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Part Time 3D Animator Jobs (NOW HIRING)

Computational Designer Staff

Grand Prairie, TX · On-site +1

$19.50 - $24/hr

... visual effects, 3D animation, simulation analysis, software development, and manufacturing ... Ability to Work Remotely: Part-time Remote Telework: The employee selected for this position will ...

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Part Time 3D Animator information

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$31K

$63.9K

$132.5K

How much do part time 3d animator jobs pay per year?

As of Jun 29, 2026, the average yearly pay for part time 3d animator in the United States is $63,866.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,500.00 and $62,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Part Time 3D Animator, and why are they important?

To thrive as a Part Time 3D Animator, you need strong skills in modeling, texturing, rigging, and animation principles, typically supported by a portfolio and formal education or training in animation or a related field. Proficiency with industry-standard software such as Autodesk Maya, Blender, or 3ds Max is essential, and knowledge of rendering engines and file formats is often required. Creativity, time management, and effective communication are valuable soft skills for collaborating with teams and meeting project deadlines. These abilities are vital for producing high-quality animations efficiently and ensuring projects align with creative vision and client expectations.

How does being a part-time 3D Animator affect collaboration and project timelines compared to full-time roles?

As a part-time 3D Animator, you’ll often collaborate closely with other artists and departments, but your availability may require more structured communication and clear scheduling to keep projects on track. It’s common to participate in regular check-ins or use project management tools to stay aligned with the team’s goals. Flexibility and proactive updates are key to ensuring your contributions integrate smoothly into the overall workflow. Many studios accommodate part-time animators by assigning specific tasks or milestones that fit within your available hours, while still supporting your professional growth and creativity.

What is a Part Time 3D Animator?

A Part Time 3D Animator is a professional who creates three-dimensional moving images and visual effects, typically working less than full-time hours, such as evenings, weekends, or a reduced weekly schedule. They may work on projects like video games, movies, commercials, or virtual reality content. Part time 3D animators use specialized software to model, rig, and animate characters or environments according to project needs. This role is ideal for individuals seeking flexibility or supplementary income while applying their animation skills.
More about Part Time 3D Animator jobs
What cities are hiring for Part Time 3D Animator jobs? Cities with the most Part Time 3D Animator job openings:
What are the most commonly searched types of 3D Animator jobs? The most popular types of 3D Animator jobs are:
What states have the most Part Time 3D Animator jobs? States with the most job openings for Part Time 3D Animator jobs include:
Infographic showing various Part Time 3D Animator job openings in the United States as of June 2026, with employment types broken down into 100% As Needed. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $63,866 per year, or $30.7 per hour.
Adjunct Faculty in Game Design

Part-time

Posted 25 days ago


Job description

Compensation:

$700 per credit hour

CompensationType:

Salary

Employment Type:

Grade:

Department:

Instruction

Position Summary

Under general supervision of and in accordance with Clovis Community College and departmentally established practices and expectations, adjunct instructors work collaboratively with other faculty within the College and their discipline to ensure that key concepts of the specific discipline are addressed. The Game Design Instructor will teach a range of courses focused on foundational and advanced design principles, game design production, and industry-standard software applications.

Duties & Responsibilities

ESSENTIAL FUNCTIONS:

  • Deliver well-prepared, organized, and clear lectures and activities tailored for both in-person and online formats, aiming to facilitate student mastery of the course learning outcomes.

  • Develop and submit course syllabi for all assigned courses, ensuring inclusion of all required components and tailored to the instructional modality utilized (online or face-to-face).

  • Collaborate with department members and the Division Chair to develop and revise curriculum, select textbooks and equipment, create instructional materials, and ensure cohesive and uniform student assessment practices.

  • Establish and maintain an effective learning environment across assigned courses, adapting to diverse modalities including face-to-face, hybrid, asynchronous and synchronous online, as well as dual credit and Early College High School instruction contexts.

  • Utilizing course assessment practices, assess and communicate student proficiency in achieving course learning outcomes. Document findings in formal assessment reports as directed by the Assessment Council and the Executive Vice President.

  • Utilize technology, including but not limited to Canvas, Starfish, MS Office, and the Internet, for classroom, studio, and laboratory instruction. Provide students with timely and accurate information and feedback regarding their academic progress, using assessments such as quizzes, tests, homework, and projects.

  • Demonstrate comprehensive knowledge and understanding of all college policies and procedures.

ESSENTIAL SKILLS:

  • Ability to use Microsoft and Google office products.

  • Must be patient, friendly, approachable, and caring.

DISCIPLINE COURSES:

  • FDMA 1510 INTRODUCTION TO 3D ANIMATION

  • FDMA 2713 COMPUTER 2D ANIMATION

  • FDMA 2790 GAME DESIGN CONCEPTS

PHYSICAL REQUIREMENTS:

Requires frequent and continuous sitting/moving about, continuous use of fine motor skills. Pushing and pulling of up to 20lbs.

SCHEDULE DETAILS:

Part-time hours may vary depending on student and departmental needs.

ADDITIONAL DUTIES AND RESPONSIBILITIES include but are not limited to:

Perform other duties as assigned.

Minimum Qualifications:

  • Bachelor's degree in Game Design or related field such as Digital Media Arts, Animation, 3D Modeling / Game Art with an emphasis in game design.

  • A minimum of three (3) years of documented professional experience in the specialty area of the course being taught

Preferred Qualifications:

  • Master's degree Game Design, or related field such as Digital Media Arts, Animation, 3D Modeling / Game Art with an emphasis in game design.

  • Adobe Certified Professional credentials and expertise in game design concepts.

  • Expertise in game design software such as GameSalad, GameMaker, and Unity.

EEO STATEMENT:

As an EEO employer, Clovis Community College will not discriminate in our employment practices based on an applicant's race, ethnicity, color, religion, sex, sexual orientation, gender identity, national origin, age, disability, serious medical condition or status as a protected veteran or spousal affiliation. Clovis Community College hires only U.S. citizens and individuals lawfully authorized to work in the U.S.