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Physics Gameplay Programmer Jobs (NOW HIRING)

Senior 3D Gameplay Artist

Finland, MN ยท On-site

$60 - $80/hr

Homa is a global mobile game developer and publisher creating games people love. We partner with ... Have worked with physics-based gameplay * Have mentored or reviewed other artists' work We value ...

Basic game math fundamentals (vectors, matrices, physics, projections, camera space, tangent space ... Understanding of concurrent programming * Basic relational database abilities (SQL, Postgres or AWS ...

Basic game math fundamentals (vectors, matrices, physics, projections, camera space, tangent space ... Understanding of concurrent programming * Basic relational database abilities (SQL, Postgres or AWS ...

Collaborate with designers, artists, and senior developers to implement gameplay features. * Follow ... Basic knowledge of game physics, or AI systems. * Familiarity with agile development workflows.

Principal Software Engineer, Physics

San Mateo, CA ยท On-site

$153K - $206K/yr

Our physics engine enables dynamic environments with emergent behavior making games more immersive ... You will report to the Physics Environment Engineering Manager. You Will: * Innovate and implement ...

Principal Software Engineer, Physics

San Mateo, CA ยท On-site

$153K - $206K/yr

Our physics engine enables dynamic environments with emergent behavior making games more immersive ... You will report to the Physics Environment Engineering Manager. You Will: * Innovate and implement ...

$125 - $150/hr

We're looking for a Senior Unreal Engine Engineer with deep expertise across gameplay systems, animation, object interactions, physics, UI, C++, and Blueprint development to help drive the technical ...

Animation Systems Programmer

Larkspur, CA ยท On-site

$167K - $245K/yr

What You'll Do Epic Games is looking for an experienced Animation Systems Programmer for our ... Experience with rigging systems, animation state machines, low-level animation systems, physics ...

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Physics Gameplay Programmer information

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How much do physics gameplay programmer jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for physics gameplay programmer in the United States is $30.96, according to ZipRecruiter salary data. Most workers in this role earn between $25.48 and $34.86 per hour, depending on experience, location, and employer.

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For Physics Gameplay Programmer jobs, the most frequently searched job titles are:

Software Engineer / Unity Game Developer Level 2

El Segundo, CA โ€ข On-site

Indotronix International Corporation
Recruiting and Staffing Servicesย โ€ขย 1 - 5K employees

$100 - $131/hr

Contractor

Re-posted 18 days ago


Job description

Indotronix is seeking an :Software Engineer / Unity Game Developer Level 2
Location :El Segundo California    
Work Schedule: 9x80 A
Security Clearance Required?: No
Bachelor's in Game Development or Computer Science

Job Description

We are seeking a Unity Developer to design, develop, and maintain interactive 2D and 3D games, simulations, and visualization applications using the Unity game engine. The ideal candidate will collaborate with cross-functional teams to create engaging user experiences, optimize application performance, and support the full software development lifecycle.

Key Responsibilities

  • Develop, maintain, and enhance 2D and 3D games and simulations using Unity.

  • Collaborate with artists, designers, developers, and customers to implement game assets, features, and mechanics.

  • Design and implement gameplay systems, interactions, and user experiences.

  • Optimize application performance across multiple platforms including PC, mobile, and console environments.

  • Debug, troubleshoot, and resolve software defects and performance issues.

  • Test and validate game mechanics, functionality, and system integrations.

  • Participate in software design, code reviews, and continuous improvement initiatives.

  • Maintain source code and project assets using configuration management tools.

Required Qualifications

  • Bachelor’s degree in Game Development, Computer Science, Software Engineering, or a related technical field.

  • Proven experience developing games or simulations using the Unity game engine.

  • Strong proficiency in C# programming for Unity development.

  • Experience with 2D and 3D game development.

  • Understanding of Unity physics, rendering, animation, and AI systems.

  • Experience optimizing applications for performance across multiple platforms.

  • Knowledge of game design principles and gameplay mechanics.

  • Familiarity with asset creation and integration pipelines.

  • Experience using version control systems such as Git.

  • Strong communication and collaboration skills.

Preferred Qualifications

  • Experience with DiSTI VE Studio.

  • Experience with Python and/or C++.

  • Experience with NVIDIA Omniverse.

  • Familiarity with Autodesk 3ds Max, Houdini, Blender, Unity Asset Transformer (Pixyz), or similar tools.

  • Experience with CAD tools such as Dassault CATIA V5 or Siemens NX.

  • Experience developing simulation, visualization, or training applications.

  • Passion for gaming, simulation, and immersive technology development.

Education / Experience

  • Bachelor’s degree in Game Development, Computer Science, Software Engineering, or a related technical discipline, with relevant professional experience in Unity application, game, or simulation development.

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About Indotronix

Sourced by ZipRecruiter

In 1986, Indotronix established itself in the staffing space. 22 years later, Avani entered the scene, offering consulting and technology development. Finally, in 2016, the two joined forces to begin delivering talent across all areas, from Staffing to Consulting to unique platform development.

Industry

Recruiting and staffing services

Company size

1,001 - 5,000 Employees

Headquarters location

Rochester, NY, US