Nintendo of America About Nintendo of America: From the launch of the Nintendo Entertainment ... products, and the diverse consumers and communities we call home. For more information about ...
Nintendo of America About Nintendo of America: From the launch of the Nintendo Entertainment ... products, and the diverse consumers and communities we call home. For more information about ...
Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge ... Adapt system designs to changing requirements while maintaining scalability, performance, and ...
Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge ... Adapt system designs to changing requirements while maintaining scalability, performance, and ...
Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge ... Adapt system designs to changing requirements while maintaining scalability, performance, and ...
Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge ... Adapt system designs to changing requirements while maintaining scalability, performance, and ...
Manager, Talent Development
Redmond, WA · On-site
Nintendo of America About Nintendo of America: From the launch of the Nintendo Entertainment ... products, and the diverse consumers and communities we call home. For more information about ...
Manager, Talent Development
Redmond, WA · On-site
Nintendo of America About Nintendo of America: From the launch of the Nintendo Entertainment ... products, and the diverse consumers and communities we call home. For more information about ...
Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge ... and roadmap Adapt system designs to changing requirements while maintaining scalability ...
Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge ... and roadmap Adapt system designs to changing requirements while maintaining scalability ...
Software Engineer I, Game Development (NST)
Redmond, WA · On-site
$94K - $141K/yr
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... We offer a welcoming and inclusive environment in service to one another, our products, the diverse ...
Software Engineer I, Game Development (NST)
Redmond, WA · On-site
$94K - $141K/yr
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... We offer a welcoming and inclusive environment in service to one another, our products, the diverse ...
Sr Software Engineer
Redmond, WA · On-site
$145K - $261K/yr
... product publishing pipeline (aka 3PT, Nintendo Developer Portal). The senior-level position ... Participate in architecting and designing innovative solutions. * Work with multiple teams ...
Sr Software Engineer
Redmond, WA · On-site
$145K - $261K/yr
... product publishing pipeline (aka 3PT, Nintendo Developer Portal). The senior-level position ... Participate in architecting and designing innovative solutions. * Work with multiple teams ...
Package Designer
Boca Raton, FL · On-site
Package Designer Basic Fun! is a dynamic global designer and marketer of classic, innovative ... product partnerships with A-List Licensors, including Hasbro, Disney, Mattel, Nintendo, Pokemon ...
Package Designer
Boca Raton, FL · On-site
Package Designer Basic Fun! is a dynamic global designer and marketer of classic, innovative ... product partnerships with A-List Licensors, including Hasbro, Disney, Mattel, Nintendo, Pokemon ...
Retro Studios, a wholly owned subsidiary of Nintendo Co., Ltd., is a leading game development ... Adapt system designs to changing requirements while maintaining scalability, performance, and ...
Retro Studios, a wholly owned subsidiary of Nintendo Co., Ltd., is a leading game development ... Adapt system designs to changing requirements while maintaining scalability, performance, and ...
Package Designer
Boca Raton, FL · On-site
Package Designer Basic Fun! is a dynamic global designer and marketer of classic, innovative ... valued product partnerships with A-List Licensors, including Hasbro, Disney, Mattel, Nintendo ...
Package Designer
Boca Raton, FL · On-site
Package Designer Basic Fun! is a dynamic global designer and marketer of classic, innovative ... valued product partnerships with A-List Licensors, including Hasbro, Disney, Mattel, Nintendo ...
Package Designer
Boca Raton, FL · On-site
... valued product partnerships with A-List Licensors, including Hasbro, Disney, Mattel, Nintendo ... The Package Designer will take conceptual direction and work collaboratively with the Creative team ...
Package Designer
Boca Raton, FL · On-site
... valued product partnerships with A-List Licensors, including Hasbro, Disney, Mattel, Nintendo ... The Package Designer will take conceptual direction and work collaboratively with the Creative team ...
Package Designer
Boca Raton, FL · On-site
Any Package Designer Basic Fun! is a dynamic global designer and marketer of classic, innovative ... valued product partnerships with A-List Licensors, including Hasbro, Disney, Mattel, Nintendo ...
Package Designer
Boca Raton, FL · On-site
Any Package Designer Basic Fun! is a dynamic global designer and marketer of classic, innovative ... valued product partnerships with A-List Licensors, including Hasbro, Disney, Mattel, Nintendo ...
... toward production. In H1 2026, six designers produced seven major launches in six months, including experiences adopted by Nintendo, Dow Jones, and 200+ enterprise customers. The problems we're ...
... toward production. In H1 2026, six designers produced seven major launches in six months, including experiences adopted by Nintendo, Dow Jones, and 200+ enterprise customers. The problems we're ...
... toward production. In H1 2026, six designers produced seven major launches in six months, including experiences adopted by Nintendo, Dow Jones, and 200+ enterprise customers. The problems we're ...
... toward production. In H1 2026, six designers produced seven major launches in six months, including experiences adopted by Nintendo, Dow Jones, and 200+ enterprise customers. The problems we're ...
Meet target dates and work proactively with production to prioritize and balance your workload ... PlayStation, Nintendo Switch, iOS, and Android. We are home to some of the most beloved ...
Meet target dates and work proactively with production to prioritize and balance your workload ... PlayStation, Nintendo Switch, iOS, and Android. We are home to some of the most beloved ...
... toward production. In H1 2026, six designers produced seven major launches in six months, including experiences adopted by Nintendo, Dow Jones, and 200+ enterprise customers. The problems we're ...
... toward production. In H1 2026, six designers produced seven major launches in six months, including experiences adopted by Nintendo, Dow Jones, and 200+ enterprise customers. The problems we're ...
Meet target dates and work proactively with production to prioritize and balance your workload ... Nintendo Switch, iOS, and Android. Our World Activision Blizzard, Inc., is one of the world ...
Meet target dates and work proactively with production to prioritize and balance your workload ... Nintendo Switch, iOS, and Android. Our World Activision Blizzard, Inc., is one of the world ...
Senior Combat Designer, Systems - World of Warcraft | Irvine, CA
Irvine, CA · On-site
$109K - $117K/yr
Work closely with the production team to ensure timely completion of deliverables. * Collaborate ... Nintendo Switch, iOS, and Android. Our World Activision Blizzard, Inc., is one of the world ...
Senior Combat Designer, Systems - World of Warcraft | Irvine, CA
Irvine, CA · On-site
$109K - $117K/yr
Work closely with the production team to ensure timely completion of deliverables. * Collaborate ... Nintendo Switch, iOS, and Android. Our World Activision Blizzard, Inc., is one of the world ...
Associate Game Designer, Encounters - World of Warcraft
Irvine, CA · On-site
$24.43 - $45.19/hr
Meet target dates and work proactively with production to prioritize and balance your workload ... Nintendo Switch, iOS, and Android. Our World Activision Blizzard, Inc., is one of the world ...
Associate Game Designer, Encounters - World of Warcraft
Irvine, CA · On-site
$24.43 - $45.19/hr
Meet target dates and work proactively with production to prioritize and balance your workload ... Nintendo Switch, iOS, and Android. Our World Activision Blizzard, Inc., is one of the world ...
Work closely with the production team to ensure timely completion of deliverables. * Collaborate ... Nintendo Switch, iOS, and Android. Our World Activision Blizzard, Inc., is one of the world ...
Work closely with the production team to ensure timely completion of deliverables. * Collaborate ... Nintendo Switch, iOS, and Android. Our World Activision Blizzard, Inc., is one of the world ...
Nintendo Product Designer information
See salary details
$50K - $64.2K
3% of jobs
$64.2K - $78.4K
3% of jobs
$78.4K - $92.5K
6% of jobs
$92.5K - $106.7K
4% of jobs
$106.7K - $120.9K
4% of jobs
$128.5K is the 25th percentile. Wages below this are outliers.
$120.9K - $135.1K
7% of jobs
$135.1K - $149.3K
3% of jobs
The median wage is $153.6K / yr.
$149.3K - $163.5K
60% of jobs
$163.5K - $177.6K
1% of jobs
$177.6K - $191.8K
5% of jobs
$191.8K - $206K
2% of jobs
$50K
$144.4K
$206K
How much do nintendo product designer jobs pay per year?
What does a Nintendo Product Designer do?
What are the key skills and qualifications needed to thrive as a Nintendo Product Designer?
How does a Nintendo Product Designer typically collaborate with other departments during the development process?
What is the difference between Nintendo Product Designer vs Nintendo Game Designer?
| Aspect | Nintendo Product Designer | Nintendo Game Designer |
|---|---|---|
| Primary Focus | Designing physical products, accessories, and hardware | Creating game concepts, mechanics, and user experiences |
| Skills & Certifications | Industrial design, CAD, prototyping | Game design, storytelling, programming basics |
| Work Environment | Design studios, hardware labs | Game studios, creative teams |
| Industry Usage | Hardware development, product innovation | Game development, interactive entertainment |
While both roles are integral to Nintendo's success, the Nintendo Product Designer focuses on physical hardware and accessories, whereas the Nintendo Game Designer specializes in creating engaging video game experiences. Understanding these distinctions helps clarify career paths within Nintendo's diverse design teams.
Are Nintendo product designers in high demand?
How to become a Nintendo product designer?
What are popular job titles related to Nintendo Product Designer jobs?
For Nintendo Product Designer jobs, the most frequently searched job titles are:

Principal, Talent Management Partner - Talent Development
Redmond, WA • On-site
Full-time
Medical, Dental, Vision, Retirement, PTO
Re-posted 23 days ago
Nintendo rating
7.5
Based on 11 frontline employees who took The Breakroom Quiz
Job description
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About Nintendo
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
5,001 - 10,000 Employees
Headquarters location
Redmond, WA, US
Year founded
1980