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Physics Software Engineer Jobs in Houston, TX (NOW HIRING)

Software Engineer

Houston, TX ยท On-site

$60 - $68/hr

Software Engineer Location: Remote Duration: 6 months Pay Rate $60 - 68/hr Job Summary: Contribute ... Degree in Computer Science, Mathematics, Physics, Engineering, or equivalent knowledge gained ...

Bachelor's degree in Computer Science, Software Engineering, Mathematics, Physics, Engineering, or a related technical discipline. * Strong hands-on Python programming experience with recent coding ...

Software Engineer

Houston, TX ยท On-site

$50 - $55.50/hr

Bachelor's degree in computer science or a related technical field (e.g., Software Engineering, Electrical Engineering, Mathematics, Physics). Essential experience and job requirements: โ€ข ...

Required : โ€ข Bachelor's degree in Computer Science, Aerospace Engineering, Physics, or a related field. โ€ข Experience in simulations, software development, or a related technical field. โ€ข ...

The position has evolved from a data science focus into a software engineering-first role ... Physics * Electrical Engineering * Or a related technical field

Embedded Software Engineer

Houston, TX ยท On-site

$113K - $148K/yr

S. in physics or engineering domain * 5-10 years of experience in C/C++ development * 5-10 years of experience with hardware/software integration * Familiar with serial communications protocols (RS ...

Bachelor's degree in Computer Science or a related technical field (e.g., Software Engineering, Electrical Engineering, Mathematics, Physics). * Fluent English knowledge and ability to communicate ...

... software for Viridien's proprietary high-performance computing applications on GPU and CPU ... Master's degree or higher in Physics, Engineering, Mathematics, or Computer Science, or 5 years of ...

... software for Viridien's proprietary high-performance computing applications on GPU and CPU ... Master's degree or higher in Physics, Engineering, Mathematics, or Computer Science, or 5 years of ...

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Physics Software Engineer information

See Houston, TX salary details

$60.6K

$140.9K

$196.2K

How much do physics software engineer jobs pay per year?

As of Jul 30, 2026, the average yearly pay for physics software engineer in Houston, TX is $140,881.00, according to ZipRecruiter salary data. Most workers in this role earn between $114,600.00 and $165,200.00 per year, depending on experience, location, and employer.

What is the difference between Physics Software Engineer vs Data Scientist?

AspectPhysics Software EngineerData Scientist
Required CredentialsBachelor's or Master's in Physics, Computer Science, or related fieldBachelor's or Master's in Data Science, Statistics, Computer Science, or related field
Work EnvironmentResearch labs, tech companies, aerospace, or defense industriesTech firms, finance, healthcare, or consulting companies
Industry UsagePhysics research, simulation, modeling, and software developmentData analysis, machine learning, predictive modeling, and data visualization

Physics Software Engineers focus on developing software for physics applications, simulations, and research, often working in research or engineering environments. Data Scientists analyze large datasets to extract insights and build predictive models. While both roles require strong programming skills, Physics Software Engineers emphasize physics principles, whereas Data Scientists focus on data analysis and statistical methods.

What are the key skills and qualifications needed to thrive as a Physics Software Engineer, and why are they important?

To thrive as a Physics Software Engineer, you need a strong background in physics, mathematics, and computer science, typically supported by a degree in physics, engineering, or a related field. Proficiency in programming languages such as C++, Python, or MATLAB, and experience with simulation software or scientific computing libraries are essential. Analytical thinking, problem-solving, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and interpreting complex data. These skills are vital for developing accurate, efficient software solutions that model physical systems and drive innovation in scientific and engineering projects.

What is a Physics Software Engineer?

A Physics Software Engineer is a professional who develops, maintains, and optimizes software that simulates or models physical systems and phenomena. They often work at the intersection of physics, computer science, and engineering, creating tools for scientific research, simulations, or real-time physics engines used in industries like gaming, aerospace, or research institutions. These engineers typically have a strong background in both physics and programming, enabling them to translate complex physical formulas and concepts into efficient and accurate code. Their work is crucial for advancing technology in areas such as computational physics, virtual reality, and engineering design.

How does a Physics Software Engineer typically collaborate with scientists and other engineering teams during a project?

Physics Software Engineers often work closely with physicists, data scientists, and hardware engineers to translate complex physical models into reliable software solutions. Collaboration usually involves regular meetings to clarify requirements, iterative development cycles to test and validate simulation accuracy, and ongoing feedback to refine algorithms. Effective communication and teamwork are essential, as engineers must bridge the gap between theoretical concepts and practical implementation while ensuring that software integrates smoothly with other systems. This collaborative environment fosters continuous learning and problem-solving, making the role both challenging and rewarding.
What cities near Houston, TX are hiring for Physics Software Engineer jobs? Cities near Houston, TX with the most Physics Software Engineer job openings:

Junior Simulation Software Engineer

METECS

Houston, TX โ€ข On-site

Full-time

Re-posted 27 days ago


Job description

METECS is seeking an entry-level Simulation Software Engineer to support NASA's simulation efforts as part of the Robotics, Simulations, and Graphics Support (RSGS) team. This role is ideal for candidates with a strong foundation in computer science and software engineering who are interested in applying those skills to challenging problems in aerospace, robotics, human spaceflight, and physics-based simulation.
In this role, you will contribute to the design, development, integration, testing, and maintenance of high-fidelity simulation software that supports engineering analysis across a wide range of human spaceflight programs, including the International Space Station (ISS), Orion, Moon Base, Space Reactor-1 Freedom (SR-1), Human Landing System (HLS), and other advanced exploration initiatives. Projects may include development and enhancement of core dynamics and simulation tools, investigations of crew member stability in lunar and microgravity environments, lunar vehicle simulations, and support of ISS training simulation systems.
Successful candidates will be active contributors to a modern software development environment. Responsibilities include implementing and maintaining features from Git-managed work items, participating in peer code reviews, contributing to automated testing efforts, and helping maintain and improve continuous integration and deployment (CI/CD) pipelines. Candidates should be comfortable working within large, collaborative codebases and applying software engineering best practices to ensure reliability, maintainability, and performance.
Simulation development at METECS is a highly multidisciplinary effort, requiring close collaboration with experts in software engineering, physics, robotics, biomechanics, computer graphics, and aerospace systems. You will work alongside NASA engineers and mission stakeholders to develop simulation capabilities that are accurate, robust, and relevant to real-world mission scenarios.
Required Qualifications:
  • Bachelor's degree in Computer Science, Aerospace Engineering, Physics, or a related field.
  • Experience in simulations, software development, or a related technical field.
  • Proficiency in C++.
  • Experience working in Linux-based environments.
  • Familiarity with Git for version control.
  • Strong communication skills and a collaborative mindset.
  • Familiarity with scripting languages such as Python.
  • Solid foundation in physics and mathematics.
  • Ability to work independently while contributing to a team-oriented environment.

Desired Qualifications:
  • Exposure to AI/ML concepts and applications.
  • Understanding of the software development life cycle (SDLC).
  • Experience with CI/CD pipelines and automated testing.
  • Familiarity with the Trick simulation framework.
  • Unity, Unreal Engine, EDGE or similar graphics engines.

Citizenship or lawful permanent resident required due to federal position.
About METECS:
We are a high-performance team providing advanced engineering, software, and analysis solutions for human space flight and terrestrial applications. We develop and integrate custom software for NASA and other government and commercial customers utilizing a wide variety of in-house, commercial, and open-source technologies. Our specialties include robotics automation, embedded systems, hardware/software integration, multibody dynamics simulations, immersive computer graphics, XR systems and advanced web-based tools.
METECS is an Equal Opportunity Employer, including veterans and individuals with disabilities.