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Part Time Remote Animator Jobs (NOW HIRING)

... part-time engagement with opportunities for ongoing collaboration. The role involves remote work ... character animator, with character and human performance as a primary area of expertise.

This part-time remote opportunity is ideal for creative professionals with hands-on experience in ... Elevate presentations using custom fonts, elegant animations, and perfect visual consistency.

This part-time remote opportunity is ideal for creative professionals with hands-on experience in ... Elevate presentations using custom fonts, elegant animations, and perfect visual consistency.

This part-time remote opportunity is ideal for creative professionals with hands-on experience in ... Elevate presentations using custom fonts, elegant animations, and perfect visual consistency.

This part-time remote opportunity is ideal for creative professionals with hands-on experience in ... Elevate presentations using custom fonts, elegant animations, and perfect visual consistency.

This part-time remote opportunity is ideal for creative professionals with hands-on experience in ... Elevate presentations using custom fonts, elegant animations, and perfect visual consistency.

This part-time remote opportunity is ideal for creative professionals with hands-on experience in ... Elevate presentations using custom fonts, elegant animations, and perfect visual consistency.

This part-time remote opportunity is ideal for creative professionals with hands-on experience in ... Elevate presentations using custom fonts, elegant animations, and perfect visual consistency.

This part-time remote opportunity is ideal for creative professionals with hands-on experience in ... Elevate presentations using custom fonts, elegant animations, and perfect visual consistency.

Multimedia Specialist

NC · Remote

$80K - $120K/yr

ORA_REMOTE Description SAIC is seeking a Multimedia Design Analyst to provide part-time support for ... animations, graphics, and other interactive components * Develop, update, and maintain ...

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Part Time Remote Animator information

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$10

$39

$70

How much do part time remote animator jobs pay per hour?

As of Aug 28, 2026, the average hourly pay for part time remote animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is the difference between Part Time Remote Animator vs Part Time Remote Graphic Designer?

AspectPart Time Remote AnimatorPart Time Remote Graphic Designer
Required SkillsAnimation software, storytelling, visual designDesign software, visual creativity, branding
Work EnvironmentRemote, project-based, creative studiosRemote, marketing agencies, freelance
Industry UsageEntertainment, gaming, advertisingMarketing, branding, publishing

While both roles are remote and creative, Part Time Remote Animators focus on creating animated content using specialized software, whereas Part Time Remote Graphic Designers work on visual designs and branding. Animators often work on videos and animations, while Graphic Designers handle static visuals. Understanding these differences helps in choosing the right role based on your skills and career goals.

What cities are hiring for Part Time Remote Animator jobs?

Cities with the most Part Time Remote Animator job openings:

What are the most commonly searched types of Remote Animator jobs?

The most popular types of Remote Animator jobs are:

Infographic showing various Part Time Remote Animator job openings in the United States as of August 2026, with employment types broken down into 2% Internship, 88% Full Time, 7% Part Time, and 3% Contract. Highlights an 65% Physical, 7% Hybrid, and 28% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Character and Facial Animation Consultant

Remote

$60 - $90/hr

Part-time

Posted 14 days ago


Job description

This role is for one of our clients
Compensation: $60-$90 per hour
A leading AI research organization is developing advanced performance-transfer technology designed to faithfully carry an actor's original performance into a new output while preserving timing, emotional nuance, physical choices, and the subtle details that make a performance feel authentic.
We are seeking experienced Character and Facial Animation Consultants to help establish rigorous evaluation standards for this technology. You will bring deep expertise in character performance, facial animation, and performance capture to define what high-quality output looks like, identify challenging evaluation scenarios, and help shape the human-review process used to assess model performance.
This is a part-time engagement with opportunities for ongoing collaboration. The role involves remote work with occasional in-person working sessions in Playa Vista, Los Angeles, CA, or New York, NY, approximately once or twice per month.
Requirements
2. Key Responsibilities
  • Define evaluation standards: Establish clear, practical criteria for assessing whether an animated performance accurately captures the emotional intent, physical movement, timing, facial expression, and nuances of the original performance.
  • Evaluate performance quality: Identify subtle differences in facial expressions, emotional beats, body language, timing, and character movement that distinguish authentic performance from technically acceptable but emotionally inaccurate animation.
  • Curate evaluation benchmarks: Identify representative examples ranging from straightforward performance-transfer scenarios to complex and challenging cases that test the limits of the technology.
  • Develop review frameworks: Help establish reviewer profiles, evaluation rubrics, and structured guidelines for assessing character and facial animation outputs consistently.
  • Provide expert feedback: Review existing evaluation approaches, identify gaps or inconsistencies, and recommend improvements based on professional animation practices.
  • Collaborate with specialists: Work closely with other animation and visual-performance experts to maintain consistent standards and ensure evaluation criteria accurately reflect professional expectations.
  • Document visual insights: Translate nuanced visual and performance observations into clear, precise language suitable for evaluation templates, datasets, and annotation workflows.
3. Core Qualifications
  • 4+ years of professional experience as a hands-on character animator, with character and human performance as a primary area of expertise.
  • Verifiable credits on two or more feature films, animated productions, or AAA game cinematics produced by recognized studios.
  • Direct experience with facial animation and/or performance capture, including facial keyframe animation, motion-capture solving, cleanup, motion editing, or character/facial rig development.
  • Exceptional understanding of micro-expressions, emotional timing, body mechanics, facial performance, and the subtle characteristics that make animated performances feel believable.
  • Familiarity with modern AI-assisted creative tools and workflows, including the ability to generate or work with visual samples for testing and comparison.
  • Strong ability to articulate complex visual observations clearly and translate them into precise evaluation criteria, captions, and written feedback.
  • Excellent attention to detail and the ability to make consistent, evidence-based judgments about animation quality.
  • Willingness and ability to participate in in-person working sessions in Playa Vista, Los Angeles, CA, or New York, NY once or twice per month.
  • Reliable access to a 4K-resolution monitor for detailed visual and pixel-level review is preferred.
4. Who This Role Is For
This opportunity is specifically designed for professionals whose primary expertise is character performance and facial animation.
Relevant backgrounds may include character animation, facial animation, performance capture, motion editing, facial rigging, or related character-performance disciplines.
The role is not intended for professionals whose primary experience is limited to cinematography, lighting, camera work, color grading, compositing, editing, generalist 3D work, layout, previsualization, environments, or visual effects without substantial character-performance experience.
5. Equal Opportunity
We are committed to providing equal opportunities to all qualified applicants. We do not discriminate based on legally protected characteristics and provide reasonable accommodations for qualified individuals throughout the application and engagement process.
6. Engagement Terms
  • Part-time professional engagement.
  • Remote work with periodic in-person collaboration sessions.
  • Approximately one to two in-person sessions per month, depending on project requirements.
  • Engagement duration may vary based on project needs and performance.
  • Work will focus on evaluation, expert feedback, benchmark development, and quality standards for character and facial animation.