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Realitykit Jobs in California (NOW HIRING)

On-Device Machine Learning Engineer

Sunnyvale, CA · On-site

$164K/yr

Preferred Qualifications Experience with CoreFoundation, RealityKit and CoreML frameworks. Fundamental knowledge of real-time video pipelines, image transformations, and rendering loops. Programming ...

CV/ML Systems Integration Engineer

Sunnyvale, CA · On-site

$196K/yr

... RealityKit Experience with GPU programming and the testing, integration, and deployment of Machine Learning models Familiarity in Python for Machine Learning research prototypes, with experience ...

... RealityKit, and CoreML Hands-on experience with CI/CD pipelines, DevOps practices, and infrastructure as code Experience with containerization technologies (Docker, Kubernetes) and orchestration ...

Preferred Qualifications Experience with CoreFoundation, RealityKit and CoreML frameworks. Fundamental knowledge of real-time video pipelines, image transformations, and rendering loops. Programming ...

... RealityKit Experience with GPU programming and the testing, integration, and deployment of Machine Learning models Familiarity in Python for Machine Learning research prototypes, with experience ...

... RealityKit, and CoreML Hands-on experience with CI/CD pipelines, DevOps practices, and infrastructure as code Experience with containerization technologies (Docker, Kubernetes) and orchestration ...

Realitykit information

See California salary details

$8

$25

$60

How much do realitykit jobs pay per hour?

As of Jul 11, 2026, the average hourly pay for realitykit in California is $25.79, according to ZipRecruiter salary data. Most workers in this role earn between $14.83 and $30.13 per hour, depending on experience, location, and employer.

What are some common challenges RealityKit developers face when working on AR projects, and how can they be addressed?

RealityKit developers often encounter challenges such as performance optimization, managing real-time 3D assets, and ensuring accurate motion tracking across various iOS devices. Tackling these issues typically involves efficient use of RealityKit's rendering pipeline, asset compression, and thorough testing on multiple hardware configurations. Collaboration with designers and QA testers is also essential to maintain a seamless AR experience and address device-specific quirks. Staying updated with Apple's ARKit and RealityKit documentation can help developers adopt best practices and troubleshoot effectively.

What are the key skills and qualifications needed to thrive as a RealityKit Developer, and why are they important?

To thrive as a RealityKit Developer, you need strong proficiency in Swift programming, experience with 3D graphics, and a solid understanding of ARKit and RealityKit frameworks, often supported by a degree in computer science or related fields. Familiarity with Xcode, Apple's developer tools, and version control systems like Git is typically required. Creativity, problem-solving abilities, and effective communication are vital soft skills for designing engaging AR experiences and collaborating with cross-functional teams. These skills ensure the successful development, deployment, and maintenance of high-quality augmented reality applications on Apple platforms.

What is RealityKit?

RealityKit is Apple’s high-level framework for building augmented reality (AR) experiences on iOS and iPadOS devices. It offers developers tools to easily render 3D content, simulate real-world physics, and manage complex AR scenes. RealityKit works hand-in-hand with ARKit, providing features like animation, spatial audio, and collaborative AR. It is optimized for performance and designed to help create immersive, interactive AR apps efficiently.

What is the difference between Realitykit vs AR Developer?

AspectRealitykitAR Developer
Required CredentialsSwift, Xcode, Apple Developer accountProgramming skills, often Unity or ARKit experience
Work EnvironmentiOS/macOS development, Apple ecosystemMobile apps, AR experiences across platforms
Industry UsageApple AR apps, immersive experiencesAR applications in gaming, retail, training

Realitykit is a framework for creating AR experiences on Apple devices, primarily using Swift and Xcode. An AR Developer may use Realitykit but also works with other tools like Unity or ARKit to develop AR applications across various platforms. While Realitykit is specific to Apple's ecosystem, AR Developers have broader roles that include designing, coding, and deploying AR content for multiple environments.

What job categories do people searching Realitykit jobs in California look for? The top searched job categories for Realitykit jobs in California are:
What cities in California are hiring for Realitykit jobs? Cities in California with the most Realitykit job openings:
Sr. AR/VR Realtime Rendering and Graphics Software Engineer - RealityKit, Vision Products Software

Sr. AR/VR Realtime Rendering and Graphics Software Engineer - RealityKit, Vision Products Software

Apple

Sunnyvale, CA

$184K - $324K/yr

Full-time

Medical, Dental, Retirement

Posted 15 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 670 frontline employees who took The Breakroom Quiz

5th of 30 rated technology retailers


Job description

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other's ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It's the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you'll do more than join something - you'll add something.
Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. The Vision Products Group (VPG) is seeking a Realtime Rendering and Graphics Software Engineer to architect and build state-of-the-art 3D graphics experiences for our platform. As a core member of the RealityKit rendering team, you'll shape the future of real-time 3D graphics on Vision Pro and all Apple platforms. You will play a significant role in inventing next-generation rendering techniques, pushing visual quality to its limits, and opening new possibilities for immersive experiences across the Apple ecosystem. Working hand-in-hand with hardware engineers, graphics API experts, designers, and technical artists, you'll transform pioneering graphics research into production-ready solutions.
Description
As a core member of the RealityKit rendering team, you'll shape the future of real-time 3-D graphics on the Vision Pro and all Apple platforms. By inventing next-generation rendering techniques, you'll stretch visual quality to its limits and open new possibilities for immersive experiences. As a technical leader on the team, you'll guide and mentor engineers, set technical direction, and foster a culture of excellence and collaboration. You'll work hand-in-hand with hardware engineers, low-level graphics-API experts, designers, and technical artists. Our primary responsibilities are delivering high-quality and performant real-time graphics features for developers to use throughout the Apple ecosystem.","responsibilities":"Architect & implement cutting-edge graphics features and APIs that enable immersive and highly visual experiences.
Analyze and eliminate bottlenecks in the rendering pipeline, ensuring consistent frame-rate within thermal and power constraints.
Create comprehensive test suites in partnership with QA and engineering teams, guaranteeing reliability across the ecosystem.
Lead peer reviews of architecture, API design, and code changes, fostering a culture of technical excellence.
Collaborate closely with technical artists, human-interface designers, and cross-Apple teams to translate creative concepts into production-ready technology.
Lead, mentor, and coach engineers across all experience levels, fostering their technical growth and promoting a culture of quality and excellence.
Turn pioneering graphics research into production-ready solutions that power RealityKit.
Preferred Qualifications
MS or PhD in CS or related technical field
Experience developing modern day rendering pipelines in 3D engines
3D Game development experience with shipped titles
Familiarity with AR/VR rendering technologies
Experience with Technical and People Leadership across multiple projects
Minimum Qualifications
BS and 10 years working on 3D realtime rendering applications
Proven experience leading and managing engineering teams, including mentoring and developing engineers
Demonstrated technical leadership, including setting technical direction, driving architectural decisions, and leading design and code reviews
High proficiency in writing safe, performant C++ code
Knowledge of the graphics pipeline, modern rendering techniques, and image processing
Experience with modern graphics APIs (Metal, Vulkan, Direct3D 12, WebGPU) and shading languages (MSL, HLSL,
GLSL, WGSL)
Ability to solve problems in 3D geometry using linear algebra
Experience with all stages of software development, from prototyping to performance optimization
Solid debugging and problem-solving skills
Outstanding teamwork and communication skills
Passionate about owning and refining features
Experience mentoring or leading cross-functional engineering teams
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976