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Prop Artist Jobs in Oregon (NOW HIRING)

... arts, read on! Principal Duties and Responsibilities : * Build scenic elements and rehearsal ... Construction of multi-disciplinary elements (prop-scenery, lighting-scenery, etc.). * Attends ...

New

Carpenter II

Ashland, OR · On-site

$27.25/hr

... arts, read on! Principal Duties and Responsibilities : * Build scenic elements and rehearsal ... Construction of multi-disciplinary elements (prop-scenery, lighting-scenery, etc.). * Attends ...

... arts, read on! Principal Duties and Responsibilities : * Build scenic elements and rehearsal ... Construction of multi-disciplinary elements (prop-scenery, lighting-scenery, etc.). * Attends ...

New

Prop Artist information

See Oregon salary details

$32.2K

$137K

$161.2K

How much do prop artist jobs pay per year?

As of Aug 14, 2026, the average yearly pay for prop artist in Oregon is $136,961.00, according to ZipRecruiter salary data. Most workers in this role earn between $134,300.00 and $160,700.00 per year, depending on experience, location, and employer.

What is a prop artist?

A Prop Artist is responsible for creating 3D models of objects used in games, films, or other digital environments. These props can range from everyday items like furniture and weapons to complex machinery or fantasy elements. They work closely with environment artists and designers to ensure assets match the project's visual style and technical requirements. Prop Artists typically use software like Maya, Blender, and Substance Painter to model, sculpt, and texture their creations. Their work enhances the realism and immersion of a scene by adding detailed, high-quality objects.

What types of daily tasks can a prop artist expect, and how do they fit into the overall production pipeline?

As a Prop Artist, your daily tasks typically include modeling, sculpting, and texturing a variety of 3D objects or props based on concept art or reference materials, while ensuring they meet technical requirements for the chosen engine or platform. You’ll regularly collaborate with environment artists, animators, and art directors to make sure props visually match the project’s style and integrate smoothly into scenes. Review sessions and feedback cycles are a routine part of the job, so flexibility and the ability to iterate quickly are key. By delivering polished, optimized props, you help bring immersive worlds to life and support the larger visual storytelling goals of your team.

What are the key skills and qualifications needed to thrive as a prop artist, and why are they important?

To thrive as a Prop Artist, you need strong artistic skills in 3D modeling, texturing, and an understanding of form and color, usually supported by a degree in art, design, or a related field. Proficiency with industry-standard software such as Autodesk Maya, Blender, ZBrush, and Adobe Photoshop is highly valuable, and knowledge of real-time engines like Unreal Engine or Unity is often required. Excellent teamwork, communication, and time management skills help you collaborate effectively and meet project deadlines. These skills are critical for creating high-quality, visually compelling assets that fit seamlessly within the style and technical constraints of a game or film production.

What are popular job titles related to Prop Artist jobs in Oregon?

For Prop Artist jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Prop Artist jobs in Oregon look for?

The top searched job categories for Prop Artist jobs in Oregon are:

Infographic showing various Prop Artist job openings in Oregon as of August 2026, with employment types broken down into 88% Full Time, and 12% Temporary. Highlights an 89% In-person, and 11% Remote job distribution, with an average salary of $136,961 per year, or $65.8 per hour.

Call for CVs: Casualty Role Players

McColm and Company

Warrenton, OR • On-site

$18.75 - $24.25/hr

Contractor

Re-posted 29 days ago


Job description

McColm & Company (McColm) is a mission-driven and customer-focused consulting firm that equips change makers with the knowledge, skills, and insights they need to succeed in an increasingly complex world. McColm specializes in supporting U.S. federal customers with emergency response, national security, human services, and foreign affairs focused portfolios by managing bespoke professional training programs, delivering effective capacity building solutions, and providing highly specialized technical assistance and analysis expertise to decision makers.

McColm is expanding our bench of qualified Casualty Role Players in support of CERFP (CBRN Enhanced Response Force Package) exercise support services. These opportunities are short term, intermittent contract opportunities in which the Role Player will need to be available to provide services on customer established dates and at the Government's site - typically for 3-7 days per assignment. The position description below details the anticipated duties and qualifications of the role, contingent upon contract award.

As a Casualty Role Player, you will portray an injured civilian victim during a realistic mass casualty training exercise. Your participation is essential to giving Nebraska National Guard units lifelike experience they cannot get any other way. Each day, you will:

  • Arrive at the training site by the specified time and report to the moulage station to receive simulated injury makeup (moulage) applied by professional moulage artists.
  • Receive briefing on your assigned injury type (for example: crush injury, burns, chemical exposure symptoms, trauma, panic), your injury card, and acting instructions.
  • Be placed in or near the Structural Collapse Venue Site (rubble pile) or exercise staging area according to the exercise scenario.
  • Portray your assigned injury / condition as National Guard soldiers locate, extract, decontaminate, and provide simulated medical treatment to you - repeating the cycle a minimum throughout the day.
  • Pass through the full exercise sequence: extraction from the rubble pile, decontamination (you will get wet - see preparation notes below), and medical holding area.
  • Be transported between the moulage station, rubble pile, and decontamination / medical areas by the McColm logistics team throughout the day.
  • Complete the exercise day (generally 0800-1700) and be released following the final iteration.

Please read the following before applying:

  • You will get wet. Role players pass through decontamination shower stations where prop clothing is removed and you are scrubbed with brushes and water (often cold water). You must wear a swimsuit or skintight undergarment (e.g., compression shorts/top, sports bra) under your prop clothing.
  • You will have prop clothing (provided) cut off of you as part of the decontamination process. Do not wear your own clothing you wish to keep.
  • You must not bring cellular phones, jewelry, watches, or personal valuables into the rubble pile area. McColm is not responsible for lost, damaged, or stolen personal items.
  • Shower shoes / water shoes are required for the decontamination lane. These are provided by McColm.
  • Costume prop jewelry (provided) will be placed on you for processing of casualty valuables during the exercise.
  • You will work outdoors. September and November in Nebraska can include heat, wind, rain, and cold. Dress in layers where possible; the McColm team will have shelter available.
  • Mandatory safety training and orientation will be provided before you enter any exercise area. Hard hats, eye protection, and gloves are required and will be provided for any role player entering the rubble pile.

Requirements

There are minimal requirements to participate as a Casualty Role Player:

  • Must be 18 years of age or older.
  • Must possess a valid government-issued photo ID (driver's license or equivalent).
  • Must be able to pass a background check.
  • Must be physically capable of walking, lying down on uneven surfaces, and being moved / carried by exercise participants. You will be asked about any physical limitations during intake.
  • Must be willing to wear moulage (simulated injury makeup) that may include simulated wounds, bruising, burns, or chemical contamination markings applied with safe, water-soluble products.
  • Must be able to follow simple acting instructions and maintain your assigned injury scenario throughout the exercise sequence.
  • Must sign a Release of Liability prior to exercise participation.
  • No prior acting experience, military experience, or medical knowledge is required.

Benefits

McColm offers competitive day-rate compensation for role player participation. Compensation will be confirmed upon contract award and communicated to selected candidates prior to the exercise. Payment is made as 1099 independent contractor compensation.

We are an equal opportunity employer offering employment without regard to race, color, religion, sex, age, sexual orientation, national origin, citizenship, gender identity or expression, disability status, or any other characteristic protected by federal, state or local laws.

Due to the high volume of applications McColm receives and to ensure we comply with our internal hiring policies, we regret we are not able to respond to individual phone calls or emails regarding application status.