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Powerhouse Animation Jobs (NOW HIRING)

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

Coord., Sales Admin Worldwide

Universal City, CA · Hybrid

$19.50 - $25.25/hr

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

Network Engineer

Los Angeles, CA · Hybrid

$75K - $95K/yr

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

New

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

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Powerhouse Animation information

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$10

$39

$70

How much do powerhouse animation jobs pay per hour?

As of Jul 12, 2026, the average hourly pay for powerhouse animation in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Powerhouse Animation position, and why are they important?

To thrive at Powerhouse Animation, strong skills in 2D and 3D animation, illustration, and a background in art or animation are typically required. Familiarity with digital animation tools such as Adobe Creative Suite, Toon Boom Harmony, or Maya is essential, and a portfolio showcasing completed projects is often expected. Creativity, attention to detail, and effective communication are key soft skills for collaborating within dynamic production teams. These competencies ensure timely, high-quality animated content that aligns with creative direction and project goals.

What is Powerhouse Animation working on?

Powerhouse Animation is a studio known for producing animated series and films, including projects for major streaming platforms. They work on creating high-quality animation content, often involving 2D and 3D animation techniques, and employ a team of artists, animators, and storytellers to develop their projects.

What does a typical workday look like for an animator at Powerhouse Animation?

A typical workday for an animator at Powerhouse Animation involves collaborating closely with creative directors, storyboard artists, and other animators to bring characters and scenes to life. You’ll spend much of your day working on assigned shots or sequences, participating in team meetings for feedback, and making iterative improvements based on client or director notes. Team members often juggle multiple projects, requiring strong time management and adaptability. The environment is highly collaborative and creative, offering opportunities to learn from experienced colleagues and contribute to high-profile productions.

Are animators still in demand?

Animators, including those working in animation studios like Powerhouse Animation, continue to be in demand due to the growth of digital media, film, television, and video game industries. Skills in software such as Adobe Animate, Maya, or Blender, along with a strong portfolio, are essential for securing opportunities in this competitive field.

Where is powerhouse animation located?

Powerhouse Animation is a studio based in the United States, known for producing animated series and films. The company's main office is located in Austin, Texas, and they often work on projects involving animation software and industry-standard tools.

What is the highest paid animation job?

The highest paid animation jobs typically include lead or senior roles such as Animation Director, VFX Supervisor, or Creative Director, which require extensive experience, leadership skills, and proficiency with industry tools. These positions often command six-figure salaries, especially in large studios or with specialized skills like 3D modeling, rigging, or visual effects management.
More about Powerhouse Animation jobs
What are the most commonly searched types of Powerhouse Animation jobs? The most popular types of Powerhouse Animation jobs are:
What states have the most Powerhouse Animation jobs? States with the most job openings for Powerhouse Animation jobs include:
Infographic showing various Powerhouse Animation job openings in the United States as of July 2026, with employment types broken down into 6% Internship, 64% Full Time, 22% Part Time, 3% Temporary, 4% Contract, and 1% Nights. Highlights an 70% Physical, 3% Hybrid, and 27% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
Technology Engineer (Retro Studios)

Technology Engineer (Retro Studios)

Nintendo

Austin, TX

Other

Posted 15 days ago


Nintendo rating

8.2

Company rating: 8.2 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

87th of 209 rated software companies


Job description

RETRO STUDIOS: 
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.

Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.

DESCRIPTION OF DUTIES:

  • Assist in developing and maintaining core engine subsystems, including rendering, physics, audio, or memory management.
  • Maintain existing codebase and support the wider development team in diagnosing problems and coming up with good solutions.
  • Research coding techniques and algorithms to keep current technological developments and advancements in the game industry.
  • Work with content and engineering partners to identify problems and identify new solutions where required.
  • Participate in development, optimization, and debugging of low-level systems like physics, animation, and memory management.

*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties.  The company may modify job duties from time to time, either in practice or in writing.

SUMMARY OF REQUIREMENTS:

  • Strong foundation in C/C++ skills.
  • Strong understanding of linear algebra, calculus and 3D mathematics.
  • Demonstrable prior work product: Personal projects, game jams, or a portfolio showcasing custom game development or engine work.
  • Excellent communication skills and a desire to work in a collaborative environment.
  • Strong debugging and analytical skills
  • Experience working independently and comfort with self-direction.
  • Undergraduate degree in Computer Science, Computer Engineering or related field required, or specific experience with video game programming.
  • 0-2 years of professional experience or a strong portfolio demonstrating engine-level systems, tooling, or low-level game technology work.

PREFERRED SKILLS

  • Experience or familiarity with commercial engines (Unreal Engine or Unity) to understand the differences from proprietary systems.
  • Experience with crash dumps and disassembly.

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.


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