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Playstation Software Engineer Jobs (NOW HIRING)

Software Engineer II

San Mateo, CA · On-site

$163K - $245K/yr

Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary ... Our Platform Audio team seeks an enthusiastic software engineer who can build and implement ...

Software Engineer II

San Mateo, CA · On-site

$163K - $245K/yr

Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary ... Continuously learn and grow by engaging with senior engineers, adopting best practices in software ...

Sr Software Engineer

San Mateo, CA · Hybrid

$193K - $289K/yr

Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary ... Knowledge of multi-threaded programming and debugging using C and C++ * Proficient with a wide ...

AI Software Engineer - D2C - SPOC Sony Interactive Entertainment (SIE) PlayStation; San Diego, CA Who we are The Direct to Consumer (D2C) Data Science organization comprises Data Science, Data ...

Software Engineer I

Madison, WI · Hybrid

$114K - $171K/yr

Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary ... Software Engineer to join our Unified Telemetry team. This role involves creating seamless and ...

Software Engineer II

San Diego, CA · On-site

$150K - $225K/yr

Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. Software Engineer II, Social Platform ...

You will be a key member of our backend team supporting PlayStation's GraphQL platform. These ... Continuously learn and grow by engaging with senior engineers, adopting best practices in software ...

Sr Software Engineer

San Mateo, CA · On-site

$193K - $289K/yr

Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary ... Knowledge of multi-threaded programming and debugging using C and C++ * Proficient with a wide ...

Software Engineer II

San Diego, CA · Hybrid

$150K - $225K/yr

Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. Software Engineer II, Social Platform ...

About the Role At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading ... Use hardware and software debugging tools to diagnose PCIe and DPU issues. * Document key technical ...

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Playstation Software Engineer information

See salary details

$63.5K

$147.5K

$205.5K

How much do playstation software engineer jobs pay per year?

As of Jun 21, 2026, the average yearly pay for playstation software engineer in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

Can I make 200k a year as a software engineer?

PlayStation software engineers with extensive experience, specialized skills, and working in high-cost regions can potentially earn salaries around or above $200,000 annually, especially with senior roles or in companies offering competitive compensation packages. However, typical salaries vary based on location, experience, and company size, and reaching this level often requires advanced expertise in areas like graphics programming, system architecture, or leadership roles.

What is a Playstation Software Engineer job?

A Playstation Software Engineer is responsible for developing, optimizing, and maintaining software for PlayStation consoles, services, and applications. They work on game development tools, system software, or network services to ensure a smooth gaming experience. This role requires proficiency in programming languages like C++, strong problem-solving skills, and knowledge of gaming hardware and development frameworks. Engineers may collaborate with game studios, designers, and other teams to innovate and improve PlayStation's software ecosystem.

What are some common challenges faced by Playstation Software Engineers and how can I prepare for them?

Playstation Software Engineers often face challenges such as optimizing code for performance on specific hardware, debugging complex issues that arise only on PlayStation platforms, and meeting tight development deadlines. Preparing for these challenges involves building a solid understanding of system architecture, gaining hands-on experience with PlayStation development kits, and staying up-to-date with the latest tools and best practices. Collaboration with QA, design, and art teams is also key, as engineers frequently work cross-functionally to ensure game features work seamlessly. By cultivating strong troubleshooting skills and embracing team-based workflows, you can better navigate the fast-paced and technically demanding environment of Playstation development.

What is the salary of software engineer in Sony?

The salary of a PlayStation Software Engineer at Sony typically ranges from $80,000 to $130,000 annually, depending on experience, location, and specific role responsibilities. Compensation may also include bonuses, stock options, and benefits. Entry-level positions generally start at the lower end of this range, while experienced engineers can earn more with specialized skills in gaming software development and programming languages like C++ and Python.

What are the key skills and qualifications needed to thrive in the Playstation Software Engineer position, and why are they important?

To thrive as a Playstation Software Engineer, you need a strong foundation in computer science principles, proficiency in C++ or similar programming languages, and experience with game or application development, often backed by a Bachelor’s degree in Computer Science or a related field. Familiarity with development environments like PlayStation SDKs, debugging tools, and source control systems such as Git is highly valued. Strong problem-solving skills, effective teamwork, and clear communication set standout candidates apart. These skills and qualities are crucial for delivering high-quality gaming experiences and collaborating efficiently within multidisciplinary teams.

Does PlayStation have software engineers?

PlayStation employs software engineers who develop and maintain gaming software, operating systems, and related technologies for their consoles and services. These engineers typically work with programming languages like C++ and tools such as game engines and development kits in a collaborative environment. Job roles may require experience in software development, testing, and knowledge of gaming hardware and platforms.

How much does a software engineer at PlayStation make?

A PlayStation software engineer typically earns between $80,000 and $130,000 annually, depending on experience, location, and specific role. Salaries may also include bonuses and stock options, especially for senior positions or those with specialized skills in gaming development and programming languages like C++ or Python.
More about Playstation Software Engineer jobs
What are the most commonly searched types of Playstation Software Engineer jobs? The most popular types of Playstation Software Engineer jobs are:
Infographic showing various Playstation Software Engineer job openings in the United States as of June 2026, with employment types broken down into 1% As Needed, 95% Full Time, 1% Temporary, and 3% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $147,524 per year, or $70.9 per hour.
Software Engineer II, Data Platform

Software Engineer II, Data Platform

PlayStation Global

San Diego, CA • On-site

$121K - $146K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 16 days ago


Job description

Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn't just the Best Place to Play - it's also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we're part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Software Engineer II- Data Platform
Hybrid: San Diego
Do you want to join a team of talented engineers dedicated to enhancing the PlayStation experience for millions of users and creators? As part of our Data Platform team, you will play a key role in building cutting-edge systems that power PlayStation's data-driven features, delivering impactful insights and enabling seamless, interactive experiences!
The Software Engineers within our Platform Engineering Group design, build, document, and deploy large-scale data platforms that optimize performance and scalability across PlayStation systems. You will work on solving complex data challenges, improving platform capabilities, and ensuring high availability, all while supporting a dynamic, interactive environment for PlayStation users.
We're looking for someone who is passionate about building innovative data platforms that scale to millions of users, collaborating across Engineering and Product teams in an agile environment. You'll have the opportunity to work with the latest technologies, tools, and processes, helping to drive forward our technical and architectural goals.
Responsibilities
  • Contribute to the development, testing, and deployment of high-quality code across the data platform
  • Collaborate actively with global teams across multiple time zones, ensuring alignment and continuity
  • Support platform capabilities for data cataloging, analytics, and ETL/ELT pipelines
  • Assist in identifying performance bottlenecks and implementing improvements with guidance from senior engineers
  • Build and support services that handle structured, semi-structured, and unstructured data (audio, video, text, images)
  • Participate in on-call rotation for production support and help troubleshoot critical issues
  • Contribute to platform documentation and maintain clarity for internal consumers
  • Present work in team demos and represent engineering contributions in internal discussions
  • Follow best practices in testing, monitoring, and deployment to ensure platform reliability
  • Continuously learn and apply new tools, patterns, and technologies in the data platform space

Requirements
  • Bachelor's degree in Computer Science
  • 3+ years of direct experience developing scalable, distributed systems
  • Proficient in at least one language: Scala, Java, or Python
  • Experience building or maintaining cloud-based applications/services (AWS preferred, GCP is a plus)
  • Exposure to event streaming platforms such as Kafka, Kinesis, or SQS and Data Ingestion
  • Familiarity with distributed data processing frameworks like Apache Spark or Apache Flink
  • Understanding of CI/CD pipelines, monitoring, and observability best practices
  • Comfortable working in a globally distributed team
  • Willingness to participate in production on-call rotations

Nice to Have
  • Exposure to Databricks or similar unified data platforms
  • Experience working with unstructured data formats such as images, video, or audio
  • Familiarity with data cataloging, lineage, and metadata tools
  • Experience supporting platform-scale features such as ETL frameworks, analytics services, or data quality checks
  • Knowledge of GCP or multi-cloud environments
  • Curiosity and enthusiasm for tackling scalability and reliability challenges

Your First 90 Days
  • 30 Days: Ramp up on our tech stack, development tools, and team workflows. Deliver your first minor enhancement or bug fix and sync with global peers.
  • 60 Days: Begin contributing to core platform features. Participate in code/design reviews and propose improvements.
  • 90 Days: Own medium-scope features end-to-end. Engage in roadmap discussions and build strong cross-functional relationships with global stakeholders.

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
The estimated base pay range for this role is listed below.
$150,100-$225,100 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.