Company Description Based in Dallas area of TX, Nerd Kingdom is a well-funded, video game ... We are currently looking for a Senior Physics Programmer (Physics) to add to our team. Our ideal ...
Company Description Based in Dallas area of TX, Nerd Kingdom is a well-funded, video game ... We are currently looking for a Senior Physics Programmer (Physics) to add to our team. Our ideal ...
Sr. Physics Programmer
Los Angeles, CA · On-site
Company Description Based in Dallas area of TX, Nerd Kingdom is a well-funded, video game ... We are currently looking for a Senior Physics Programmer (Physics) to add to our team. Our ideal ...
Sr. Physics Programmer
Los Angeles, CA · On-site
Company Description Based in Dallas area of TX, Nerd Kingdom is a well-funded, video game ... We are currently looking for a Senior Physics Programmer (Physics) to add to our team. Our ideal ...
Game Engine Engineer, Platform
Redmond, WA · On-site
$100 - $125/hr
The Game Engine Engineer will participate in the design, implementation, and optimization of the ... Passion for pushing the boundaries of real‑time physics in interactive simulation.
Game Engine Engineer, Platform
Redmond, WA · On-site
$100 - $125/hr
The Game Engine Engineer will participate in the design, implementation, and optimization of the ... Passion for pushing the boundaries of real‑time physics in interactive simulation.
Game Engine Engineer, Platform
Redmond, WA · On-site
$100K - $130K/yr
Work on game physics: data models, simulation loops, solver strategies, and integration points ... Programming: Experience C++ (modern standards), data‑oriented design, memory management ...
Quick apply
Game Engine Engineer, Platform
Redmond, WA · On-site
$100K - $130K/yr
Work on game physics: data models, simulation loops, solver strategies, and integration points ... Programming: Experience C++ (modern standards), data‑oriented design, memory management ...
Senior Game Systems Programmer
Laurel, MD · On-site
You will integrate game engines, custom software frameworks, physics models, simulation components ... You will mentor engineers, guide architecture and code reviews, communicate technical tradeoffs ...
Senior Game Systems Programmer
Laurel, MD · On-site
You will integrate game engines, custom software frameworks, physics models, simulation components ... You will mentor engineers, guide architecture and code reviews, communicate technical tradeoffs ...
Principal Game Engine Engineer, Platform
Redmond, WA · On-site
$150 - $200/hr
The Principal Game Engine Engineer will participate in the design, implementation, and optimization ... You will architect scalable physics solutions, integrate tightly with the data fabric, animation ...
Principal Game Engine Engineer, Platform
Redmond, WA · On-site
$150 - $200/hr
The Principal Game Engine Engineer will participate in the design, implementation, and optimization ... You will architect scalable physics solutions, integrate tightly with the data fabric, animation ...
If you love game programming and have a passion for education, UAT is the place for you! WhoWe Are ... Implement core gameplay features such as AI, character controls, physics, animations, and ...
If you love game programming and have a passion for education, UAT is the place for you! WhoWe Are ... Implement core gameplay features such as AI, character controls, physics, animations, and ...
Principal Game Engine Engineer, Platform
Redmond, WA · On-site
$160K - $200K/yr
By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape ... The Principal Game Engine Engineer will participate in the design, implementation, and optimization ...
Quick apply
Principal Game Engine Engineer, Platform
Redmond, WA · On-site
$160K - $200K/yr
By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape ... The Principal Game Engine Engineer will participate in the design, implementation, and optimization ...
Senior Game Engine Engineer, Platform
Redmond, WA · On-site
$125 - $150/hr
The Senior Game Engine Engineer will participate in the design, implementation, and optimisation of ... You will architect scalable physics solutions, integrate tightly with the data fabric, animation ...
Senior Game Engine Engineer, Platform
Redmond, WA · On-site
$125 - $150/hr
The Senior Game Engine Engineer will participate in the design, implementation, and optimisation of ... You will architect scalable physics solutions, integrate tightly with the data fabric, animation ...
Game Developer
Huntsville, AL · On-site
Basic knowledge of game physics, or AI systems. * Familiarity with agile development workflows. * Experience in AR/VR development. * Experience in the Lua programming language. * One or more shipped ...
Game Developer
Huntsville, AL · On-site
Basic knowledge of game physics, or AI systems. * Familiarity with agile development workflows. * Experience in AR/VR development. * Experience in the Lua programming language. * One or more shipped ...
Senior Game Engine Engineer, Platform
Redmond, WA · On-site
$130K - $160K/yr
Deliver core physics features: Collision detection (broad‑phase/narrow‑phase), entity ... Experience: 5+ years in real‑time/game physics engineering; 2+ shipped titles with substantial ...
Quick apply
Senior Game Engine Engineer, Platform
Redmond, WA · On-site
$130K - $160K/yr
Deliver core physics features: Collision detection (broad‑phase/narrow‑phase), entity ... Experience: 5+ years in real‑time/game physics engineering; 2+ shipped titles with substantial ...
You will integrate game engines, custom software frameworks, physics models, simulation components ... You will mentor engineers, guide architecture and code reviews, communicate technical tradeoffs ...
You will integrate game engines, custom software frameworks, physics models, simulation components ... You will mentor engineers, guide architecture and code reviews, communicate technical tradeoffs ...
Principal Game Engine Team Lead, Platform
Redmond, WA · On-site
$150 - $200/hr
The Principal Game Engine Engineer will participate in the design, implementation, and optimization of the real‑time physics systems that underpin the simulation in our applications. You will ...
Principal Game Engine Team Lead, Platform
Redmond, WA · On-site
$150 - $200/hr
The Principal Game Engine Engineer will participate in the design, implementation, and optimization of the real‑time physics systems that underpin the simulation in our applications. You will ...
Basic knowledge of game physics, or AI systems. * Familiarity with agile development workflows. * Experience in AR/VR development. * Experience in the Lua programming language. * One or more shipped ...
Basic knowledge of game physics, or AI systems. * Familiarity with agile development workflows. * Experience in AR/VR development. * Experience in the Lua programming language. * One or more shipped ...
Principal Game Engine Team Lead, Platform
Redmond, WA · On-site
$160K - $200K/yr
Experience:10+ years in real‑time/game physics engineering; 2+ shipped titles with substantial ... physics ownership (AA/AAA preferred). * Programming: Expert C++ (modern standards), data‑oriented ...
Quick apply
Principal Game Engine Team Lead, Platform
Redmond, WA · On-site
$160K - $200K/yr
Experience:10+ years in real‑time/game physics engineering; 2+ shipped titles with substantial ... physics ownership (AA/AAA preferred). * Programming: Expert C++ (modern standards), data‑oriented ...
Candywriter is a mobile developer and publisher founded in 2006 and based out of Miami. We are a ... Knowledge of 2D/3D development and integrated game physics. * Experience with mobile game ...
Candywriter is a mobile developer and publisher founded in 2006 and based out of Miami. We are a ... Knowledge of 2D/3D development and integrated game physics. * Experience with mobile game ...
Unity Developer
Miami Beach, FL · On-site
Candywriter is a mobile developer and publisher founded in 2006 and based out of Miami. We are a ... Knowledge of 2D/3D development and integrated game physics. * Experience with mobile game ...
Unity Developer
Miami Beach, FL · On-site
Candywriter is a mobile developer and publisher founded in 2006 and based out of Miami. We are a ... Knowledge of 2D/3D development and integrated game physics. * Experience with mobile game ...
Senior Technical Director, VR & Game Engine Lead
Santa Monica, CA · On-site
$100 - $125/hr
... game, physics, animation, rendering, engine/system architecture, multi‑platform, network, build environments, etc. * Excellent skills in C++ programming and object‑oriented architecture
Senior Technical Director, VR & Game Engine Lead
Santa Monica, CA · On-site
$100 - $125/hr
... game, physics, animation, rendering, engine/system architecture, multi‑platform, network, build environments, etc. * Excellent skills in C++ programming and object‑oriented architecture
If you love game programming and have a passion for education, UAT is the place for you! Who We Are ... Implement core gameplay features such as AI, character controls, physics, animations, and ...
If you love game programming and have a passion for education, UAT is the place for you! Who We Are ... Implement core gameplay features such as AI, character controls, physics, animations, and ...
If you love game programming and have a passion for education, UAT is the place for you! Who We Are ... Implement core gameplay features such as AI, character controls, physics, animations, and ...
Quick apply
If you love game programming and have a passion for education, UAT is the place for you! Who We Are ... Implement core gameplay features such as AI, character controls, physics, animations, and ...
Game Physics Programmer information
See salary details
$20.5K is the 25th percentile. Wages below this are outliers.
$11K - $25.8K
39% of jobs
$25.8K - $40.5K
6% of jobs
$40.5K - $55.3K
3% of jobs
$55.3K - $70.1K
0% of jobs
$70.1K - $84.9K
0% of jobs
$84.9K - $99.6K
0% of jobs
$99.6K - $114.4K
0% of jobs
$114.4K - $129.2K
0% of jobs
The median wage is $130.2K / yr.
$129.2K - $144K
30% of jobs
$144K - $158.7K
11% of jobs
$158.7K - $173.5K
11% of jobs
$11K
$92.6K
$173.5K
How much do game physics programmer jobs pay per year?
What is a game physics programmer?
How does a game physics programmer typically collaborate with other departments during game development?
What are the key skills and qualifications needed to thrive as a game physics programmer, and why are they important?
What is the difference between Game Physics Programmer vs Game Engine Developer?
| Aspect | Game Physics Programmer | Game Engine Developer |
|---|---|---|
| Required Credentials | Bachelor's in Computer Science, Physics, or related field; knowledge of physics and programming | Bachelor's in Computer Science or Software Engineering; strong programming skills |
| Work Environment | Focus on physics simulation, collision detection, and real-time physics integration within games | Develops core engine systems, including rendering, physics, and tools for game development |
| Industry Usage | Used in game studios to implement physics features for gameplay and realism | Used across game studios and engine companies to build and maintain game development platforms |
Game Physics Programmers specialize in implementing physics systems within games, focusing on realism and performance. In contrast, Game Engine Developers create the underlying platforms that support various game features, including physics. While both roles require strong programming skills and knowledge of game development, their focus areas differ significantly, with Physics Programmers honing in on physics-specific tasks and Engine Developers working on broader engine architecture.
What are popular job titles related to Game Physics Programmer jobs?
For Game Physics Programmer jobs, the most frequently searched job titles are:

Sr. Physics Programmer
Los Angeles, CA
Full-time
Re-posted 29 days ago
Job description
Based in Dallas area of TX, Nerd Kingdom is a well-funded, video game technology and research group, that cross pollinates disciplines in areas of technology, behavioral science, economics, and traditional game development. We hold forward thinking and collaboration as the foundation of everything we do, as it defines our culture. Community is more than just a clump of users to us, it's an extension of who we are, and what we portray through what we build.
Nerd Kingdom is developing an engine and platform for creation and collaboration that leverages ambitious technology, in order to empower everyone from early modders, to sophisticated engineers. We aren't just creating tools, we are focusing on how data flows through that engine in order to help us and the community create better experiences, as players and creators.
We are currently looking for a Senior Physics Programmer (Physics) to add to our team. Our ideal candidate would have experience in a lead position and has delivered a successful game or software title. If you are an Physics Programmer with experience and the desire to lay your imprint on the gaming industry, we encourage you to apply!
Must Haves:
Bachelor's degree related to Computer Science or equivalent experience
At least 5 years in real-time development using C/C++
Utilizing common programming practices such as OOP, Inheritance hierarchies, templates, and other common programming techniques
At least 3 years developing physics systems for video games or simulations with experience in the following areas:
o Collision Detection for static and animated models
o Player, AI and object movement
o Multiplayer physics and client-side prediction techniques
o Trigger Volumes
o Ray-Tracing
Experience Scripting (Lua or JavaScript)
Nice To Haves:
Experience programming with the Bullet Physics Library in at least one fully developed product
Experience building brand new systems from the ground up and seeing them through all phases of development (design, scheduling, prototyping, integration, delivery, etc)
Experience working in a team environment with excellent communication skills between technical and non-technical members of team
Able to precisely estimate time needed to complete tasks
Able to write clean and clear technical documentation
Knowledgeable in using development tools such as IDEs, bug tracking software, documentation services, code repositories, etc.
Havok Physics a plus
AmmoJS (JS port of Bullet) a big plus
Data Oriented and Data Driven Design a big plus
Procedural terrain generation and voxel manipulation
Game modding via scripting APIs
Delivered game or software title
About ALR Partners
Sourced by ZipRecruiter
Industry
Recruiting and staffing services
Company size
1 - 10 Employees
Headquarters location
Los Angeles, CA, US
Year founded
2014