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Overnight Computer Graphics Engineer Jobs (NOW HIRING)

As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation ... Relevant coursework/projects in Computer Graphics or Computer Architecture. B.S. degree and 0 years ...

The Viewer team is looking for a skilled computer graphics engineer to help us build the next generation of radiology visualization tools. This Software Engineer L3 is responsible for the design ...

Overview The Graphics Engineer Video/Photo prepares artwork for integration into larger multimedia ... Qualifications Required: • Associate's Degree- Graphics design, computer information systems ...

Graphics Engineer Senior I

Aberdeen, MD · On-site

$138K - $160K/yr

Overview The Graphics Engineer Sr I produces and reviews technical documentation reflecting ... Qualifications Required: • Bachelor's Degree- Graphics design, computer information systems ...

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

Experience with computer and / or GPU architecture, through relevant coursework or industry ... with C++ programming. Preferred Qualifications Demonstrated knowledge of the software graphics ...

Machine Learning/Computer Vision Engineer

Sunnyvale, CA · On-site

$130K - $154K/yr

In this role, you will work closely with our team of experts in computer graphics, computer vision ... Description We are looking for a skilled Machine Learning/Computer Vision Engineer with hands-on ...

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Overnight Computer Graphics Engineer information

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$138.5K

$162.1K

$174.5K

How much do overnight computer graphics engineer jobs pay per year?

As of Jul 11, 2026, the average yearly pay for overnight computer graphics engineer in the United States is $162,063.00, according to ZipRecruiter salary data. Most workers in this role earn between $140,000.00 and $173,000.00 per year, depending on experience, location, and employer.
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What cities are hiring for Overnight Computer Graphics Engineer jobs? Cities with the most Overnight Computer Graphics Engineer job openings:
What are the most commonly searched types of Computer Graphics Engineer jobs? The most popular types of Computer Graphics Engineer jobs are:
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What job categories do people searching Overnight Computer Graphics Engineer jobs look for? The top searched job categories for Overnight Computer Graphics Engineer jobs are:
Infographic showing various Overnight Computer Graphics Engineer job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 85% Full Time, 12% Part Time, and 2% Contract. Highlights an 82% Physical, 1% Hybrid, and 17% Remote job distribution, with an average salary of $162,063 per year, or $77.9 per hour.
Graphics Software Content Engineer

Graphics Software Content Engineer

Apple

Orlando, FL

$130K - $161K/yr

Full-time

Posted 18 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 670 frontline employees who took The Breakroom Quiz

5th of 30 rated technology retailers


Job description

Do you love problem solving and creating elegant solutions to highly complex technical challenges? As part of our Silicon Engineering team, you’ll help develop and manufacture our next-generation, high-performance, power-efficient graphics processors! You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this team means you’ll be responsible for designing and building workloads that ensure Apple devices are best-in-class. Join us to help deliver the next groundbreaking product containing an Apple GPU! In this highly impactful role, you will be responsible for graphics workloads used by teams involved in all stages of the GPU development lifecycle, from early feature specification through silicon bring-up and beyond. You will work with other teams at engineering sites around the globe towards the shared goal of ensuring that Apple GPUs meet the highest quality and efficiency standards. This job involves designing, developing, and maintaining workloads for GPU architectural validation and design verification.
Description
Join the team to play a central role in developing upcoming Apple GPUs. You will have the opportunity to help develop the tools and techniques used to ensure the GPU is functional, performant, and within the expected power envelope. In this role, you will work alongside many other teams involved in GPU development, including but not limited to Architecture, Modeling, Performance, Power, Design Verification, Silicon Validation, Software, and Manufacturing. Core responsibilities of this highly collaborative role are: - Developing critical workloads for GPU validation (architecture, functionality, performance, power). - Working with the GPU hardware teams from design bring-up through post-silicon, to identify and debug architectural, logic, and silicon issues. - Working with the GPU software teams during production driver bring-up to rapidly identify and resolve software issues. - Create bit-accurate C/C++ models for hardware verification.","responsibilities":"Core responsibilities of this highly collaborative role are:
Developing critical workloads for GPU validation (architecture, functionality, performance, power).
Working with the GPU hardware teams from design bring-up through post-silicon, to identify and debug architectural, logic, and silicon issues.
Working with the GPU software teams during production driver bring-up to rapidly identify and resolve software issues.
Create bit-accurate C/C++ models for hardware verification.
Preferred Qualifications
Expertise and knowledge of graphics rendering algorithms
Demonstrated knowledge of the software graphics pipeline and its application to computer graphics and / or ML.
Architectural validation and design verification knowledge
Knowledge of hardware architecture and/or graphics hardware
Ability to work well in a team and be productive under aggressive schedules
Excellent communications skills, self-motivated and well organized
Minimum Qualifications
Experience with GPU APIs like Metal, OpenGL, DirectX, Vulkan, CUDA, or shading languages.
Excellent C/C++ programming skills.
Knowledge of key graphics rendering algorithms.
Relevant coursework/projects in Computer Graphics or Computer Architecture.
B.S. degree and 0 years of experience.

What Apple employees say

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Hours and flexibility

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976