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Openframeworks Jobs (NOW HIRING)

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$5

$21

$43

How much do openframeworks jobs pay per hour?

As of Jun 6, 2026, the average hourly pay for openframeworks in the United States is $21.75, according to ZipRecruiter salary data. Most workers in this role earn between $18.27 and $20.19 per hour, depending on experience, location, and employer.

What types of projects do OpenFrameworks Developers typically work on, and what is the work environment like?

OpenFrameworks Developers often collaborate on creative projects such as interactive art installations, multimedia performances, generative graphics, and rapid prototyping of digital experiences. Work environments can range from digital arts studios and design agencies to research labs and educational institutions, with many teams fostering a culture of collaboration and experimentation. Daily tasks might include collaborating with artists, designers, and technologists to conceptualize ideas, develop code, and iterate on prototypes. There's often the opportunity to learn emerging technologies or pursue side projects, which can support career growth toward roles in creative technology, technical direction, or project leadership.

What are the key skills and qualifications needed to thrive in the Openframeworks position, and why are they important?

To thrive as an OpenFrameworks Developer, you need a strong grasp of C++ programming, creative coding principles, and experience with multimedia application development. Familiarity with OpenFrameworks itself, along with tools like Git, graphics libraries such as OpenGL, and sometimes knowledge of audio/video processing frameworks, is essential. Creative problem-solving, strong collaboration, and the ability to communicate technical concepts are valuable soft skills in this field. These abilities empower developers to build innovative interactive installations, prototypes, and media art projects effectively within diverse teams.

What is an OpenFrameworks job?

An OpenFrameworks job typically involves using the open-source C++ toolkit to develop creative coding projects, interactive installations, visual applications, and real-time graphics. Professionals in this field often work in art, design, media, or software development, utilizing OpenFrameworks to build visualizations, generative art, or multimedia experiences. Common roles include creative technologists, interactive developers, and software engineers specializing in audio-visual programming.

What are the most commonly searched types of Openframeworks jobs? The most popular types of Openframeworks jobs are:
Infographic showing various Openframeworks job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% Physical job distribution, with an average salary of $45,250 per year, or $21.8 per hour.
Senior Software Engineer, Deepview

Senior Software Engineer, Deepview

Anduril Industries

Boston, MA

$133K - $175K/yr

Other

Posted 20 days ago


Anduril rating

9.4

Company rating: 9.4 out of 10

Based on 7 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM
The Deepview team builds Anduril's real-time 3D data visualization and analysis tool. Deepview ingests protobuf, image, video, and CSV data streams-rendering them in a time-synchronized world view with terrain, plots, and camera feeds for deep introspection of autonomous systems. The tool runs cross-platform (Linux, macOS, Windows) and supports both offline data analysis and live telemetry streaming over MAVLink, STANAG 4586, Flux, and gRPC.
Our team's mission is to give engineers and operators the deepest possible visibility into what autonomous systems are doing and why. We build high-performance visualization software that handles massive data volumes from heterogeneous sources, enabling engineers across Anduril to debug, analyze, and validate autonomous behaviors in the field and in simulation.
WHAT YOU'LL DO

  • Develop and extend Deepview's real-time 3D rendering engine and 2D plotting capabilities using C++20 and OpenGL (via the Cinder framework).
  • Build and optimize data ingestion pipelines for diverse formats including Protobuf, MCAP, HDF5, video (FFmpeg), KML, MAVLink telemetry logs, and CSV.
  • Implement and maintain live telemetry streaming over gRPC, MAVLink, STANAG 4586, and Anduril protocols.
  • Design cross-platform features targeting Linux, macOS, and Windows using CMake.
  • Create APIs (including gRPC services and a Python client SDK) that allow external tools and scripts to interact with Deepview.
  • Collaborate with mission teams across Anduril to support new data types, visualization needs, and debugging workflows.
  • Test and validate features through unit testing and performance benchmarks.


REQUIRED QUALIFICATIONS

  • 3+ years of experience in C++ software engineering
  • Experience with CMake-based build systems
  • Experience developing on Linux-based environments
  • Strong communication skills and an ability to work effectively with cross-functional teams
  • Must be a U.S. Person due to required access to U.S. export controlled information or facilities


PREFERRED QUALIFICATIONS

  • Experience with real-time graphics or visualization (OpenGL, Vulkan, or similar)
  • Experience with 3D rendering frameworks (Cinder, OpenFrameworks, or similar)
  • Experience with geospatial libraries (GDAL, KML) or terrain rendering
  • Experience with Nix package management or reproducible build systems
  • Experience developing with Python or Lua scripting

Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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