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Pattern Maker Jobs in Massachusetts (NOW HIRING)

... patterns, consistently delivering work with exceptional visual craft. * Work closely with product ... Clear decision-maker and communicator who can articulate and defend design decisions using strong ...

... patterns, consistently delivering work with exceptional visual craft. * Work closely with product ... Clear decision-maker and communicator who can articulate and defend design decisions using strong ...

... patterns, consistently delivering work with exceptional visual craft. * Work closely with product ... Clear decision-maker and communicator who can articulate and defend design decisions using strong ...

... part maker. As a product leader, you will operate with a high degree of autonomy, owning complex ... Familiarity with agentic AI architectures, LLM APIs, or AI/ML product design patterns *Experience ...

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Pattern Maker information

See Massachusetts salary details

$36.6K

$84.5K

$137.6K

How much do pattern maker jobs pay per year?

As of Jun 14, 2026, the average yearly pay for pattern maker in Massachusetts is $84,504.00, according to ZipRecruiter salary data. Most workers in this role earn between $52,400.00 and $93,900.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Pattern Maker, and why are they important?

To thrive as a Pattern Maker, you need a deep understanding of garment construction, textile properties, and drafting techniques, often supported by a relevant diploma or technical training. Familiarity with computer-aided design (CAD) software, grading systems, and pattern-making tools is typically required. Attention to detail, problem-solving, and strong communication skills help Pattern Makers work efficiently with designers and production teams. These abilities are crucial for ensuring precise, high-quality patterns that lead to well-fitting, manufacturable garments.

How much does a patternmaker make?

Pattern makers typically earn between $40,000 and $70,000 annually, depending on experience, location, and industry. Skilled pattern makers with advanced knowledge of CAD software and sewing techniques may earn higher salaries, especially in fashion or apparel manufacturing environments.

What Does a Pattern Maker Do?

The duties of a pattern maker are to create master patterns or samples that manufacturers can use in the production of garments, shoes, and other types of apparel. Pattern makers also work in other manufacturing industries that require translating designs into correctly dimensioned, technically sound patterns. You use plans or blueprints created by designers to draft a pattern that has the proper fit. The responsibilities of a patternmaker also include grading, which involves changing the dimensions of the design in marker areas so that it can adjust to different sizes while keeping the same appearance.

What are pattern makers?

Pattern makers are skilled professionals who create templates or patterns used in the manufacturing of garments or other products. They interpret design sketches and technical specifications to develop patterns that ensure proper fit, function, and style. Pattern makers may work by hand or use computer-aided design (CAD) software to produce precise templates, which are then used by sewing or manufacturing teams to assemble the final product. Their expertise is essential in translating creative ideas into tangible, wearable pieces.

What job makes $10,000 a month without a degree?

A pattern maker can potentially earn $10,000 or more per month with extensive experience, specialized skills, and working in high-demand industries such as fashion, manufacturing, or custom design. Success often depends on expertise in CAD software, craftsmanship, and building a strong professional reputation, rather than formal education alone.

How do you become a pattern maker?

To become a pattern maker, individuals typically complete a high school diploma or equivalent and gain skills in sewing, drafting, and garment construction. Many learn through vocational programs, apprenticeships, or technical schools that teach pattern drafting, garment fitting, and the use of pattern-making software like CAD programs.

How does a Pattern Maker typically collaborate with designers and production teams throughout the garment development process?

Pattern Makers work closely with designers to interpret sketches or technical drawings into accurate patterns, often attending fittings and making adjustments based on feedback. They frequently liaise with sample makers and production teams to ensure patterns are practical for manufacturing and meet quality standards. Effective communication is key, as Pattern Makers must balance creative intent with technical feasibility, troubleshooting potential issues before full-scale production. This collaborative process ensures the final garment matches the designer’s vision and is ready for efficient mass production.

What is the difference between Pattern Maker vs Sample Maker?

AspectPattern MakerSample Maker
Primary RoleDesigns and develops patterns for garments based on design specifications.Constructs and assembles sample garments using patterns to test fit and design.
Skills & CertificationsKnowledge of pattern drafting, draping, and CAD software; often requires fashion or technical design background.Proficiency in sewing, fabric manipulation, and garment construction; experience with fitting and finishing techniques.
Work EnvironmentWorkshops, design studios, or pattern departments within apparel companies.Sewing rooms, sample departments, or production facilities.

While both roles are essential in apparel production, Pattern Makers focus on creating the blueprint for garments, whereas Sample Makers bring those patterns to life through actual samples. Pattern Makers typically handle technical design and drafting, while Sample Makers execute the construction process to test fit and design details.

What is the job of a pattern maker?

A pattern maker designs and creates templates or patterns used to cut fabric for garment production. They interpret design sketches, use tools like rulers and pattern paper, and often work closely with designers and seamstresses to ensure accurate fit and construction of clothing or textiles.
What are the most commonly searched types of Pattern Maker jobs in Massachusetts? The most popular types of Pattern Maker jobs in Massachusetts are:
What are popular job titles related to Pattern Maker jobs in Massachusetts? For Pattern Maker jobs in Massachusetts, the most frequently searched job titles are:
What job categories do people searching Pattern Maker jobs in Massachusetts look for? The top searched job categories for Pattern Maker jobs in Massachusetts are:
What cities in Massachusetts are hiring for Pattern Maker jobs? Cities in Massachusetts with the most Pattern Maker job openings:
What are popular job titles related to Pattern Maker jobs in MA? For Pattern Maker jobs in MA, the most frequently searched job titles are:
Infographic showing various Pattern Maker job openings in Massachusetts as of June 2026, with employment types broken down into 100% Full Time. Highlights an 87% In-person, and 13% Hybrid job distribution, with an average salary of $84,504 per year, or $40.6 per hour.
Lawrence - Educator-Advisor

Lawrence - Educator-Advisor

The Possible Zone

Lawrence, MA • On-site

$75K - $95K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 14 days ago


Job description

EDUCATOR/ADVISOR

In-Person (Lawrence, MA)

Full Time: (10-6, hours can vary)

Pay range: $75,000-$95,000.

TPZ's in-person programming runs school day and after-school Mondays - Fridays throughout the year. This role will be primarily based in Lawrence for the after-school program but may require travel to teach at other locations within MA as we scale TPZ’s program. There may be occasions to participate in weekend experience, e.g.: staff retreat or event; however, those will be communicated well in advance to account for planning and coordination.

ABOUT THE ROLE:

The Possible Zone (TPZ) is seeking an Educator-Advisor.

Imagine facilitating dynamic 'Labs' where high school students explore Careers of the Future through hands-on projects like cybersecurity escape rooms and AI web development. Building on this momentum, you will support students as they develop career readiness competencies such as teamwork, collaboration, and problem solving and develop products that showcase their growth.

Beyond the projects, you will envision mentoring students through Advisory experiences that connect their work to real career pathways and post-secondary success. You won’t do this work alone; you can expect support from our STEAM experts and an adult professional learning community that sparks your creativity and encourages ongoing coaching. Make this your reality by joining The Possible Zone Program team.

Responsibilities:

  • Facilitate LaunchLab experiences including authentic project development, structured feedback cycles, advisory sessions, fieldwork experiences, and presentations of learning to authentic audiences.
  • Guide competency development by helping students curate evidence of growth and document their proficiency across TPZ’s core competencies.
  • Support documentation development by using a variety of platforms and resources to document student learning, competency growth, and authentic products.
  • Cultivate inclusive learning communities by establishing shared norms, relationships, and routines that create psychologically safe spaces for risk-taking and authentic learning.
  • Collaborate with industry partners to design and implement fieldwork experiences, guest expert sessions, and real-world project connections aligned with Careers of the Future.
  • Engage in curriculum co-creation by contributing to ongoing LaunchLab development, piloting new Labs, and refining competency-based assessment approaches.
  • Facilitate career pathway exploration by connecting Lab experiences to post-secondary planning, internship preparation, and professional network building.
  • Implement competency-based assessment by tracking student progress, collecting authentic evidence, and supporting students in demonstrating growth across all TPZ competencies.
  • Utilize data for continuous improvement by analyzing student outcomes, engagement patterns, and competency development to inform instructional decisions.
  • Coordinate with external partners including industry sponsors, community organizations, and higher education institutions to enhance authentic learning opportunities.
  • Participate in professional learning including sessions with the Program Team, collaborative student-centered team instructional coaching cycles, co-planning with other educators, training on STEAM and maker skills.
  • Engage families as partners in student success by providing regular, personalized progress updates, connecting families to program opportunities and experiences, and building relationships that extend student learning beyond the classroom.
  • Engage in ongoing department specific and organization-wide meetings, professional learning, and other events
  • Other duties as assigned

Qualifications:

  • Professional Experience: At least 3 years of experience working with high school students in either formal or informal settings.
  • Pedagogical Expertise: Experience with culturally-responsive, competency-based, and project-based learning approaches, with strong understanding of social-emotional learning and identity development.
    • Preferred: Experience in supporting ELLs and students with different learning styles/ languages
  • Competency Development Focus: Understanding of how to explicitly teach and assess transferable skills like communication, problem-solving, and teamwork within technical contexts
  • Content knowledge: Experience working with digital fabrication equipment and/ or design software. Experience in 1 or more of the following:
    • Computer Science/IT: Coding, web development, cybersecurity, AI/machine learning, Adobe Illustrator
    • Advanced Manufacturing: 3D printing, CNC machining, laser cutting, CAD, robotics, digital fabrication, textiles, TinkerCAD
    • Healthcare/Life Sciences: Biotechnology, medical devices, health informatics, food science, urban agriculture, hydroponics/aquaponics
    • Construction, Infrastructure, Energy: Renewable energy systems, sustainability, environmental science, smart grids, human-centered design, next gen construction and building management
  • Commitment to continuous learning, comfort with ambiguity, and ability to model resilience and adaptability for students.
  • Demonstrate entrepreneurial spirit that inspires students to explore passions and dreams while providing the scaffolds or supports to actualize them.
  • Creative spirit and collaborative nature culture that is brave and safe; effectively manage learning experiences
  • Strong facilitation; you believe learning is an active process, and support learners in driving their learning
  • Commitment to Diversity, Equity, and Inclusion. Embraces change and navigates multi-cultural spaces with openness and awareness
  • Comfort with travel to various sites, changing schedules, and evolving curriculum as TPZ’s program continues to develop.
  • Ability to work with a diverse audience of varying numbers and experience levels
  • Ability to take initiative, work independently, and troubleshoot in a fast-paced, dynamic work environment
  • Bilingual speakers preferred: English reading, writing, and speaking required. Spanish speaking preferred.

Compensation amp; Benefits

The salary range for this position is $75,000-$95,000
TPZ offers performance-based compensation with merit and bonus potential. Our Compensation philosophy is designed with checks and balances to ensure pay equity and to fairly recognize and reward employees' contributions.

TPZ provides full-time employees with a comprehensive benefits package, including, but not limited to:

  • Company-subsidized Medical, Dental, and Vision insurance (80% of the individual premium is paid by TPZ)
  • Professional Development opportunities, including the use of state of the art STEAM Makespace/FabLab
  • Basic Life insurance, Short-Term Disability, and Long-Term Disability at no cost to the employee
  • Mental Health and Wellness resources through partnerships with Calm and Wellable
  • Commuting stipend for walking, biking, transit, or gas
  • Retirement plan with employer contributions
  • Up to 25 days of paid time off per year
  • Approx. 20 paid holidays per year
  • Paid parental leave