1

Prop Artist Jobs (NOW HIRING)

We are seeking a 3D Prop Artist to lead outsourced asset production and oversee the translation of large manufacturer product libraries into high-quality, optimized, production-ready 3D assets. What ...

Then we have the job for you- Ripley Entertainment is looking for an Art Department Artist! Located in Orlando, FL, Ripley Entertainment is a worldwide entertainment company with attractions like ...

Scenic Artist

Washington, DC · On-site

$23 - $24.75/hr

Execute scenic treatments on all scenery pieces and specialty prop pieces, as directed by the Scenic Charge Artist * In conjunction with the Scenic Charge Artist, lead a team of over hire scenic ...

Scenic Artist

Washington, DC · On-site

$23 - $24.75/hr

Execute scenic treatments on all scenery pieces and specialty prop pieces, as directed by the Scenic Charge Artist * In conjunction with the Scenic Charge Artist, lead a team of over hire scenic ...

The Wright State Theatre area in the School of Fine and Performing Arts is seeking a skilled and ... Preferred Qualifications Essential Functions and percent of time: * 40% - Run and maintain the Prop ...

next page

Showing results 1-20

Prop Artist information

See salary details

$30.5K

$129.5K

$152.5K

How much do prop artist jobs pay per year?

As of Jun 16, 2026, the average yearly pay for prop artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What does a prop artist do?

A prop artist is responsible for creating, designing, and sourcing physical objects and props used in film, television, or theater productions. They work with concept art and use tools like 3D modeling software or traditional craftsmanship to bring props to life, ensuring they fit the production's aesthetic and functional needs. Attention to detail and knowledge of materials are essential in this role.

What is a Prop Artist job?

A Prop Artist is responsible for creating 3D models of objects used in games, films, or other digital environments. These props can range from everyday items like furniture and weapons to complex machinery or fantasy elements. They work closely with environment artists and designers to ensure assets match the project's visual style and technical requirements. Prop Artists typically use software like Maya, Blender, and Substance Painter to model, sculpt, and texture their creations. Their work enhances the realism and immersion of a scene by adding detailed, high-quality objects.

How much does a prop artist make?

Prop artists typically earn between $40,000 and $70,000 annually, depending on experience, location, and the complexity of projects. Entry-level positions may start lower, while experienced artists working on major productions can earn higher salaries, especially with specialized skills in materials and fabrication.

What art-related jobs are about $80,000 a year?

For a Prop Artist, salaries around $80,000 annually are common with experience and in larger studios or high-budget projects. Senior-level roles, such as Lead Prop Artist or Art Director, often reach or exceed this salary range, especially when combined with strong skills in 3D modeling, texturing, and industry-standard software like Maya or Substance Painter.

What types of daily tasks can a Prop Artist expect, and how do they fit into the overall production pipeline?

As a Prop Artist, your daily tasks typically include modeling, sculpting, and texturing a variety of 3D objects or props based on concept art or reference materials, while ensuring they meet technical requirements for the chosen engine or platform. You’ll regularly collaborate with environment artists, animators, and art directors to make sure props visually match the project’s style and integrate smoothly into scenes. Review sessions and feedback cycles are a routine part of the job, so flexibility and the ability to iterate quickly are key. By delivering polished, optimized props, you help bring immersive worlds to life and support the larger visual storytelling goals of your team.

How do you become a prop artist?

To become a prop artist, you typically need a background in art, design, or sculpture, along with proficiency in 3D modeling and sculpting software such as Blender, Maya, or ZBrush. Gaining experience through internships, building a strong portfolio, and understanding the production process are important steps in entering the field.

What are the key skills and qualifications needed to thrive in the Prop Artist position, and why are they important?

To thrive as a Prop Artist, you need strong artistic skills in 3D modeling, texturing, and an understanding of form and color, usually supported by a degree in art, design, or a related field. Proficiency with industry-standard software such as Autodesk Maya, Blender, ZBrush, and Adobe Photoshop is highly valuable, and knowledge of real-time engines like Unreal Engine or Unity is often required. Excellent teamwork, communication, and time management skills help you collaborate effectively and meet project deadlines. These skills are critical for creating high-quality, visually compelling assets that fit seamlessly within the style and technical constraints of a game or film production.

What cities are hiring for Prop Artist jobs? Cities with the most Prop Artist job openings:
What are the most commonly searched types of Prop Artist jobs? The most popular types of Prop Artist jobs are:
What states have the most Prop Artist jobs? States with the most job openings for Prop Artist jobs include:
3D Prop Artist

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 7 hours ago


Job description

About Us
Higharc is a VC-backed startup that is changing how new homes are designed and built. Join a founding team who've shipped products for Autodesk, Electronic Arts, Nike, and Apple. We have raised a total of $83M with support from top-notch venture capital firms and more than 18 strategic investors-industry leaders in construction, building products manufacturing, and distribution.
Higharc's cutting edge Visualization team is growing! We are seeking a 3D Prop Artist to lead outsourced asset production and oversee the translation of large manufacturer product libraries into high-quality, optimized, production-ready 3D assets.
What You'll Do
You will help scale our visualization capabilities by establishing clear asset standards, building efficient prop pipelines, and ensuring consistent quality across both internal and external production. Expect to:
  • Lead outsourced prop production, including vendor selection, briefing, quality control, and continuous improvement of workflows
  • Translate large manufacturer product catalogs into efficient, standardized, high-quality 3D prop libraries
  • Define and enforce asset standards for modeling, UVs, materials, naming conventions, LODs, and optimization
  • Create and refine photo-realistic 3D props and materials that meet both artistic and technical requirements
  • Build scalable pipelines for asset ingestion, review, iteration, and deployment into a custom web based platform and the Unreal Engine
  • Partner with internal visualization, engineering, and product teams to ensure assets integrate cleanly into production environments
  • Identify automation opportunities and leverage AI-assisted workflows to improve velocity without sacrificing quality
About You
You're a systems thinker brings strong game development experience, has shipped major projects, and understands how to turn real-world products into performant, reusable digital assets at scale.
You have:
  • 5+ years in game development or real-time production managing outsourced art production at scale
  • Expert knowledge utilizing Unreal Engine Editor
  • Professional experience utilizing Maya, Zbrush, Adobe Photoshop, and Substance Painter/Designer
  • Proven experience leading complex asset initiatives independently with strong ownership and a high quality bar
  • A track record of building or improving structured, scalable asset pipelines and asset standards
  • Experience developing automation or AI-enhanced production tools
  • Exceptional attention to detail--you work fast and accurately
  • Passion for architecture and interior design with a deep understanding of real-world materials, manufacturing logic, and construction details
Working at Higharc
Higharc has been remote first since our founding in 2018. We offer flexible hours so you can do your best work without missing out on life. Higharc offers competitive salaries with significant equity, in a fast-growing, well-funded company.
Personal healthiness is an important value for us- we provide comprehensive medical, dental, and vision coverage, with unlimited PTO, and meaningful maternity/paternity leave to all U.S based employees that are full-time. You'll also have access to other big-company benefits such like short and long-term disability plans and a 401K. Haven't worked remotely before? We provide a stipend to create the ideal home office.