1

Physics Software Engineer Jobs in Spring, TX (NOW HIRING)

The position has evolved from a data science focus into a software engineering-first role ... Physics * Electrical Engineering * Or a related technical field

As NASA's largest engineering solutions provider working together with NASA at centers across the ... physics based modeling tools that interface with flight software and motion systems. Core ...

This role emphasizes hands on development using NASA Trick , ROS/ROS2 , and high fidelity physics ... Knowledge of NASA software engineering and systems development standards. Why Join Our Team? In ...

The Vehicle Emulator Software Engineer will: As a Vehicle Emulator Software Engineer, you will ... Core Responsibilities Spacecraft Docking & Birthing Simulation Develop physics based models and ...

The Vehicle Emulator Software Engineer will: As a Vehicle Emulator Software Engineer, you will ... Core Responsibilities Spacecraft Docking & Birthing Simulation • Develop physics based models and ...

... software for Viridien's proprietary high-performance computing applications on GPU and CPU ... Master's degree or higher in Physics, Engineering, Mathematics, or Computer Science, or 5 years of ...

... software for Viridien's proprietary high-performance computing applications on GPU and CPU ... Master's degree or higher in Physics, Engineering, Mathematics, or Computer Science, or 5 years of ...

... software for Viridien's proprietary high-performance computing applications on GPU and CPU ... Master's degree or higher in Physics, Engineering, Mathematics, or Computer Science, or 5 years of ...

Data Engineer

Houston, TX · On-site

$109K - $131K/yr

Bachelor's or Master's degree in Computer Science, Data Engineering, Software Engineering, Information Systems, Applied Mathematics, Physics, or a related technical field - or equivalent practical ...

Data Engineer

Houston, TX · On-site

$109K - $131K/yr

Bachelor's or Master's degree in Computer Science, Data Engineering, Software Engineering, Information Systems, Applied Mathematics, Physics, or a related technical field - or equivalent practical ...

next page

Showing results 1-20

Physics Software Engineer information

See Spring, TX salary details

$56.5K

$131.3K

$182.9K

How much do physics software engineer jobs pay per year?

As of Jul 9, 2026, the average yearly pay for physics software engineer in Spring, TX is $131,280.00, according to ZipRecruiter salary data. Most workers in this role earn between $106,800.00 and $154,000.00 per year, depending on experience, location, and employer.

What is the difference between Physics Software Engineer vs Data Scientist?

AspectPhysics Software EngineerData Scientist
Required CredentialsBachelor's or Master's in Physics, Computer Science, or related fieldBachelor's or Master's in Data Science, Statistics, Computer Science, or related field
Work EnvironmentResearch labs, tech companies, aerospace, or defense industriesTech firms, finance, healthcare, or consulting companies
Industry UsagePhysics research, simulation, modeling, and software developmentData analysis, machine learning, predictive modeling, and data visualization

Physics Software Engineers focus on developing software for physics applications, simulations, and research, often working in research or engineering environments. Data Scientists analyze large datasets to extract insights and build predictive models. While both roles require strong programming skills, Physics Software Engineers emphasize physics principles, whereas Data Scientists focus on data analysis and statistical methods.

What are the key skills and qualifications needed to thrive as a Physics Software Engineer, and why are they important?

To thrive as a Physics Software Engineer, you need a strong background in physics, mathematics, and computer science, typically supported by a degree in physics, engineering, or a related field. Proficiency in programming languages such as C++, Python, or MATLAB, and experience with simulation software or scientific computing libraries are essential. Analytical thinking, problem-solving, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and interpreting complex data. These skills are vital for developing accurate, efficient software solutions that model physical systems and drive innovation in scientific and engineering projects.

What is a Physics Software Engineer?

A Physics Software Engineer is a professional who develops, maintains, and optimizes software that simulates or models physical systems and phenomena. They often work at the intersection of physics, computer science, and engineering, creating tools for scientific research, simulations, or real-time physics engines used in industries like gaming, aerospace, or research institutions. These engineers typically have a strong background in both physics and programming, enabling them to translate complex physical formulas and concepts into efficient and accurate code. Their work is crucial for advancing technology in areas such as computational physics, virtual reality, and engineering design.

How does a Physics Software Engineer typically collaborate with scientists and other engineering teams during a project?

Physics Software Engineers often work closely with physicists, data scientists, and hardware engineers to translate complex physical models into reliable software solutions. Collaboration usually involves regular meetings to clarify requirements, iterative development cycles to test and validate simulation accuracy, and ongoing feedback to refine algorithms. Effective communication and teamwork are essential, as engineers must bridge the gap between theoretical concepts and practical implementation while ensuring that software integrates smoothly with other systems. This collaborative environment fosters continuous learning and problem-solving, making the role both challenging and rewarding.
What are popular job titles related to Physics Software Engineer jobs in Spring, TX? For Physics Software Engineer jobs in Spring, TX, the most frequently searched job titles are:
What job categories do people searching Physics Software Engineer jobs in Spring, TX look for? The top searched job categories for Physics Software Engineer jobs in Spring, TX are:
What cities near Spring, TX are hiring for Physics Software Engineer jobs? Cities near Spring, TX with the most Physics Software Engineer job openings:
Junior Simulation Software Engineer

Junior Simulation Software Engineer

METECS

Houston, TX • On-site

Full-time

Re-posted 4 days ago


Job description

Job Summary:
METECS is seeking an entry-level Simulation Software Engineer to support NASA’s simulation efforts as part of the Robotics, Simulations, and Graphics Support (RSGS) team. This role involves contributing to the design, development, integration, testing, and maintenance of high-fidelity simulation software for human spaceflight programs.
Responsibilities:
• Implementing and maintaining features from Git-managed work items
• Participating in peer code reviews
• Contributing to automated testing efforts
• Helping maintain and improve continuous integration and deployment (CI/CD) pipelines
Qualifications:
Required:
• Bachelor’s degree in Computer Science, Aerospace Engineering, Physics, or a related field.
• Experience in simulations, software development, or a related technical field.
• Proficiency in C++.
• Experience working in Linux-based environments.
• Familiarity with Git for version control.
• Strong communication skills and a collaborative mindset.
• Familiarity with scripting languages such as Python.
• Solid foundation in physics and mathematics.
• Ability to work independently while contributing to a team-oriented environment.
Preferred:
• Exposure to AI/ML concepts and applications.
• Understanding of the software development life cycle (SDLC).
• Experience with CI/CD pipelines and automated testing.
• Familiarity with the Trick simulation framework.
• Unity, Unreal Engine, EDGE or similar graphics engines.
Company:
METECS is a small engineering-services company headquartered in Houston Texas near NASA's Johnson Space Center. Founded in 2003, the company is headquartered in Houston, USA, with a team of 51-200 employees. The company is currently Growth Stage.