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Nintendo Product Designer Jobs (NOW HIRING)

Influencer Marketing Manager

Redmond, WA · On-site

$117K - $211K/yr

... and events-designing immersive, story-driven moments that foster long-term fandom and deliver ... Engages with content creators to bring Nintendo products and initiatives to life while managing and ...

... designing immersive, storydriven moments that foster longterm fandom and deliver smiles both on ... Engages with content creators to bring Nintendo products and initiatives to life while managing and ...

Designs, tests and implements tools to support production operations. * Supports management of Nintendo of America Inc. (NOA) Corrective Action Request (CAR) initiatives. * Provides input and ...

As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Applies professional expertise to review, analyze and test products under development as a ...

DevOps Engineer

Redmond, WA · Hybrid

$59 - $81/hr

... products, and the diverse consumers and communities we call home. For more information about ... Nintendo's online web infrastructure and associated applications by designing, architecting ...

Sr Engineer, IT Security (NTD)

Redmond, WA · On-site

$128K - $175K/yr

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment ... We offer a welcoming and inclusive environment in service to one another, our products, the diverse ...

Software Engineer II (NST)

Redmond, WA · On-site

$108K - $163K/yr

As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Applies professional expertise to review, analyze and test products under development as a ...

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Nintendo Product Designer information

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$50K

$144.4K

$206K

How much do nintendo product designer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for nintendo product designer in the United States is $144,360.00, according to ZipRecruiter salary data. Most workers in this role earn between $131,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What does a Nintendo Product Designer do?

A Nintendo Product Designer is responsible for conceptualizing, designing, and refining products such as video game consoles, controllers, and accessories for Nintendo. They collaborate closely with engineers, artists, and developers to ensure that products are both functional and visually appealing. Their job often involves prototyping, user testing, and incorporating feedback to create innovative and enjoyable experiences for users. Ultimately, they play a key role in shaping the look and feel of Nintendo's hardware and related products.

What are the key skills and qualifications needed to thrive as a Nintendo Product Designer?

To thrive as a Nintendo Product Designer, you need a strong background in industrial or graphic design, user experience principles, and a portfolio showcasing creative problem-solving and innovation, often supported by a relevant degree. Proficiency in design software such as Adobe Creative Suite, 3D modeling tools, and familiarity with prototyping systems is typically required. Exceptional collaboration, communication, and adaptability are soft skills that help designers work effectively in multidisciplinary teams and respond to evolving project needs. These skills and qualities are vital for delivering engaging, user-friendly products that uphold Nintendo’s commitment to fun and accessibility.

How does a Nintendo Product Designer typically collaborate with other departments during the development process?

Nintendo Product Designers work closely with cross-functional teams, including software engineers, artists, and game producers, to bring innovative gaming experiences to life. Throughout the development cycle, they participate in regular meetings to communicate design concepts, gather feedback, and iterate on prototypes. Collaboration is essential, as designers must balance creative vision with technical feasibility and user experience goals, often adjusting their designs based on input from playtesting and technical constraints. This collaborative environment fosters creativity and ensures the final product aligns with Nintendo's high standards.

What is the difference between Nintendo Product Designer vs Nintendo Game Designer?

AspectNintendo Product DesignerNintendo Game Designer
Primary FocusDesigning physical products, accessories, and hardwareCreating game concepts, mechanics, and user experiences
Skills & CertificationsIndustrial design, CAD, prototypingGame design, storytelling, programming basics
Work EnvironmentDesign studios, hardware labsGame studios, creative teams
Industry UsageHardware development, product innovationGame development, interactive entertainment

While both roles are integral to Nintendo's success, the Nintendo Product Designer focuses on physical hardware and accessories, whereas the Nintendo Game Designer specializes in creating engaging video game experiences. Understanding these distinctions helps clarify career paths within Nintendo's diverse design teams.

Are Nintendo product designers in high demand?

Nintendo product designers are generally in moderate to high demand due to the company's ongoing focus on innovative gaming hardware and software. Success in this role often requires skills in user experience, industrial design, and familiarity with gaming technology, with employment opportunities influenced by industry trends and company growth. Competition can be strong, but specialized skills can improve job prospects.

How to become a Nintendo product designer?

To become a Nintendo product designer, candidates typically need a bachelor's degree in industrial design, product design, or a related field, along with experience in designing consumer electronics or gaming products. Strong skills in CAD software, user-centered design, and prototyping are essential, along with a portfolio demonstrating innovative design solutions. Relevant industry experience and knowledge of gaming hardware and software trends can improve chances of employment.

What are popular job titles related to Nintendo Product Designer jobs?

For Nintendo Product Designer jobs, the most frequently searched job titles are:

Infographic showing various Nintendo Product Designer job openings in the United States as of September 2026, with employment types broken down into 100% Full Time. Highlights an 75% In-person, and 25% Remote job distribution, with an average salary of $144,360 per year, or $69.4 per hour.

Associate Localization Specialist - Japanese

Redmond, WA • On-site

Nintendo
Arts, Entertainment, and Recreation • 5 - 10K employees

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 19 hours ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

157th of 247 rated software companies


Job description

Nintendo of America
About Nintendo of America: From the launch of the Nintendo Entertainment System™ more than 30 years ago, Nintendo's mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo's iconic and cherished franchises including Mario™, Donkey Kong™, The Legend of Zelda™, Metroid™, Animal Crossing™, Pikmin™ and Splatoon™ across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks.
We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. For more information about Nintendo, please visit the company's website at https://www.nintendo.com/.
SUMMARY:
Translates English-language game text and voiced dialogue scripts based on Japanese source text and other materials, as well as hands-on gameplay, that capture the magic of Nintendo franchises in products and services for release in the Americas. Partners with domestic and global teams to localize Nintendo software gaming products for release in the Americas. Serves as a liaison for development partners, providing interpretation during meetings and video conferences to support game development and localization discussions.
DESCRIPTION OF DUTIES
  • Translates and reviews game text, voice scripts, marketing materials, and supplementary development and testing-related documents and materials as required to support Nintendo products and services through launch and beyond.
  • Gains a deep understanding of assigned projects through hands-on game play, study of game specifications, and collaboration with other team members.
  • Leverages expert knowledge of project to clearly communicate developer intent and enhance the user experience through clear and well-translated text.
  • Provides cultural and creative input regarding localizing Nintendo products for the Americas.
  • Informs management in a timely manner regarding development schedule challenges, changes, and delays.
  • Participates in table reads and other group feedback sessions.
  • Works with experienced staff and mentors to hone localization skills to follow Nintendo style for a variety of franchises.
  • May communicate with first- and second-party developers regarding Nintendo product localization.
  • Builds and enhances relationships with Nintendo Company Limited (NCL) creative and development partners.
  • May contribute to the naming process for game terms.
  • May assist with the planning and preparation for voice recording sessions.
  • Innovates and finds efficiencies in the localization process.
  • Collaborates closely with internal and external partners, especially testing resources, to ensure high quality of localization.
  • May test and evaluate games and products and provide feedback regarding design and content for NOA (Nintendo of America) territories.
  • May act as a product subject matter expert to assist other NOA (Nintendo of America) departments with game-related support, including demonstrating games internally and capturing video and screenshots.
  • May collaborate with localization staff at NOE (Nintendo of Europe) to achieve alignment when necessary by creating process efficiencies and leveraging resources.
  • May review machine translation, text from outsourcing and global partners for accuracy and consistency.
  • May review products for Legal and ESRB compliance and make recommendations for changes based on target audience/business need.
  • May participate in content discussions and game evaluations and make recommendations on what games are brought to market.
  • May provide guidance to improve overall game play, presentation, and user experience for product release in the Americas.
  • Maintains awareness of culturalization topics, may identify issues and propose solutions as needed.
  • May act as liaison for NCL and development partners, including translating communication on behalf of NOA.
  • May perform translation and interpreting for other departments and subsidiaries as required.
  • Interprets meetings, telephone calls, and video conferences related to game development and localization and works to improve and maintain these skills.
  • May participate in the hiring process by participating in interviews.
  • May provide feedback on machine translation and other tools.
  • May interpret media interviews with developers.
  • Communicates product strengths, features, and differentiation points to upper management, Marketing, and other internal stakeholders.
  • Reviews and evaluates product concepts and designs for acquisition, participates in planning marketing strategies, provides input into the development of marketing materials, and/or coordinates resources.
  • Generates game-related content for websites, social media, and other consumer-facing portals.
  • May demonstrate games to media, participate in interviews, present on live streams, and support other promotional efforts.

SUMMARY OF REQUIREMENTS
  • One to three years of localization experience.
  • Knowledge and understanding of localization issues and market preferences recommended.
  • Ability to make recommendations regarding cultural/localization issues affecting software products.
  • Ability to grasp and preserve the creative vision of products during the localization process.
  • Knowledge of the game-development process helpful.
  • Experience producing high-quality results under tight deadlines.
  • Experience working with global teams helpful.
  • Familiarity with Nintendo franchises, products, and history.
  • Familiarity with historical and current video game industry for console, PC, and mobile markets preferred.
  • Strong communication, interpersonal, and organizational skills.
  • Proficient with Microsoft Office suite and ability to quickly become proficient with complex proprietary software.
  • Familiarity with Slack, Jira, and Confluence.
  • Familiarity with how tags work in programming languages preferred.
  • Ability to work in a highly confidential environment.
  • Strong translation skills required.
  • Strong interpreting skills, including experience interpreting business meetings and/or conference calls.
  • Awareness and understanding of Japanese and US localization issues and market preferences recommended.
  • Familiarity with Japanese history, culture, customs and business protocol.
  • Familiarity with localization/CAT tools like translation memory, machine translation, and parsing tools, as well as content management systems preferred.
  • Requires basic knowledge of theories, principles and concepts within a job family; has exposure to current practices and procedures through coursework or internship.
  • Requires basic knowledge of theories, practices and procedures within a job family.

EDUCATION AND CERTIFICATIONS:
  • Undergraduate degree in Japanese, East Asian Studies, Linguistics, Translation, a related field, or equivalent experience.
  • Valid passport may be required.
  • JLPT N1 Certification on Japanese Certification exam or equivalent in English if native Japanese speaker.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.
Pay Range:
$39.42-$63.08 USD

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