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Principal Gameplay Programmer Jobs in Texas (NOW HIRING)

Principal Engineer

Austin, TX · On-site +1

$217K - $246K/yr

Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... The Principal Engineer plays a critical role in driving innovation and ensuring that the ...

Principal Game Designer

Austin, TX · On-site

$153.60K/yr

... and prototype new gameplay and systems • Create flexible sheets and models to balance ... Zynga is a mobile game developer that creates and operates social games as live services played on ...

Principal Game Designer

Austin, TX · On-site

$153.60K/yr

Zynga is a global leader in interactive entertainment, seeking an experienced Principal Game ... Zynga is a mobile game developer that creates and operates social games as live services played on ...

Principal Engineer

Austin, TX · Hybrid

$217K - $246K/yr

Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... The Principal Engineer plays a critical role in driving innovation and ensuring that the ...

Zynga is a global leader in interactive entertainment, known for its diverse game portfolio. They are seeking a Principal Software Engineer to lead financial analysis and data modeling efforts within ...

Principal Software Engineer

Plano, TX · On-site

$129.80K - $174K/yr

Principal Software Engineer If you are looking for a game-changing career, working for one of the world's leading financial institutions, you've come to the right place. As a Principal Software ...

We refine chemical material solutions with game-changing products. Let us empower you to push ... What We Offer The Principal APC Engineer is primarily responsible for project initiation ...

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Principal Gameplay Programmer information

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Principal Engineer

Principal Engineer

Skydance

Austin, TX • On-site, Remote

$217K - $246K/yr

Full-time

Posted 25 days ago


Job description

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.
Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.
For information on Skydance's privacy practices, see the Skydance U.S. Personnel Privacy Notice located at https://skydance.com/privacy-personnel/.
Skydance is looking for a Principal Game Engineer skilled in working with creative teams to
architect key game features and frameworks. The Principal Engineer plays a critical role in
driving innovation and ensuring that the organization stays at the forefront of technology
trends. This role does not manage or have direct reports or are responsible for employment
decisions. The Principal Engineer is considered a craft/thought leader, responsible for
technical leadership, mentoring, and guidance to other members of the team, and is
recognized as an industry leader or master performer in exercising their competencies.
*Currently we can hire remote candidates with legal residence in Arizona, California, Florida, Michigan, New York,Texas, Washington and Canada.
Responsibilities
  • Design and implement new game features from scratch using a combination of C++, Blueprints, and other tools.
  • Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.
  • Take ownership of major systems, maintain development schedules, and drive implementation tasks at all levels of complexity.
  • Developing and guide technology development using modular approaches for use across multiple titles.

Qualifications
  • Multiple years of professional experience with several shipped games.
  • Extensive experience with Unreal Engine, modifying and creating custom tech to extend the engine's feature set.
  • Deep understanding of the challenges with modern game development, with proven history of building new technology to help teams overcome these challenges
  • Self-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities.
  • Experience providing feedback and guidance to other engineers - helping them stay on track and true to the overall vision of the game.
  • Excellent communication skills, both written and verbal.

The annual salary range for this position in Los Angeles is $217,000 - $246,000. The salary offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don't meet all of the requirements as written in the job description.
#Games #LI-hybrid
Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.
Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official "@skydance.com" email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.