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Oculus Quest Jobs (NOW HIRING)

UX Software Engineer

Cambridge, MA · Hybrid

$100K - $200K/yr

Oculus Quest, Hololens, HTC Vive or other Steam VR HMDs What you need * Ability to work in a Hybrid (60%, 3x days per week) onsite capacity in Cambridge, Massachusetts * Bachelor's degree in computer ...

Oculus Quest information

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$9

$16

$25

How much do oculus quest jobs pay per hour?

As of Jun 7, 2026, the average hourly pay for oculus quest in the United States is $16.70, according to ZipRecruiter salary data. Most workers in this role earn between $13.70 and $16.11 per hour, depending on experience, location, and employer.

What is the difference between Oculus Quest vs VR Developer?

AspectOculus QuestVR Developer
Required CredentialsNone specific, but technical skills helpfulDegree in computer science, software development, or related field
Work EnvironmentVR hardware setup, user testing, and development in labs or remoteDesigning, coding, and testing VR applications across various platforms
Industry UsageConsumer VR hardware manufacturerSoftware development for VR experiences across industries

The Oculus Quest is a standalone VR headset used primarily for gaming and entertainment, while a VR Developer creates applications and experiences for devices like Oculus Quest. The VR Developer role requires programming skills and a background in software development, whereas Oculus Quest users may not need technical expertise. Understanding these differences helps clarify career paths versus product usage.

What are the key skills and qualifications needed to thrive as a Virtual Reality (VR) Developer, and why are they important?

To thrive as a VR Developer, you need strong programming skills (typically in C#/C++), experience with 3D graphics, and a solid understanding of computer science principles, usually supported by a relevant degree. Familiarity with VR development platforms like Unity or Unreal Engine, as well as experience with Oculus Quest SDKs and VR hardware, is essential. Creativity, problem-solving ability, and strong communication skills help developers design immersive experiences and collaborate effectively with multidisciplinary teams. These skills ensure the creation of engaging, high-quality VR content that leverages current technology and meets user needs.

What are some common challenges faced by Oculus Quest developers when working on virtual reality projects?

Oculus Quest developers often encounter challenges such as optimizing performance for standalone hardware, ensuring comfortable and intuitive user experiences, and addressing motion sickness issues. Collaboration with designers, artists, and QA testers is critical to create immersive applications that run smoothly within device constraints. Adapting to frequent software updates and evolving VR best practices also requires continuous learning and flexibility.

What are Oculus Quest devices?

Oculus Quest devices are standalone virtual reality (VR) headsets developed by Oculus, a division of Meta (formerly Facebook). Unlike earlier VR systems that required a PC or external sensors, Oculus Quest headsets are wireless and self-contained, allowing users to experience immersive VR games and applications with just the headset and controllers. These devices feature inside-out tracking, intuitive controls, and access to a wide library of content through the Meta Quest Store. They are popular for both gaming and productivity applications in the VR space.

What is an Oculus Quest job?

An Oculus Quest job typically involves working with Meta's Oculus Quest virtual reality (VR) headset, focusing on areas such as software development, content creation, user experience, technical support, or marketing. Roles may include VR developers, game designers, UX researchers, and customer support specialists. These jobs require expertise in VR technologies, programming languages like Unity or Unreal Engine, and an understanding of immersive user experiences.

More about Oculus Quest jobs
What are the most commonly searched types of Oculus Quest jobs? The most popular types of Oculus Quest jobs are:
What states have the most Oculus Quest jobs? States with the most job openings for Oculus Quest jobs include:
Infographic showing various Oculus Quest job openings in the United States as of May 2026, with employment types broken down into 1% As Needed, 98% Full Time, and 1% Temporary. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $34,743 per year, or $16.7 per hour.
UX Software Engineer

UX Software Engineer

Charles River Analytics

Cambridge, MA • On-site

$100K - $200K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 16 hours ago


Job description

Charles River Analytics, a GRVTY company, creates solutions and technology to tackle the world's most challenging problems. Our team of technological entrepreneurs works together to push at the forefront of enhanced AI, robotics, smart sensing, and human-centered computing. The resulting research and development help to continuously advance government programs and discover new possibilities in the commercial marketplace. At Charles River, we take great pride in our success at attracting and retaining the most talented and creative problem-solvers in our field.
Now as part of GRVTY, we offer the same trusted capabilities with increased organizational depth and expanded capacity across mission-critical national security domains. Are you ready to accelerate our mission-focused innovations? We'd love to hear from you!
We are looking for an outstanding software engineer candidate with hands-on experience developing responsive user-facing applications with JavaScript and potentially other frameworks. These applications often require the development of scalable back-end services to support business logic so experience developing and integrating with a back-end is required. You should possess expertise or experience in a variety of technologies, as expressed below, and also have exposure to Agile/Scrum development methodologies. In the first year, we expect you to contribute to two or more production-quality user-facing applications by implementing features, fixing bugs, and taking ownership of the quality of the software. You will be working closely with a senior engineer who will define the requirements, wireframes, and expectations, while also providing mentorship and learning opportunities.
What you will do
  • Contribute to engineering teams (code development, code reviews, task understanding and refinement, process improvement, etc.) across projects that range in scope and complexity
  • Work with Principal Investigators to understand and prioritize technical requirements and track them effectively in GitLab
  • Understand and apply the entire software development lifecycle (requirements management, development, merge requests, testing, deployment) to projects
  • Develop responsive user-facing applications, whether that be with JavaScript, Unity, or other relevant frameworks
  • Participate in daily stand-ups and sprint planning sessions to communicate progress, identify blockers, and collaborate with cross-functional team members in an Agile/Scrum environment
  • Document technical implementations and API specifications using tools like Docusaurus and Markdown to support knowledge sharing and maintan clear communication with team members and stakeholders

The technologies we use (familiarity with a majority is desired)
  • API/Data Services: HTTP, GraphQL, REST, Swagger, ActiveMQ, gRPC, WebSockets
  • Back-end: NodeJS, Python, C#, Java Spring
  • Cloud/Virtualization: Kubernetes, Docker, AWS EC2, VM Ware
  • Databases: Neo4j, Postgres, MongoDB, ElasticSearch, Redis, MySQL
  • Development workflow: Webpack, grunt, gulp, npm, yarn, gradle.
  • Documentation: Sphinx,Docusaurus, JS Doc
  • Front-end: React, modern Javascript (es6, require, etc.), HTML5, CSS3, Unity/C#, Unreal
  • Issue Tracking: GitLab, JIRA
  • Operating Systems: Windows, Linux (RHEL, Ubuntu), OSX
  • Testing: Jasmine, Mocha, Jest, TapeJS, Protractor, NUnit, Storybook
  • Version Control/CI-CD: GitLab
  • Web Mapping APIs: Cesium, GeoJson, Leaflet
  • XR Hardware:Oculus Quest, Hololens, HTC Vive or other Steam VR HMDs

What you need
  • Ability to work in a Hybrid (60%, 3x days per week) onsite capacity in Cambridge, Massachusetts
  • Bachelor's degree in computer science, engineering, or related field, or equivalent work experience
  • 2+ years of professional software development experience, with exposure to the full software development lifecycle
  • 5+ years of demonstrated experience preferred. Senior level engineering candidates will also be considered
  • Willingness to occasionally travel to support customer briefings and integration/test events
  • U.S. Citizenship

Salary Range
$100,000 - $200,000
The above projected salary range is an estimate (early to senior level) based on the internal job level(s) for which this role is being considered. The final salary will be decided after careful evaluation of the individual's work experience, education, and overall qualifications. This range does not include the substantial total rewards, as listed below, that you will also be eligible for as an employee at Charles River Analytics.
Why Charles River?
Charles River Analytics thrives on collaboration and values each team member. We offer competitive compensation plus bonus and retirement contribution, with an attractive benefits package including 100% employer-paid medical and dental insurance, as well as vision, life, and disability insurance, paid maternity/paternity leave, tuition reimbursement, monthly gym allowance, free parking, generous paid time off, and a casual environment. We offer tremendous flexibility and value work-life balance. We are also accessible by public transportation. Charles River became an employee-owned company in 2012, to set the stage for the next-generation of innovation, service, and growth in R&D. As we entered 2026, we joined forces with GRVTY, gaining the scale and capacity to transition, field, and sustain our innovations faster and more effectively than ever before.