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Powerhouse Animation Jobs (NOW HIRING)

Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse ... You will be responsible for collaborating and sharing your ideas on animation as well as other ...

AEM Developer

Malvern, PA · On-site

$55 - $60/hr

... animations. * Experience in building a Scrolly telling website. Founded in 2010 and headquartered in the Washington, DC metro area, Cynet Systems Inc. is a leading staffing and recruiting powerhouse.

Senior Motion Designer

$108K - $123K/yr

The AlphaSense Brand Team is a creative powerhouse composed of great talent across copywriting ... You aren't just an animator; you are a creative architect. You'll be responsible for defining ...

Motion Designer

Las Vegas, NV · On-site +1

$80K - $90K/yr

You're here to help build a media powerhouse. Role The Motion Designer is the animation and motion execution engine behind ACQ Media's video and social content output across all brands and platforms.

Real-Time Graphic Artist

Miami, FL

$108K - $130K/yr

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

Real-Time Graphic Artist

Miami, FL

$108K - $130K/yr

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

Real-Time Graphic Artist

Miami, FL

$108K - $130K/yr

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

Content Creator

Austin, TX · Remote

$65K - $85K/yr

This is not a traditional "behind-the-scenes" editor role; we need a creative powerhouse who can ... Animation skills and knowledge of visual/video styling are plusses. * Platform Mastery: You know ...

Sr. Software Engineer

New York, NY

$134K - $176K/yr

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

Motion Graphics Designer

San Antonio, TX · On-site +1

$38 - $42/hr

... powerhouse. This is a high-impact role that bridges the gap between creative design and technical ... Motion & Animation: Create animated graphics for social media and large-scale environmental ...

Sr. Software Engineer

Stamford, CT

$130K - $172K/yr

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

Sr. Software Engineer

Stamford, CT

$130K - $172K/yr

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

Sr. Software Engineer

Manhattan, NY · On-site

$134K - $176K/yr

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

Sr. Software Engineer

Manhattan, NY

$134K - $176K/yr

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

Sr. Software Engineer

Manhattan, NY · On-site

$134K - $176K/yr

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

Sr. Software Engineer

Manhattan, NY · On-site

$134K - $176K/yr

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

Sr. Software Engineer

Manhattan, NY

$134K - $176K/yr

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

Sr. Software Engineer

Stamford, CT

$130K - $172K/yr

We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and ...

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Powerhouse Animation information

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$10

$39

$70

How much do powerhouse animation jobs pay per hour?

As of Jun 20, 2026, the average hourly pay for powerhouse animation in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Powerhouse Animation position, and why are they important?

To thrive at Powerhouse Animation, strong skills in 2D and 3D animation, illustration, and a background in art or animation are typically required. Familiarity with digital animation tools such as Adobe Creative Suite, Toon Boom Harmony, or Maya is essential, and a portfolio showcasing completed projects is often expected. Creativity, attention to detail, and effective communication are key soft skills for collaborating within dynamic production teams. These competencies ensure timely, high-quality animated content that aligns with creative direction and project goals.

What is Powerhouse Animation working on?

Powerhouse Animation is a studio known for producing animated series and films, including projects for major streaming platforms. They work on creating high-quality animation content, often involving 2D and 3D animation techniques, and employ a team of artists, animators, and storytellers to develop their projects.

What does a typical workday look like for an animator at Powerhouse Animation?

A typical workday for an animator at Powerhouse Animation involves collaborating closely with creative directors, storyboard artists, and other animators to bring characters and scenes to life. You’ll spend much of your day working on assigned shots or sequences, participating in team meetings for feedback, and making iterative improvements based on client or director notes. Team members often juggle multiple projects, requiring strong time management and adaptability. The environment is highly collaborative and creative, offering opportunities to learn from experienced colleagues and contribute to high-profile productions.

Who is the CEO of Powerhouse Animation studios?

Powerhouse Animation Studios is a creative animation company, and as of October 2023, the CEO is John H. Davis. The studio specializes in animation for television, film, and video games, often employing skilled artists and animators. Leadership roles like CEO are typically publicly available through official company channels or industry reports.

Where is powerhouse animation located?

Powerhouse Animation is a production studio based in the United States, known for creating animated series and films. The company's main office is located in Austin, Texas, and it employs artists skilled in animation software such as Toon Boom and Adobe Creative Suite.

Are animators in demand right now?

Animators, including those working in animation studios like Powerhouse Animation, are in demand due to the growth of streaming services, gaming, and visual effects industries. Skills in digital tools such as Adobe After Effects and Maya, along with a strong portfolio, can improve job prospects in this competitive field.
More about Powerhouse Animation jobs
What cities are hiring for Powerhouse Animation jobs? Cities with the most Powerhouse Animation job openings:
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Infographic showing various Powerhouse Animation job openings in the United States as of June 2026, with employment types broken down into 79% Full Time, 18% Part Time, 2% Contract, and 1% Nights. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
Animator [Contract] (Retro Studios)

Animator [Contract] (Retro Studios)

Nintendo of America Inc

Austin, TX • On-site

Contractor

Posted 16 days ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

95th of 191 rated software companies


Job description

RETRO STUDIOS: Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence. Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game. Retro Studios is looking for an Animator! We are looking for someone who is passionate about quality and takes pride in their work. An animator who wants to be part of a creative and collaborative team. Someone who will be thrilled to work on Nintendo's awesome IPs! We expect our animators to exhibit leadership qualities and encourage involvement and responsibility across wider aspects of the project. DESCRIPTIONS OF DUTIES: You will implement and maintain animations for a wide range of characters, creatures, bosses, cinematics and pretty much anything that moves. You will be responsible for collaborating and sharing your ideas on animation as well as other aspects of our projects such as gameplay and story. We will count on you to help us identify needs and propose solutions that will improve our production pipeline. We all use "Band-Aid solutions" from time to time, but we love forward thinkers, people who think long term. Your feedback will be greatly appreciated, and you will get plenty of critique from others to help you grow your own skills. You feel comfortable on the technical side of animation deployment. You don't have to be an expert rigger or scripter, but you know how to set up simple characters and are familiar with using a variety of tools to speed up your work process. You are part of a creative team, the process of game making is dynamic, so it is important that you maintain familiarity with the game, the latest changes and updates. You enjoy collaborating with other development disciplines, contributing your expertise and taking advantage of the expertise of others to achieve more together. Did we mention how excited we are that you are considering this position? *This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing. SUMMARY OF REQUIREMENTS: Minimum 5 years' experience with in-game and/or cinematic video game animation, including at least 2 full video game production cycles. A robust portfolio that demonstrates a wide range of animation experience. Considerable experience animating in Maya. Undergraduate degree in art related subject or completion of an intensive art training program preferred. Specific experience can be substituted for formal education. Effective written, verbal and interpersonal skills. Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each
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