Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming. The Master of Science degree in Game ...
Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming. The Master of Science degree in Game ...
Software Engineer V
Sunnyvale, CA · On-site
Minimum Qualifications: Bachelor's degree in electrical engineering, computer science, or ... OpenCV, Eigen, Halide, Game physics and 3D graphics, CODECs, or Communication) Prior experience ...
Software Engineer V
Sunnyvale, CA · On-site
Minimum Qualifications: Bachelor's degree in electrical engineering, computer science, or ... OpenCV, Eigen, Halide, Game physics and 3D graphics, CODECs, or Communication) Prior experience ...
Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming. The Master of Science degree in Game ...
Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming. The Master of Science degree in Game ...
Principal Software Engineer, Physics
San Mateo, CA · On-site
$153K - $206K/yr
Our physics engine enables dynamic environments with emergent behavior making games more immersive ... You will report to the Physics Environment Engineering Manager. You Will: * Innovate and implement ...
Principal Software Engineer, Physics
San Mateo, CA · On-site
$153K - $206K/yr
Our physics engine enables dynamic environments with emergent behavior making games more immersive ... You will report to the Physics Environment Engineering Manager. You Will: * Innovate and implement ...
Principal Software Engineer, Physics
San Mateo, CA · On-site
$153K - $206K/yr
Our physics engine enables dynamic environments with emergent behavior making games more immersive ... You will report to the Physics Environment Engineering Manager. You Will: * Innovate and implement ...
Principal Software Engineer, Physics
San Mateo, CA · On-site
$153K - $206K/yr
Our physics engine enables dynamic environments with emergent behavior making games more immersive ... You will report to the Physics Environment Engineering Manager. You Will: * Innovate and implement ...
Computer Vision Engineer V
Sunnyvale, CA · On-site
$132K - $156K/yr
Top Skill need solid DSP SW Engineer with recent exp in CV Minimum Qualifications: • Bachelor ... OpenCV, Eigen, Halide, Game physics and 3D graphics, CODECs, or Communication) • Prior experience ...
Computer Vision Engineer V
Sunnyvale, CA · On-site
$132K - $156K/yr
Top Skill need solid DSP SW Engineer with recent exp in CV Minimum Qualifications: • Bachelor ... OpenCV, Eigen, Halide, Game physics and 3D graphics, CODECs, or Communication) • Prior experience ...
Game Developer - Remote
Jersey City, NJ · On-site +1
Game Developer - Swift Location: Remote Duration: 12 months Required: * Proficiency in Swift ... Experience developing core gameplay systems such as physics, collision detection, artificial ...
Game Developer - Remote
Jersey City, NJ · On-site +1
Game Developer - Swift Location: Remote Duration: 12 months Required: * Proficiency in Swift ... Experience developing core gameplay systems such as physics, collision detection, artificial ...
Technical Director - VR
Santa Monica, CA · On-site
$200 - $250/hr
... game, physics, animation, rendering, engine/system architecture, multi‑platform, network, build environments, etc. * Excellent skills in C++ programming and object‑oriented architecture
Technical Director - VR
Santa Monica, CA · On-site
$200 - $250/hr
... game, physics, animation, rendering, engine/system architecture, multi‑platform, network, build environments, etc. * Excellent skills in C++ programming and object‑oriented architecture
Principal Software Engineer, Physics
San Mateo, CA · On-site
$295K - $345K/yr
... developers and creators. At Roblox, we're building the tools and platform that empower our ... Our physics engine enables dynamic environments with emergent behavior making games more immersive ...
Principal Software Engineer, Physics
San Mateo, CA · On-site
$295K - $345K/yr
... developers and creators. At Roblox, we're building the tools and platform that empower our ... Our physics engine enables dynamic environments with emergent behavior making games more immersive ...
Senior Game Developer
Plymouth, MI · On-site
$120K - $160K/yr
Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed ... Optimization, networking, UI/UX, AI, generative AI, physics, data management, graphics, gameplay ...
Senior Game Developer
Plymouth, MI · On-site
$120K - $160K/yr
Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed ... Optimization, networking, UI/UX, AI, generative AI, physics, data management, graphics, gameplay ...
Senior Game Mathematician
Chicago, IL · On-site
$125 - $150/hr
... physics). * Solid experience with MS Excel * Strong programming knowledge (C++, C#, or similar ... A love for games in general and a strong desire to learn the industry. Benefits & Culture * Health ...
Senior Game Mathematician
Chicago, IL · On-site
$125 - $150/hr
... physics). * Solid experience with MS Excel * Strong programming knowledge (C++, C#, or similar ... A love for games in general and a strong desire to learn the industry. Benefits & Culture * Health ...
Senior Game Developer
Plymouth, MI · On-site
$120K - $160K/yr
Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed ... Optimization, networking, UI/UX, AI, generative AI, physics, data management, graphics, gameplay ...
Senior Game Developer
Plymouth, MI · On-site
$120K - $160K/yr
Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed ... Optimization, networking, UI/UX, AI, generative AI, physics, data management, graphics, gameplay ...
$125 - $150/hr
Strong understanding of physics systems and simulation principles, with the ability to develop and ... Experience integrating and supporting game assets, interactive objects, and technical content ...
$125 - $150/hr
Strong understanding of physics systems and simulation principles, with the ability to develop and ... Experience integrating and supporting game assets, interactive objects, and technical content ...
Software Engineer / Unity Game Developer Level 2
El Segundo, CA · On-site
$100 - $131/hr
Understanding of Unity physics, rendering, animation, and AI systems. * Experience optimizing ... Knowledge of game design principles and gameplay mechanics. * Familiarity with asset creation and ...
Quick apply
Software Engineer / Unity Game Developer Level 2
El Segundo, CA · On-site
$100 - $131/hr
Understanding of Unity physics, rendering, animation, and AI systems. * Experience optimizing ... Knowledge of game design principles and gameplay mechanics. * Familiarity with asset creation and ...
Basic game math fundamentals (vectors, matrices, physics, projections, camera space, tangent space ... Understanding of concurrent programming * Basic relational database abilities (SQL, Postgres or AWS ...
Quick apply
Basic game math fundamentals (vectors, matrices, physics, projections, camera space, tangent space ... Understanding of concurrent programming * Basic relational database abilities (SQL, Postgres or AWS ...
Unreal Engineer, Gaming
San Francisco, CA · On-site +1
Basic game math fundamentals (vectors, matrices, physics, projections, camera space, tangent space ... Understanding of concurrent programming * Basic relational database abilities (SQL, Postgres or AWS ...
Unreal Engineer, Gaming
San Francisco, CA · On-site +1
Basic game math fundamentals (vectors, matrices, physics, projections, camera space, tangent space ... Understanding of concurrent programming * Basic relational database abilities (SQL, Postgres or AWS ...
Unreal Engineer, Gaming
Austin, TX · On-site
Basic game math fundamentals (vectors, matrices, physics, projections, camera space, tangent space ... Understanding of concurrent programming * Basic relational database abilities (SQL, Postgres or AWS ...
Quick apply
Unreal Engineer, Gaming
Austin, TX · On-site
Basic game math fundamentals (vectors, matrices, physics, projections, camera space, tangent space ... Understanding of concurrent programming * Basic relational database abilities (SQL, Postgres or AWS ...
Game Mathematician
$70K - $80K/yr
What You Will Do As a Game Mathematician , you will play a key role in shaping the player ... physics) * Solid experience with MS Excel and basic programming knowledge (C++, C#, or similar ...
Game Mathematician
$70K - $80K/yr
What You Will Do As a Game Mathematician , you will play a key role in shaping the player ... physics) * Solid experience with MS Excel and basic programming knowledge (C++, C#, or similar ...
Lead Gameplay Programmer
Alpharetta, GA · On-site
$125K - $139K/yr
We are actively staffing up for both in-house game development and supporting published titles ... Solid understanding of 3D math, physics, animation integration, and player systems. * Proven ...
Lead Gameplay Programmer
Alpharetta, GA · On-site
$125K - $139K/yr
We are actively staffing up for both in-house game development and supporting published titles ... Solid understanding of 3D math, physics, animation integration, and player systems. * Proven ...
Generalist Software Engineer (Remote)
Sunrise, FL · On-site +1
The Generalist Software Engineer is responsible for working in writing and debugging code in multiple systems, including gameplay, physics, graphics, AI, Input, UI, networking, tools, and more!
Generalist Software Engineer (Remote)
Sunrise, FL · On-site +1
The Generalist Software Engineer is responsible for working in writing and debugging code in multiple systems, including gameplay, physics, graphics, AI, Input, UI, networking, tools, and more!
Game Physics Programmer information
See salary details
$20.5K is the 25th percentile. Wages below this are outliers.
$11K - $25.8K
39% of jobs
$25.8K - $40.5K
6% of jobs
$40.5K - $55.3K
3% of jobs
$55.3K - $70.1K
0% of jobs
$70.1K - $84.9K
0% of jobs
$84.9K - $99.6K
0% of jobs
$99.6K - $114.4K
0% of jobs
$114.4K - $129.2K
0% of jobs
The median wage is $130.2K / yr.
$129.2K - $144K
30% of jobs
$144K - $158.7K
11% of jobs
$158.7K - $173.5K
11% of jobs
$11K
$92.6K
$173.5K
How much do game physics programmer jobs pay per year?
What is a game physics programmer?
How does a game physics programmer typically collaborate with other departments during game development?
What are the key skills and qualifications needed to thrive as a game physics programmer, and why are they important?
What is the difference between Game Physics Programmer vs Game Engine Developer?
| Aspect | Game Physics Programmer | Game Engine Developer |
|---|---|---|
| Required Credentials | Bachelor's in Computer Science, Physics, or related field; knowledge of physics and programming | Bachelor's in Computer Science or Software Engineering; strong programming skills |
| Work Environment | Focus on physics simulation, collision detection, and real-time physics integration within games | Develops core engine systems, including rendering, physics, and tools for game development |
| Industry Usage | Used in game studios to implement physics features for gameplay and realism | Used across game studios and engine companies to build and maintain game development platforms |
Game Physics Programmers specialize in implementing physics systems within games, focusing on realism and performance. In contrast, Game Engine Developers create the underlying platforms that support various game features, including physics. While both roles require strong programming skills and knowledge of game development, their focus areas differ significantly, with Physics Programmers honing in on physics-specific tasks and Engine Developers working on broader engine architecture.
What are popular job titles related to Game Physics Programmer jobs?
For Game Physics Programmer jobs, the most frequently searched job titles are:

Adjunct Faculty in Game Programming
Chicago, IL • On-site
Full-time, Part-time
Re-posted 17 days ago
DePaul University rating
7.2
Based on 29 frontline employees who took The Breakroom Quiz
391st of 633 rated colleges and universities
Job description
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Computing (SoC) offers a variety of undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, Health Informatics, Human-Computer Interaction, Information Systems, Information Technology, Intelligent Systems Engineering, Network Engineering and Security, and Software Engineering. Find out more about SoC at https://www.cdm.depaul.edu/academics/Pages/School-of-Computing.aspx.
Qualifications
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions
We offer undergraduate and graduate degrees in Game Programming.
The Bachelor of Science degree in Game Programming trains students in the fundamentals of programming with a focus towards the interdisciplinary aspect of game development. Gameplay programmers bring their technical understanding of game internals to the problem of delivering engaging game experiences to players. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, game designers, producers, writers, and audio designers. Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming.
The Master of Science degree in Game Programming is designed for those interested in game programming at the highest level, including real time computing, computer graphics and professionals retooling for the game industry. Students learn about software engineering, computer graphics, artificial intelligence, animation, software architecture and networking. The game programing degree addresses the real-world needs of industry through special, topic-based classes. Courses are taught with a mixture of theory and applied practice. Covering both emerging trends and proven knowledge, the program's content is always relevant and current. This combination of approaches allows students to understand the connection between realized applied systems and issues they'll likely face professionally in years to come.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here: https://offices.depaul.edu/human-resources/benefits/part-time/Pages/default.aspx
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).
What DePaul University employees say
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Benefits
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About DePaul University
Sourced by ZipRecruiter
Industry
Colleges, universities, and professional schools
Company size
1,001 - 5,000 Employees
Headquarters location
Chicago, IL, US
Year founded
1898