficiency in Cinema 4D (C4D) is required.
  • Licensing: You must possess your own Cinema 4D license. (We are open to discussing the license cost as a separate line item or building it into your hourly rate).
  • Hardware: You must provide your own workstation. Note: Our internal teams are Mac-based; while you can work on your preferred OS, your deliverables must be fully compatible with a Mac-centric workflow.
  • Technical Skillset: Strong proficiency in 3D modeling, texturing, lighting, and rigging.
Responsibilities & Deliverables
  • Create high-quality 3D models from references or technical briefs.
  • Produce photorealistic static renders with a focus on realistic materials and lighting.
  • Ensure all models are properly rigged for animation should the project scope expand.
  • Incorporate stakeholder feedback through iterative revisions.
  • File Handoff: Upon completion, you will provide all editable source files, native project files, textures, and assets. (All work produced is company-owned upon final payment).
Schedule & Capacity
  • Commitment: Approximately 10 hours per week.
  • Flexibility: We are supportive of freelancers who prefer to work during evening hours or outside of standard 9-to-5 blocks, provided milestones are met.

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