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Part Time Software Engineer Jobs in Irvine, CA (NOW HIRING)

CAE Application Engineer

Mission Viejo, CA ยท Remote

$120K - $180K/yr

Saratech is a leading engineering Siemens software partner, but first and foremost an engineering ... All full-time employees will receive 40 sick hours per year. Part time employees will receive 40 ...

Structural Project Engineer

Irvine, CA ยท On-site

$91K - $132K/yr

Perform calculations using company standard software and proprietary manufacturer software ... Actual compensation for part-time roles will be pro-rated based on the agreed number of working ...

Senior Structural Project Engineer

Irvine, CA ยท On-site

$107K - $155K/yr

Perform calculations using company standard software and proprietary manufacturer software ... Actual compensation for part-time roles will be pro-rated based on the agreed number of working ...

Senior CAM Engineer

Mission Viejo, CA ยท On-site

$105 - $130/hr

Ability to program and machine using CAM software and 3 and 5 axis CNC milling and lathe machines ... All full-time and part-time employees will receive 40 sick hours per year or minimum sick time ...

Manufacturing Engineer

Long Beach, CA

$76K - $98K/yr

Act as part-time technician during Low-Rate Initial Production, physically building and assembling ... Experience designing assembly and test fixturing within modern CAD software (e.g., SolidWorks ...

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Part Time Software Engineer information

See Irvine, CA salary details

$68.2K

$158.4K

$220.6K

How much do part time software engineer jobs pay per year?

As of Aug 9, 2026, the average yearly pay for part time software engineer in Irvine, CA is $158,351.00, according to ZipRecruiter salary data. Most workers in this role earn between $128,800.00 and $185,700.00 per year, depending on experience, location, and employer.

What is a part time software engineer?

A Part Time Software Engineer is a professional who develops, tests, and maintains software applications but works fewer hours than a standard full-time employee, typically less than 40 hours per week. These engineers may work on specific projects, support development teams, or contribute to ongoing maintenance and updates. Part time roles are often flexible and can be ideal for students, parents, or those seeking work-life balance. Their responsibilities are similar to full-time engineers, but they may have a narrower scope or fewer simultaneous projects.

What are the key skills and qualifications needed to thrive as a part time software engineer?

To thrive as a Part Time Software Engineer, you need a solid understanding of programming languages (such as Python, Java, or JavaScript), software development methodologies, and typically a degree in computer science or related experience. Familiarity with version control systems like Git, cloud platforms, and development frameworks is often required, as well as experience with code collaboration tools. Strong problem-solving skills, time management, and effective communication are crucial soft skills for balancing workloads and collaborating with teams on a flexible schedule. These competencies ensure that part-time engineers can deliver high-quality code, integrate seamlessly with ongoing projects, and contribute meaningfully within limited hours.

How do part-time software engineers typically balance project deadlines with reduced working hours?

Part-time software engineers often work closely with their teams to set realistic expectations and prioritize tasks that align with their available hours. Effective communication and time management are essential, as engineers may need to focus on well-defined deliverables and leverage tools for asynchronous collaboration. Many organizations support part-time schedules with flexible workflows and regular check-ins to ensure everyone stays aligned, making it possible to contribute meaningfully without being overwhelmed by deadlines.

What is the difference between Part Time Software Engineer vs Full Time Software Engineer?

AspectPart Time Software EngineerFull Time Software Engineer
Work HoursLess than 30 hours/week40 hours/week or more
CredentialsTypically same as full-time, including relevant degrees and experienceSame as part-time, often with more extensive experience
Work EnvironmentFlexible, often remote or freelanceOffice or remote, full-time employment
Employer UsageUsed by startups, freelancers, or part-time projectsUsed by companies for full-time roles and long-term projects

The main difference between a Part Time Software Engineer and a Full Time Software Engineer lies in work hours and employment commitment. Part time roles offer flexibility and fewer hours, suitable for freelancers or those balancing other commitments. Full time roles involve standard work hours and often include benefits and long-term employment stability.

What are part-time jobs for software engineers?

A part-time software engineer tests, plans, and writes code for software, applications, and computer systems. As a part-time employee, you work fewer than 35 hours per week, and your duties may vary according to the type of projects on which you work. You may specialize in working with a specific computer language or developing and testing software and development methodologies for a particular system. Your responsibilities can also include determining how to deploy and configure existing software and application tools to meet the needs of a company or organization.

What are the most commonly searched types of Software Engineer jobs in Irvine, CA? The most popular types of Software Engineer jobs in Irvine, CA are:
What are popular job titles related to Part Time Software Engineer jobs in Irvine, CA? For Part Time Software Engineer jobs in Irvine, CA, the most frequently searched job titles are:
What cities near Irvine, CA are hiring for Part Time Software Engineer jobs? Cities near Irvine, CA with the most Part Time Software Engineer job openings:
Infographic showing various Part Time Software Engineer job openings in Irvine, CA as of August 2026, with employment types broken down into 100% Part Time. Highlights an 100% In-person job distribution, with an average salary of $158,351 per year, or $76.1 per hour.

Junior Software Developer -- Remote

59 Pines

Laguna Beach, CA โ€ข Remote

$95K/yr

Part-time

Posted 3 days ago

New


Job description

We're hiring a Junior Software Developer to join a small, fast-moving engineering team building a consumer-facing web application.

Summary
  • Flexible Title: Can tailor to reflect your skills & experience.
  • Flexible Time: Can do full-time, part-time, side-gig (off-hours), or fractional (contract).
  • Flexible Commitment: Can do short-term, long-term, or intermittent.
  • No degree required. Bootcamp grads, self-taught developers, and career changers welcome.

Why so flexible? We're a FUNDED startup racing to launch end of Q3 2026. That gives us just 3 months to stack features while raising additional working capital. Feel free to jump in, help us ship, then bounce >> or stick around. A successful launch translates into lots of permanent jobs for those that want them. We're also interested in long-term "side gig" relationships, if that's what you're into—in our experience, a few expert hours often beat full-time learning-curve hours.

About Us

We're a credible, funded, remote-first startup backed by a growing team. We're pre-launch and moving fast.

About The Role

We have a working product and a real engineering team — you won't be building alone or guessing what to work on. What we need is another pair of hands who can pick up well-scoped tickets, ship clean code, and grow fast in a codebase that's already structured and documented.

This is a real opportunity to learn from senior engineers in a production environment, not a "junior developer" role where you're actually alone building the whole thing. You'll work on features that real users interact with, get code reviews that teach you something, and have direct access to senior engineers.

Compensation

Up to $95,000 max total annual compensation in Tier 1 cities; cash and equity components to be negotiated. Given the flexible commitment model, comp will be structured accordingly — fractional or hourly arrangements welcome.

What You'll Do in Your First 7 Days
  • You've gotten your local development environment running and submitted your first PR
  • You've reviewed the codebase structure and understand where things live
  • You've attended your first engineering standup and know how the team communicates
  • You've picked up a starter ticket and shipped (or nearly shipped) a small feature or fix
  • The team knows who you are, why you're here, and how you'll work together
What You'll Do Ongoing
  • Build features — pick up tickets, implement them, get them reviewed, ship them
  • Fix bugs — investigate issues, trace them through the stack, and resolve them
  • Write tests — maintain and extend test coverage as you go
  • Participate in code reviews — review others' code and learn from reviews of yours
  • Improve as an engineer — ask questions, pair when stuck, and level up through real production work
What We're Looking For

Must-haves:

  • Solid fundamentals in a modern frontend framework (React, Vue, Angular) and a backend language (Python, Ruby, Node — we'll teach you whichever you're missing)
  • Can read and navigate an existing codebase — you don't need everything explained line by line
  • Understand the basics: version control (Git), REST APIs, relational databases
  • Self-directed learner — you Google before you ask, but you ask before you're stuck for hours
  • Strong async communicator — you write clear PR descriptions and flag blockers early

Nice-to-have:

  • Previous contributions to open source or side projects you can show
  • Bootcamp, CS degree, or self-taught — we care about what you can do, not how you learned it
  • Comfortable in fast-moving, ambiguous environments
What You're NOT
  • Not a solo developer — you'll have senior engineers to learn from and a structured codebase to work in
  • Not a DevOps / infra hire — we have that covered; you're building product features
  • Not expected to be an expert — we're hiring for trajectory, not years of experience

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