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Physics Software Engineer Jobs in Seattle, WA (NOW HIRING)

Software Engineer, Plant Control

Everett, WA · On-site

$50 - $63.75/hr

As a Software Engineer on the Plant Control team, you will design, build, and scale software ... Physics, or a related technical field, or equivalent practical experience • 2+ years of ...

Knowledgeable in real-time rendering, game engine development, physics simulation, or other real ... Software Engineer/Level I: $125,000.00 - $145,000.00/per year Software Engineer/Level II: $145,000 ...

Knowledgeable in real-time rendering, game engine development, physics simulation, or other real ... Software Engineer/Level I: $125,000.00 - $145,000.00/per year Software Engineer/Level II: $145,000 ...

... Software Engineer for their Starshield program. The role involves creating reliable software ... and physics Company : SpaceX develops and operates rockets, satellite networks, and AI ...

... Software Engineer for their Starshield program. The role involves creating reliable software ... and physics Company : SpaceX develops and operates rockets, satellite networks, and AI ...

Software Engineer (Starlink Mobile)

Redmond, WA · On-site

$149K - $187K/yr

They are seeking a Software Engineer for the Starlink Mobile program, responsible for the complete ... physics simulation, or other real-time, resource-constrained, high-performance computing • ...

They are seeking a Software Engineer for their Starshield team, which works on building reliable ... and physics Company : SpaceX develops and operates rockets, satellite networks, and AI ...

Knowledgeable in real-time rendering, game engine development, physics simulation, or other real ... Software Engineer/Level I: $125,000.00 - $145,000.00/per year Software Engineer/Level II: $145,000 ...

Bachelor's degree in computer science, data science, engineering, math, physics, or scientific discipline; OR 2+ years of professional experience building software in lieu of a degree * 1+ years of ...

Showing results 41-60

Physics Software Engineer information

See Seattle, WA salary details

$72.3K

$167.9K

$233.9K

How much do physics software engineer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for physics software engineer in Seattle, WA is $167,886.00, according to ZipRecruiter salary data. Most workers in this role earn between $136,600.00 and $196,900.00 per year, depending on experience, location, and employer.

What is the difference between Physics Software Engineer vs Data Scientist?

AspectPhysics Software EngineerData Scientist
Required CredentialsBachelor's or Master's in Physics, Computer Science, or related fieldBachelor's or Master's in Data Science, Statistics, Computer Science, or related field
Work EnvironmentResearch labs, tech companies, aerospace, or defense industriesTech firms, finance, healthcare, or consulting companies
Industry UsagePhysics research, simulation, modeling, and software developmentData analysis, machine learning, predictive modeling, and data visualization

Physics Software Engineers focus on developing software for physics applications, simulations, and research, often working in research or engineering environments. Data Scientists analyze large datasets to extract insights and build predictive models. While both roles require strong programming skills, Physics Software Engineers emphasize physics principles, whereas Data Scientists focus on data analysis and statistical methods.

What are the key skills and qualifications needed to thrive as a physics software engineer?

To thrive as a Physics Software Engineer, you need a strong background in physics, mathematics, and computer science, typically supported by a degree in physics, engineering, or a related field. Proficiency in programming languages such as C++, Python, or MATLAB, and experience with simulation software or scientific computing libraries are essential. Analytical thinking, problem-solving, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and interpreting complex data. These skills are vital for developing accurate, efficient software solutions that model physical systems and drive innovation in scientific and engineering projects.

What is a physics software engineer?

A Physics Software Engineer is a professional who develops, maintains, and optimizes software that simulates or models physical systems and phenomena. They often work at the intersection of physics, computer science, and engineering, creating tools for scientific research, simulations, or real-time physics engines used in industries like gaming, aerospace, or research institutions. These engineers typically have a strong background in both physics and programming, enabling them to translate complex physical formulas and concepts into efficient and accurate code. Their work is crucial for advancing technology in areas such as computational physics, virtual reality, and engineering design.

How does a physics software engineer typically collaborate with scientists and other engineering teams during a project?

Physics Software Engineers often work closely with physicists, data scientists, and hardware engineers to translate complex physical models into reliable software solutions. Collaboration usually involves regular meetings to clarify requirements, iterative development cycles to test and validate simulation accuracy, and ongoing feedback to refine algorithms. Effective communication and teamwork are essential, as engineers must bridge the gap between theoretical concepts and practical implementation while ensuring that software integrates smoothly with other systems. This collaborative environment fosters continuous learning and problem-solving, making the role both challenging and rewarding.
What job categories do people searching Physics Software Engineer jobs in Seattle, WA look for? The top searched job categories for Physics Software Engineer jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Physics Software Engineer jobs? Cities near Seattle, WA with the most Physics Software Engineer job openings:
Infographic showing various Physics Software Engineer job openings in Seattle, WA as of August 2026, with employment types broken down into 75% Full Time, and 25% Contract. Highlights an 100% In-person job distribution, with an average salary of $167,886 per year, or $80.7 per hour.

2026 Early Career Software Engineer

Anduril Industries

Seattle, WA • On-site

Full-time

Re-posted 16 days ago


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 74,941 frontline employees who took The Breakroom Quiz


Job description

Job Summary:
Anduril Industries is a defense technology company focused on enhancing military capabilities through advanced technology. They are seeking Software Engineers to support software solutions, improve products, and collaborate across teams to build complex functionalities.
Responsibilities:
• Support the software solutions that are deployed to customers and key stakeholders.
• Write code to improve products and scale the mission capability to more customers.
• Collaborate across multiple teams to plan, build, and test complex functionality.
• Create and analyze metrics that are leveraged for debugging and monitoring.
• Triage issues, root cause failures, and coordinate next-steps.
• Work on real, meaningful projects and learn from experienced professionals along the way.
Qualifications:
Required:
• Must be pursuing or have completed a Bachelor’s or Master’s degree in Computer Science, Computer/Software Engineering, Mathematics, Physics, or a related field.
• 3 months - 2 years of technical work to include technical internship and able to start full time in 2026.
• Familiarity with algorithms, data structures, storage systems, cloud infrastructure, front-end frameworks, and other technical tools.
• Proficiency in a variety of programming languages such as C++, Go, Rust, Java, and Python.
• A desire to work on software and applications that have real-world impact.
• Must be a U.S. Person due to required access to U.S. export controlled information or facilities; U.S. clearance eligibility may be required depending on program.
Preferred:
• Have a bias for action. If you see a problem, you want to solve and fix it.
• Be naturally curious about the technologies and tools you use.
• Low-ego, high ownership, and mission oriented.
Company:
Anduril Industries is a defense technology company that specializes in developing advanced autonomous systems to enhance national security. Founded in 2017, the company is headquartered in Costa Mesa, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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