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Professor Of Visual Effects Jobs (NOW HIRING)

This role is for one of our clients We are seeking a skilled and creative Adobe Specialist (After Effects) with 2-10 years of professional experience in motion graphics, visual storytelling, and ...

Real-Time Visual Effects CreationOwn the timing, pacing, polish, and emotional impact of visual effects to deliver satisfying and memorable player momentsDesign and implement real-time visual effects ...

Technical Artist II

Austin, TX ยท On-site

$122K - $146K/yr

Real-Time Visual Effects Creation * Own the timing, pacing, polish, and emotional impact of visual effects to deliver satisfying and memorable player moments * Design and implement real-time visual ...

POSITION SPECIFICS The School of Visual Arts (SoVA) in the College of Arts and Architecture at The ... Professor of Art Education . This position is a full-time, 36-week, nine-month, non-tenure track ...

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Professor Of Visual Effects information

How does a Professor of Visual Effects typically collaborate with industry professionals and keep course content current?

Professors of Visual Effects often work closely with industry professionals through guest lectures, advisory boards, and collaborative projects to ensure that their curriculum reflects the latest techniques and software used in film, television, and gaming. They frequently attend industry conferences and workshops, and may participate in professional organizations to stay updated on emerging trends. This collaboration not only enhances course content but also provides students with valuable networking opportunities and real-world insights.

What does a Professor of Visual Effects do?

A Professor of Visual Effects teaches students the technical and creative aspects of visual effects used in film, television, and digital media. They develop curriculum, deliver lectures, and guide students through hands-on projects involving software like Maya, Houdini, or After Effects. Professors also stay updated on industry trends, mentor students, and may conduct research or collaborate with industry professionals to enhance their teaching. Their goal is to prepare students for careers in the visual effects industry by providing both theoretical knowledge and practical skills.

What are the key skills and qualifications needed to thrive as a Professor of Visual Effects, and why are they important?

To thrive as a Professor of Visual Effects, you need advanced expertise in visual effects techniques, digital art, and animation, typically supported by a relevant master's degree or substantial industry experience. Proficiency in industry-standard software like Adobe After Effects, Autodesk Maya, Nuke, and compositing tools, along with teaching certifications or pedagogical training, is often required. Strong communication, mentorship abilities, and adaptability help foster a creative and collaborative learning environment. These skills are crucial for effectively teaching emerging artists and keeping pace with rapidly evolving visual effects technologies.

What is the difference between Professor Of Visual Effects vs Visual Effects Artist?

AspectProfessor Of Visual EffectsVisual Effects Artist
Required CredentialsMaster's or PhD in Visual Effects, Animation, or related field; teaching credentials often preferredPortfolio demonstrating VFX skills; often a bachelor's degree in related field
Work EnvironmentAcademic settings, universities, collegesFilm, TV, gaming studios, post-production houses
Employer & Industry UsageEducational institutions, universitiesMedia production companies, VFX studios
Common Search & Comparison IntentUnderstanding academic roles and qualificationsLearning about industry roles and skills

The Professor Of Visual Effects primarily works in academia, teaching and researching VFX techniques, often requiring advanced degrees. In contrast, a Visual Effects Artist applies VFX skills directly in media production, focusing on creating visual effects for films, TV, or games. While both roles require strong VFX knowledge, their work environments, responsibilities, and career paths differ significantly.

Infographic showing various Professor Of Visual Effects job openings in the United States as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution.
Visiting Assistant Professor Of Art, Graphic Design

Visiting Assistant Professor Of Art, Graphic Design

Webster University

Saint Louis, MO โ€ข On-site

Full-time

Posted 27 days ago


Job description

The Visiting Assistant Professor of Graphic Design will work in close partnership with the Director of Graphic Design to support the leadership, continuity, and continued excellence of DADAH's Graphic Design program and its associated certificates. This position contributes to program visibility and sustained advancement during a period of ongoing development and opportunity.
The role will expand and enhance an innovative curriculum in areas such as Motion Graphics, UX/UI, and other emerging fields in digital design, while also supporting the development of online and remote learning initiatives that broaden access and strengthen program reach.
In addition to teaching, the Visiting Assistant Professor will contribute to departmental initiatives including Foundations courses, summer offerings, advising, portfolio reviews, internships, assessment, and other service activities that support student success and professional readiness.
The position is expected to engage with evolving industry practices and emerging technologies in digital design and education, ensuring the program remains current, relevant, and aligned with professional standards and creative innovation.
Essential Duties and Responsibilities*
The Visiting Assistant Professor of Graphic Design will teach and support a range of courses within the Graphic Design curriculum, including digital Visualization, Type Dialogue, Design Theory, Professional Practice, and topics courses such as UX/UI and Type in Motion. The position contributes to both studio and foundations-level instruction and supports student development across all stages of the program. This role includes mentoring students, assisting with portfolio development, and preparing student work for annual exhibitions and showcases. The faculty member will also participate in academic advising, student reviews, and assessment process.
Secondary Duties and Responsibilities*
Additional responsibilities include supporting recruitment and outreach efforts, participating in departmental events and exhibitions, and contributing to student organizations such as the AIGA student chapter. Service to the department may include assisting with lab operations and supporting program initiatives as needed.
Applicants requiring University sponsorship to obtain employment authorization will not be considered for this position.
Functional/Technical Skills*
Proficiency in Adobe Creative Cloud (Illustrator, Photoshop, InDesign, After Effects)
Strong typography, layout, and visual communication skills
Experience with UX/UI tools (e.g., Figma) and digital design workflows
Basic understanding of web design (HTML/CSS preferred)
Knowledge of print and digital production processes
Requisite Experience*
โ€ข MFA (or equivalent) in Graphic Design or related field
โ€ข University-level teaching experience