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Physics Software Engineer Jobs in Secaucus, NJ (NOW HIRING)

Software Engineer I, General

New York, NY · On-site

$100K - $120K/yr

Bachelor's in CS, engineering, math, physics, or related: demonstrated ability matters more than credential * 0-1 years as a software engineer (strong candidates have shipped something with real ...

Software Engineer

Basking Ridge, NJ · On-site

$112K - $179K/yr

Software-defined networking for cyber defense and deception * Artificial intelligence (reasoning ... Physics, or related scientific/engineering discipline. * Ability and desire to quickly acquire ...

Bachelor's in CS, engineering, math, physics, or related: demonstrated ability matters more than credential * 1-3 years as a software engineer (strong candidates have shipped something with real ...

Software Engineer Intern

New York, NY · On-site

$100K - $125K/yr

We are looking for Software Engineering Interns to help develop our reliability platform, with a ... Our early hires include an MIT PhD with 21,000+ Physics/ML/Stats citations, a Datadog engineering ...

Software Engineer Intern

New York, NY · On-site

$100K - $125K/yr

We are looking for Software Engineering Interns to help develop our reliability platform, with a ... Our early hires include an MIT PhD with 21,000+ Physics/ML/Stats citations, a Datadog engineering ...

Software Engineer Intern

New York, NY · On-site

$100K - $125K/yr

We are looking for Software Engineering Interns to help develop our reliability platform, with a ... Our early hires include an MIT PhD with 21,000+ Physics/ML/Stats citations, a Datadog engineering ...

Computer Science, Mathematics, Engineering or Physics, or equivalent worked experience * Craftsman-like approach to building software; takes pride in engineering excellence and instils these values ...

Bachelor's degree in Computer Science, Engineering, Physics, Mathematics, or a related technical field. * 8+ years of professional software engineering experience, including at least 3+ years leading ...

Bachelor's degree in Computer Science, Engineering, Physics, Mathematics, or a related technical field. * 8+ years of professional software engineering experience, including at least 3+ years leading ...

Computer Science, Mathematics, Engineering or Physics, or equivalent worked experience * Craftsman-like approach to building software; takes pride in engineering excellence and instils these values ...

Showing results 21-40

Physics Software Engineer information

See Secaucus, NJ salary details

$64.6K

$150K

$208.9K

How much do physics software engineer jobs pay per year?

As of Aug 11, 2026, the average yearly pay for physics software engineer in Secaucus, NJ is $149,985.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,000.00 and $175,900.00 per year, depending on experience, location, and employer.

What is the difference between Physics Software Engineer vs Data Scientist?

AspectPhysics Software EngineerData Scientist
Required CredentialsBachelor's or Master's in Physics, Computer Science, or related fieldBachelor's or Master's in Data Science, Statistics, Computer Science, or related field
Work EnvironmentResearch labs, tech companies, aerospace, or defense industriesTech firms, finance, healthcare, or consulting companies
Industry UsagePhysics research, simulation, modeling, and software developmentData analysis, machine learning, predictive modeling, and data visualization

Physics Software Engineers focus on developing software for physics applications, simulations, and research, often working in research or engineering environments. Data Scientists analyze large datasets to extract insights and build predictive models. While both roles require strong programming skills, Physics Software Engineers emphasize physics principles, whereas Data Scientists focus on data analysis and statistical methods.

What are the key skills and qualifications needed to thrive as a physics software engineer?

To thrive as a Physics Software Engineer, you need a strong background in physics, mathematics, and computer science, typically supported by a degree in physics, engineering, or a related field. Proficiency in programming languages such as C++, Python, or MATLAB, and experience with simulation software or scientific computing libraries are essential. Analytical thinking, problem-solving, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and interpreting complex data. These skills are vital for developing accurate, efficient software solutions that model physical systems and drive innovation in scientific and engineering projects.

What is a physics software engineer?

A Physics Software Engineer is a professional who develops, maintains, and optimizes software that simulates or models physical systems and phenomena. They often work at the intersection of physics, computer science, and engineering, creating tools for scientific research, simulations, or real-time physics engines used in industries like gaming, aerospace, or research institutions. These engineers typically have a strong background in both physics and programming, enabling them to translate complex physical formulas and concepts into efficient and accurate code. Their work is crucial for advancing technology in areas such as computational physics, virtual reality, and engineering design.

How does a physics software engineer typically collaborate with scientists and other engineering teams during a project?

Physics Software Engineers often work closely with physicists, data scientists, and hardware engineers to translate complex physical models into reliable software solutions. Collaboration usually involves regular meetings to clarify requirements, iterative development cycles to test and validate simulation accuracy, and ongoing feedback to refine algorithms. Effective communication and teamwork are essential, as engineers must bridge the gap between theoretical concepts and practical implementation while ensuring that software integrates smoothly with other systems. This collaborative environment fosters continuous learning and problem-solving, making the role both challenging and rewarding.
What job categories do people searching Physics Software Engineer jobs in Secaucus, NJ look for? The top searched job categories for Physics Software Engineer jobs in Secaucus, NJ are:
What cities near Secaucus, NJ are hiring for Physics Software Engineer jobs? Cities near Secaucus, NJ with the most Physics Software Engineer job openings:
Infographic showing various Physics Software Engineer job openings in Secaucus, NJ as of August 2026, with employment types broken down into 8% Internship, 79% Full Time, 10% Part Time, and 3% Temporary. Highlights an 100% In-person job distribution, with an average salary of $149,985 per year, or $72.1 per hour.

Software Engineer I, General

INSTALILY.AI

New York, NY • On-site

$100K - $120K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 26 days ago


Job description

Responsibilities
  • Develop InstaLILY's AI platform and drive technical excellence throughout the organization
  • Work closely with cross-functional teams (product, UI/UX, business development, growth) and key business stakeholders to design and implement new features and capabilities
  • Partner with the Growth team during customer deployments: understand workflows, defend architectural decisions, and iterate on feedback
  • Raise quality and reliability through comprehensive testing and CI/CD practices
  • Build a rapport with the Lead Software Engineer and Head of Product while fostering a culture of continuous learning and improvement
  • Collaborate with the product and design teams to deliver high-quality products that meet customer needs
  • Stay up-to-date with the latest AI and software engineering trends and technologies
Requirements
  • Bachelor's in CS, engineering, math, physics, or related: demonstrated ability matters more than credential
  • 0-1 years as a software engineer (strong candidates have shipped something with real users)
  • Strong fluency in at least one backend language (Python, TypeScript, or similar) and a modern web stack
  • AI-serious: you've built something with LLMs (a RAG system, an agent, a fine-tuned model, a real integration)
  • Strong communication: you can explain what you built and why you built it that way to non-technical audiences
  • Strong problem-solving and analytical thinking
  • In-office availability: 5 days/week in our New York or San Francisco office for your first 6 months, then 4 days/week in person with 1 day remote.
Nice to have
  • Production experience with cloud infrastructure (AWS, GCP, or Azure) and CI/CD pipelines
  • AI-serious: you've built something with LLMs (a RAG system, an agent, a fine-tuned model, a real integration)
What You'll Get
  • Proven product: Customers are live; this isn't a bet on an unproven thesis
  • AI-native: In how we build, how we work, and what we sell
  • Stage: Early enough to shape how the company scales
  • Global: Based in New York with offices in SF and London
  • Culture: Sharp, low-ego team that keeps raising the bar
  • Growth: The learning curve is steep
Compensation and Benefits
  • Salary Range : $100,000 - $120,000 per year, commensurate with experience
  • Equity : Generous stock options awards, and refreshers for top performers
  • Benefits: Medical, Dental, Vision, 401K, in-office Lunch reimbursement, Wellbeing Stipend, Generous Parental leave, PTO and 10 US Federal Holidays, and more!