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Perception Engineer Jobs in Florida (NOW HIRING)

You will report to the Behavior Coordination Lead and work closely with machine learning, locomotion, manipulation, perception, and devops teams. Your Role: * Build, maintain, and extend simulation ...

Staff Optical Engineer

Orlando, FL · Hybrid

$120K - $155K/yr

MicroVision is at the forefront of driving the global adoption of innovative perception solutions, with the goal of making mobility and autonomy safer. Our engineering excellence, based in Washington ...

Staff Optical Engineer

Orlando, FL · Hybrid

$120K - $155K/yr

MicroVision is at the forefront of driving the global adoption of innovative perception solutions, with the goal of making mobility and autonomy safer. Our engineering excellence, based in Washington ...

Staff Optical Engineer

Orlando, FL · On-site

$120K - $155K/yr

MicroVision is at the forefront of driving the global adoption of innovative perception solutions, with the goal of making mobility and autonomy safer. Our engineering excellence, based in Washington ...

Engineer Sr II - Computer Vision

Naples, FL · On-site

$98K - $135K/yr

Collaborate with product and engineering teams and apply innovative techniques to improve perception systems. Essential Duties and Responsibilities: * Explore and implement robust computer vision ...

MicroVision is at the forefront of driving the global adoption of innovative perception solutions, with the goal of making mobility and autonomy safer. Our engineering excellence, based in Washington ...

Senior Optical Engineer

Orlando, FL

$120K - $155K/yr

MicroVision is at the forefront of driving the global adoption of innovative perception solutions, with the goal of making mobility and autonomy safer. Our engineering excellence, based in Washington ...

Senior Optical Engineer

Orlando, FL · On-site

$120K - $155K/yr

MicroVision is at the forefront of driving the global adoption of innovative perception solutions, with the goal of making mobility and autonomy safer. Our engineering excellence, based in Washington ...

Senior Optical Engineer

Orlando, FL

$120K - $155K/yr

MicroVision is at the forefront of driving the global adoption of innovative perception solutions, with the goal of making mobility and autonomy safer. Our engineering excellence, based in Washington ...

Engineer Sr II - Computer Vision

Naples, FL · On-site

$98K - $135K/yr

Collaborate with product and engineering teams and apply innovative techniques to improve perception systems. Essential Duties and Responsibilities: * Explore and implement robust computer vision ...

Senior Electrical Engineer

Orlando, FL

$100K - $130K/yr

MicroVision is at the forefront of driving the global adoption of innovative perception solutions, with the goal of making mobility and autonomy safer. Our engineering excellence, based in Washington ...

Senior Electrical Engineer

Orlando, FL

$100K - $130K/yr

MicroVision is at the forefront of driving the global adoption of innovative perception solutions, with the goal of making mobility and autonomy safer. Our engineering excellence, based in Washington ...

Senior Electrical Engineer

Orlando, FL · On-site

$100K - $130K/yr

MicroVision is at the forefront of driving the global adoption of innovative perception solutions, with the goal of making mobility and autonomy safer. Our engineering excellence, based in Washington ...

MicroVision is at the forefront of driving the global adoption of innovative perception solutions, with the goal of making mobility and autonomy safer. Our engineering excellence, based in Washington ...

MicroVision is at the forefront of driving the global adoption of innovative perception solutions, with the goal of making mobility and autonomy safer. Our engineering excellence, based in Washington ...

MicroVision is at the forefront of driving the global adoption of innovative perception solutions, with the goal of making mobility and autonomy safer. Our engineering excellence, based in Washington ...

Engineer Sr II - Computer Vision

Naples, FL · On-site

$98K - $135K/yr

The successful candidate will lead research and implementation of computer vision development, collaborating with product and engineering teams to improve perception systems. Responsibilities : • ...

S. and Germany, MicroVision is at the forefront of driving the global adoption of innovative perception solutions, with the goal of making mobility and autonomy safer. Our engineering excellence ...

S. and Germany, MicroVision is at the forefront of driving the global adoption of innovative perception solutions, with the goal of making mobility and autonomy safer. Our engineering excellence ...

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Showing results 1-20

Perception Engineer information

See Florida salary details

$9

$41

$60

How much do perception engineer jobs pay per hour?

As of Jun 23, 2026, the average hourly pay for perception engineer in Florida is $41.84, according to ZipRecruiter salary data. Most workers in this role earn between $30.00 and $55.67 per hour, depending on experience, location, and employer.

What are the typical daily responsibilities of a Perception Engineer?

As a Perception Engineer, your typical day involves designing, developing, and testing algorithms that help automated systems interpret sensor data from sources such as cameras, lidar, and radar. You’ll spend time collaborating with cross-functional teams, including hardware engineers and software developers, to integrate perception solutions into larger systems like autonomous vehicles or robotics platforms. Regular tasks include data collection and annotation, debugging, performance optimization, and participating in code reviews. This role often requires a balance of independent problem-solving and teamwork to ensure reliable and accurate perception capabilities in ever-changing environments.

What is a Perception Engineer job?

A Perception Engineer develops and optimizes computer vision and sensor-based systems to help machines interpret and understand their surroundings. This role involves working with data from cameras, LiDAR, radar, and other sensors to create models for object detection, tracking, and scene understanding. Perception Engineers commonly work in fields like robotics, autonomous vehicles, and augmented reality, utilizing machine learning and signal processing techniques. Their goal is to enhance a system’s ability to perceive and react to its environment accurately and efficiently.

What are the key skills and qualifications needed to thrive in the Perception Engineer position, and why are they important?

To thrive as a Perception Engineer, you need a strong background in computer vision, sensor fusion, machine learning, and robotics, usually supported by a degree in electrical engineering, computer science, or a related field. Experience with programming languages like Python or C++, deep learning frameworks (such as TensorFlow or PyTorch), and familiarity with tools like ROS and OpenCV are commonly required. Analytical thinking, problem-solving, and effective communication are valuable soft skills that set top candidates apart. These skills are crucial for developing and optimizing perception systems that enable machines to understand and interact with complex real-world environments.

What are the most commonly searched types of Perception Engineer jobs in Florida? The most popular types of Perception Engineer jobs in Florida are:
What are popular job titles related to Perception Engineer jobs in Florida? For Perception Engineer jobs in Florida, the most frequently searched job titles are:
Infographic showing various Perception Engineer job openings in Florida as of June 2026, with employment types broken down into 64% Full Time, 22% Part Time, and 14% Contract. Highlights an 95% In-person, and 5% Hybrid job distribution, with an average salary of $87,032 per year, or $41.8 per hour.

Robotics Simulation Engineer

Persona AI

Pensacola, FL • On-site

Full-time

Posted 16 days ago


Job description

We're looking for a Simulation Engineer to own and expand our NVIDIA Isaac Sim and Omniverse simulation infrastructure. You'll build the digital twin environments, sim assets, and CI/CD pipelines that our autonomy team relies on daily. You will help achieve the vision in which every robot behavior we develop is prototyped, tested, and validated in simulation before it runs on hardware.
As a simulation engineer at Persona, you will have an incredible opportunity to shape the simulation infrastructure that underpins our entire autonomy stack. You will report to the Behavior Coordination Lead and work closely with machine learning, locomotion, manipulation, perception, and devops teams.
Your Role:
  • Build, maintain, and extend simulation environments in NVIDIA Isaac Sim and Omniverse for humanoid robot development.
  • Develop and manage OpenUSD sim assets: robot models, tools, workpieces, customer facility environments (shipyards, steel fabrication plants, industrial sites).
  • Create and maintain physics-accurate digital twins of customer facilities (shipyards and industrial manufacturing) for behavior validation and deployment planning.
  • Integrate all autonomy subsystems (locomotion, manipulation, perception, hands, navigation, welding) to run against Isaac Sim.
  • Design and implement behavior-level CI/CD pipelines that automatically validate robot behaviors in simulation.
  • Prototype and mock-test robot behaviors (welding, navigation, manipulation) in simulation before hardware integration.
  • Develop synthetic data generation pipelines for training perception, manipulation, and navigation models.

We're Looking For:
  • BS, MS, or PhD in Robotics, Computer Science, Mechanical Engineering, or a related field.
  • 3+ years of professional experience in robotics simulation, digital twin development, or physics-based simulation environments.
  • Strong hands-on experience with NVIDIA Isaac Sim and/or NVIDIA Omniverse.
  • Working knowledge of OpenUSD (Universal Scene Description): authoring, composition, referencing, flattening, and debugging USD stage hierarchies.
  • Proficiency in Python; comfortable writing simulation tooling, test harnesses, and automation scripts.
  • Experience with at least one physics engine: PhysX, MuJoCo, Bullet, or Drake.
  • Solid understanding of robot kinematics, dynamics, and articulated body simulation.
  • Experience developing or maintaining CI/CD pipelines for simulation or robotics software.
  • Familiarity with containerization (Docker) and DevOps practices for simulation infrastructure.
  • Ability to create and manage 3D simulation assets (meshes, materials, collision geometry, articulation definitions).

Preferred or Bonus Qualifications:
  • Experience with NVIDIA Isaac Lab for reinforcement learning environment setup and training.
  • Familiarity with NVIDIA Cosmos for synthetic data generation and scene variability.
  • Experience with ROS/ROS 2 and Gazebo simulation.
  • Experience with Unreal Engine or other real-time rendering engines for robotics visualization.
  • Background in manipulation simulation: contact modeling, grasp planning, dexterous multi-fingered hand interaction, and force/torque estimation.
  • Experience with motion capture data pipelines and motion retargeting to robot models.
  • Exposure to behavior trees, task planning, or autonomy stack architecture.
  • Knowledge of Omniverse extensions development and Kit SDK.