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Contractual Remote Animator Jobs (NOW HIRING)

Benefits * Fully remote work with the flexibility to work from your preferred location ... This processing is based on legitimate interest and pre-contractual measures under applicable data ...

Senior Multimedia Specialist

WV · Remote

$68K - $92K/yr

Responsibilities include developing videos, animations, multimedia interactions, original graphics ... Work Location: 100% remote. #GDITPRIORITY The likely salary range for this position is $68,000 ...

Join a fully remote game development team creating engaging third-person gameplay experiences ... Collaborate closely with gameplay programmers, animators, designers, and other cross-functional ...

Develop motion graphics and animations for digital channels, product demonstrations, and engaging ... Benefits: * Fully remote work opportunity with the ability to work from anywhere. * 12-month ...

New

... details, poor animation, weak composition, incorrect lighting, voice quality problems, or ... Fully remote position with flexible working hours. * Competitive compensation based on experience ...

Contractual Remote Animator information

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$10

$39

$70

How much do contractual remote animator jobs pay per hour?

As of Jul 17, 2026, the average hourly pay for contractual remote animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.
What cities are hiring for Contractual Remote Animator jobs? Cities with the most Contractual Remote Animator job openings:
What are the most commonly searched types of Remote Animator jobs? The most popular types of Remote Animator jobs are:
What states have the most Contractual Remote Animator jobs? States with the most job openings for Contractual Remote Animator jobs include:
Infographic showing various Contractual Remote Animator job openings in the United States as of July 2026, with employment types broken down into 35% Locum Tenens, 16% As Needed, 18% Full Time, 5% Part Time, 2% Contract, and 24% Nights. Highlights an 71% Physical, 3% Hybrid, and 26% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Full-time

Posted 11 days ago


Job description

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Spine Animator based in Netherlands.

As a Spine Animator, you will bring characters, user interfaces, and in-game moments to life through engaging, high-quality animations that enhance the player experience. Working within a collaborative game development environment, you will partner closely with artists, designers, and developers to create polished animations that align with the game's visual style and creative vision. This role offers the opportunity to contribute to exciting new game projects while applying your creativity, technical expertise, and strong understanding of animation principles. If you are passionate about game development and enjoy crafting expressive, memorable animations, this is an excellent opportunity to make a meaningful creative impact.

Accountabilities
  • Create high-quality 2D animations for characters, environments, user interface elements, and visual effects using Spine.
  • Rig, mesh, skin, and animate game assets while ensuring smooth and visually appealing motion.
  • Collaborate closely with game designers, developers, artists, and product teams to deliver engaging gameplay experiences.
  • Produce animations that align with the artistic direction, gameplay requirements, and overall visual style.
  • Contribute to the development of new game projects by creating polished animation assets from concept through implementation.
  • Refine and optimize animations based on feedback while maintaining quality and consistency across the game.
  • Support the continuous improvement of animation workflows and creative processes within the team.
Requirements
  • At least 2 years of professional animation experience, preferably within the gaming industry.
  • Strong hands-on experience using Spine, including rigging, meshing, skinning, GUI animation, and visual effects animation.
  • Advanced proficiency in Adobe Photoshop.
  • Solid understanding and practical application of the 12 principles of animation.
  • Ability to create expressive, polished, and visually engaging character and interface animations.
  • Excellent attention to detail and a strong artistic eye for movement, timing, and storytelling.
  • Good written and spoken English communication skills.
  • Collaborative mindset with the ability to work effectively in a multidisciplinary team.
  • Passion for video games and interactive entertainment; prior gaming industry experience is considered a strong advantage.
Benefits
  • Fully remote work with the flexibility to work from your preferred location.
  • Opportunity to contribute to exciting new game projects and creative productions.
  • Collaborative and supportive work environment alongside experienced artists, designers, and developers.
  • Creative ownership with the opportunity to influence the visual quality of game experiences.
  • Exposure to modern animation workflows and game development practices.
  • Professional growth opportunities within an innovative and creative team.
  • Dynamic workplace focused on collaboration, creativity, and continuous learning.
How Jobgether works:
We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.
We appreciate your interest and wish you the best!
 Why Apply Through Jobgether? 
 
Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time.
 
 
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We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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