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Pattern Designer Jobs in Washington (NOW HIRING)

Vellox Product Designer The Opportunity: Join Booz Allen as a Product Designer and help shape ... Design AI-native and agentic interaction patterns, including conversational interfaces, multi-step ...

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Pattern Designer information

See Washington salary details

$37.4K

$78.7K

$118.9K

How much do pattern designer jobs pay per year?

As of Jul 12, 2026, the average yearly pay for pattern designer in Washington is $78,709.00, according to ZipRecruiter salary data. Most workers in this role earn between $57,800.00 and $100,800.00 per year, depending on experience, location, and employer.

How much do pattern designers make?

Pattern designers typically earn between $40,000 and $70,000 annually, depending on experience, location, and industry. Freelance pattern designers may charge hourly rates or project-based fees, which can vary widely based on complexity and client budget.

Is AI taking over surface pattern design?

Pattern designers are increasingly using AI tools to generate ideas and assist in creating designs, but human creativity remains essential for originality and aesthetic judgment. AI can streamline workflows and inspire new patterns, but it does not fully replace the need for skilled designers who understand trends, client needs, and artistic nuances. Successful pattern designers often combine technical skills with creativity and knowledge of design software.

What are the key skills and qualifications needed to thrive in the Pattern Designer position, and why are they important?

To thrive as a Pattern Designer, you need a strong background in textile or fashion design, a keen eye for detail, and knowledge of fabric properties, often supported by a relevant degree or diploma. Proficiency in computer-aided design (CAD) software like Adobe Illustrator, AutoCAD, or specialized pattern-making programs is commonly required. Creativity, strong problem-solving abilities, and effective collaboration skills are important soft skills in this field. These abilities are crucial for creating accurate, innovative patterns that meet both design and production requirements in a fast-paced industry.

What are the typical responsibilities of a Pattern Designer on a daily basis?

Pattern Designers are responsible for creating, modifying, and testing patterns for garments or textiles, either by hand or using CAD software. Their daily tasks often include meeting with designers or product managers to discuss concepts, converting sketches into precise patterns, and collaborating with sample makers to ensure fit and quality. They may also assess pre-production samples and make necessary adjustments to improve manufacturability. Working with various departments, including production, design, and quality assurance, is common to ensure seamless workflow from concept to finished product. This collaborative environment enables Pattern Designers to contribute directly to the success of new fashion lines or textile products.

How do you become a pattern designer?

To become a pattern designer, you typically need a background in fashion design, textile design, or a related field, along with strong skills in drawing, color theory, and digital design tools like Adobe Illustrator or Photoshop. Building a portfolio of your work and gaining experience through internships or freelance projects can help you enter the industry and develop your style.

Is pattern making a good career?

Pattern making is a viable career within the fashion and apparel industry, involving creating templates for garment construction. It requires technical skills, knowledge of fabrics and tools like CAD software, and often offers opportunities for freelance or in-house work. Job stability and growth depend on industry demand and individual skill level.

What is a Pattern Designer job?

A Pattern Designer creates templates or designs used for manufacturing textiles, clothing, or other patterned products. They work with software or manual drafting techniques to develop precise patterns that ensure proper fit and aesthetics. Pattern Designers collaborate with fashion designers, product developers, and manufacturers to refine designs. Their role requires technical skills in pattern-making, material knowledge, and attention to detail to achieve the desired look and function.

What cities in Washington are hiring for Pattern Designer jobs? Cities in Washington with the most Pattern Designer job openings:
Infographic showing various Pattern Designer job openings in Washington as of July 2026, with employment types broken down into 84% Full Time, 12% Part Time, 1% Temporary, and 3% Contract. Highlights an 87% Physical, 7% Hybrid, and 6% Remote job distribution, with an average salary of $78,709 per year, or $37.8 per hour.
Human Centered Designer (#26-119)

Human Centered Designer (#26-119)

Strategic Analysis

Arlington, VA • On-site

Full-time

Posted 3 days ago

New


Job description

Strategic Analysis, Inc. (SA) Is seeking a Human Centered Designer for the Advanced Research Projects Agency for Health (ARPA-H) Overview: GRACE is ARPA-H's production AI assistant. We've shipped the first generation of agentic AI, and now we're moving quickly to go deeper: user-built agents, multi-agent orchestration, and a platform teams can extend themselves. We are a small, startup-minded team that ships fast and owns what we build end-to-end. We are looking for a senior front-end-leaning full-stack developer to own the experience layer of GRACE: the chat interface, the rich rendering of AI output, and the interaction patterns that make an agentic system feel trustworthy and fast. The front end is where users decide whether GRACE is reliable and worth using. You will own that surface, while operating within the privacy, security, and responsible-use requirements of our mission and the federal environment. Responsibilities: Own the Experience End-to-End • Own the design of GRACE across research, interaction, and visual design; you are the person accountable for whether the experience actually works for users • Design interaction patterns for agentic AI: conversational flows, tool-call and reasoning visibility, human-in-the-loop confirmations, error and uncertainty states, and graceful handling of partial or long-running responses • Design how GRACE presents rich output legibly and trustworthily: citations, tables, diagrams, maps, generated images, and long-form results • Bring and apply industry best practices and emerging design patterns specific to agentic AI: agent transparency, controllability, memory and context, multi-agent workflows, and letting users build and direct their own agents • Create the flows, wireframes, prototypes, and high-fidelity designs that turn ambiguous problems into shippable interfaces • Own and evolve a design system so the product stays consistent, accessible, and fast to extend Do the Research • Talk to ARPA-H users; understand their workflows, their goals, and where GRACE helps or gets in the way • Run lightweight, high-velocity research: interviews, usability tests, and concept validation that fit a team that ships weekly, not quarterly • Turn research into clear, prioritized insights the team can act on, and close the loop by measuring whether changes actually helped • Build a durable understanding of who GRACE serves and advocate for them in every decision Design for Trust and Responsibility Work hand-in-hand with engineers, the applied researcher, and product to translate design intent into shipped product; partner especially closely with front-end so fidelity and interaction detail survive to production Requirements: • 7+ years of professional experience in product design, UX design, or a closely related field, with a strong portfolio of shipped products • Experience designing for AI, LLM, chat, or agentic products: streaming responses, citation and source display, tool-call visibility, and designing for uncertain or probabilistic output • Working knowledge of industry best practices and design patterns specific to agentic AI (agent transparency, controllability, human-in-the-loop, multi-agent workflows) • Demonstrated ownership across the full design process: research, interaction design, and visual/UI design • Strong interaction and visual design skills, with fluency in a modern design tool (e.g., Figma) including components, prototyping, and design systems • Hands-on user research experience: planning and running interviews and usability tests, and turning findings into decisions • Proven experience shipping complex, interactive products in high-velocity environments where you owned the experience end-to-end • Strong commitment to accessibility (WCAG / Section 508) • Strong attention to detail and a high bar for quality; you care about how it looks, how it feels, and how it holds up in real use • Clear communicator who gives and receives feedback well, works closely with engineers, and makes the people around them better • Self-starter with a high bar and a high sense of urgency; you do not wait for perfectly scoped problems Preferred Qualifications • Comfort working close to implementation: reading the front end, understanding what React and Chainlit make easy or hard, and designing within real constraints • Experience building or contributing to design systems at scale • Experience designing productivity tools, research tools, or other complex information-dense products • Track record in startup or early-stage environments: comfort with ambiguity, rapid iteration, and wearing multiple hats experience Location: Remote Clearance: Ability to obtain HHS Public Trust.
Strategic Analysis, Inc. is an Equal Opportunity employer and is committed to non-discrimination in employment. All qualified applicants will receive consideration for employment without regard to race, color, religions, sex (including pregnancy, sexual orientation, or gender identity), national origin, disability (physical or mental), age (40 or older), protected veteran status, genetic information (including family medical history) or any other characteristic protected by law. This policy includes but is not limited to the following employment actions: recruitment, hiring, firing, promotion, demotion, compensation, fringe benefits, training, mentoring and sponsorship programs.