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On Call Remote Unity Game Developer Jobs (NOW HIRING)

... developer * Experience building and maintaining CI/CD pipelines * Experience building and maintaining automations with GitHub Actions or other automation platforms * Experience with the Unity Game ...

Integrate Unity-based game experiences using Unity as a Library, ensuring smooth embedding, process ... Benefits: * 100 percent remote-first global working environment. * Competitive compensation package ...

Systems Designer

Glendale, CA · Remote

$91K - $140K/yr

Working with top-class industry talent, this role is perfect for the seasoned game developer ... This is a remote opportunity and reports to our Lead System Designer. What You Will Do: * Be a ...

$38 - $50/hr

This position is an On Call, REMOTE position. The employee will be required to travel to project ... Engineers, and NOAA Fisheries-allow us to keep projects in compliance while maintaining cost and ...

Deep familiarity with and experience tailoring game engines - Godot, Unity, Unreal, or custom ... Track record of raising engineering quality and velocity across a team, not just within your own ...

Gameplay Engineer

$105K - $133K/yr

Gameplay Engineer Remote US & Canada We're looking for an exceptional Gameplay Engineer to join our live team to help craft the most advanced social game on earth. Elements that can help us meet the ...

Senior Machine Learning Engineer

Mountain View, CA · On-site +1

$123K - $169K/yr

The AI models perform various tasks for building Unity games. * Integrate Machine Learning models ... Mentor engineers and researchers while cultivating a technical culture of innovation, excellence ...

Gameplay Engineer

Los Angeles, CA · Remote

$105K - $133K/yr

Gameplay Engineer Remote US & Canada We're looking for an exceptional Gameplay Engineer to join our live team to help craft the most advanced social game on earth. Elements that can help us meet the ...

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Gaming Software Engineer: 25-05356

Lehi, UT · On-site +1

$101.34 - $105.63/hr

Remote as per CST time zone Pay Range: $101.34 - $105.63 per hour on w-2 Job Summary: Join our ... Expert proficiency in C# and Unity 3D game development. * Strong experience with SDK and third ...

However, we're always open to expanding our list of remote-eligible states for the right candidate ... Experience with build systems like Jenkins, TeamCity, or Azure DevOps, specifically for game ...

... Programming, Game Design, Unreal Engine, Unity, Production, QA, and Live Operations. * Strong ... Remote-first work environment with access to industry-leading recruiting tools and resources.

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On Call Remote Unity Game Developer information

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$108.5K

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How much do on call remote unity game developer jobs pay per year?

As of Jul 14, 2026, the average yearly pay for on call remote unity game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.
What are the most commonly searched types of Remote Unity Game Developer jobs? The most popular types of Remote Unity Game Developer jobs are:
Infographic showing various On Call Remote Unity Game Developer job openings in the United States as of July 2026, with employment types broken down into 1% Locum Tenens, 1% As Needed, 76% Full Time, 17% Part Time, and 5% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.
Staff Front End Engineer

Staff Front End Engineer

Scopely

On-site, Remote

Other

This job post has expired today. Applications are no longer accepted.


Job description

Scopely is looking for a Staff Front End Engineer to join the MONOPOLY GO! Chat team in Kelowna, British Columbia, Canada, or remotely within Canada and the US.

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people worldwide every day.

MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. MONOPOLY GO! Chat is a companion app that helps players connect, coordinate, and share the fun beyond the game.

What You Will Do

You will work closely with a small, cross-functional team to guide, build, and improve features for the companion app of a game played by millions of players worldwide. You will be responsible for:

  • Leading technical direction for MONOPOLY GO! Chat features and systems in React Native
  • Turning ambiguous product goals into clear technical plans with product, design, backend, QA, game teams, and other partners
  • Owning quality, performance, release readiness, and platform integrations for production mobile app changes
  • Mentoring engineers, raising the quality of technical decision-making, and helping the team develop strong engineering practices
  • Using generative AI tools such as ChatGPT, Codex, Claude Code, Copilot, and Windsurf while helping the team adopt safe and useful AI-assisted workflows
What We're Looking For
  • 8+ years of professional experience on a mobile app, game, or similarly complex product engineering team
  • 5+ years of professional React Native development experience on shipped mobile applications, with deep knowledge of TypeScript and JavaScript
  • Experience creating native modules or platform-specific integrations using Java, Kotlin, Objective-C, Swift, or C++
  • Strong software engineering fundamentals, including data structures, concurrency, design patterns, API design, testing, debugging, and maintainable architecture
  • Experience identifying and addressing mobile performance issues using React profiling tools and native tooling such as Xcode Instruments, Android Studio profilers, and Perfetto
  • Solid understanding of mobile networking, offline behavior, unreliable network conditions, app lifecycle concerns, push notifications, and platform limitations
  • Experience leading technical design, influencing architecture, mentoring engineers, and aligning technical work across teams or disciplines
  • Ability to write effective prompts, supervise agent-driven development work, create or adapt agent skills, and guide a team toward safe and useful AI-assisted engineering practices
  • Excellent technical communication skills, including the ability to explain tradeoffs clearly to technical and non-technical partners
  • A desire to seek out and address player and stakeholder feedback to drive outstanding application development
Bonus Points
  • Experience with the Expo framework for React Native
  • Professional experience as a full-stack or backend developer
  • Experience building and maintaining CI/CD pipelines
  • Experience building and maintaining automations with GitHub Actions or other automation platforms
  • Experience with the Unity Game Engine and C#
  • Experience with mobile release processes, app store submissions, feature flags, experimentation, or staged rollouts
  • Experience with observability, crash reporting, analytics, or production debugging for mobile applications

At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect.

We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us and embrace the adventure!

Employment at Scopely is based solely on a person's merit and qualifications.

Scopely makes hiring decisions without regard to protected status under applicable law.