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Nintendo Game Designer Jobs (NOW HIRING)

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our ...

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our ...

Sr Software Engineer - Gameplay (NST)

Redmond, WA · On-site +1

$137K - $180K/yr

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our ...

As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. As a Software Engineer, you will design, develop, and own gameplay and systems ...

Software Engineer II (NST)

Redmond, WA · On-site

$108K - $163K/yr

As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. As a Software Engineer, you will design, develop, and own gameplay and systems ...

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Nintendo Game Designer information

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$156K

How much do nintendo game designer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for nintendo game designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is a Nintendo game designer?

A Nintendo Game Designer is responsible for creating the concepts, mechanics, and experiences that shape Nintendo games. They collaborate with artists, programmers, and producers to develop gameplay elements, level designs, and storylines that align with Nintendo’s vision. Designers often prototype ideas, refine gameplay balance, and ensure that the final product delivers a fun and engaging player experience. Creativity, problem-solving skills, and knowledge of game development tools are essential for success in this role.

What are the key skills and qualifications needed to thrive as a Nintendo game designer?

To thrive as a Nintendo Game Designer, you need strong skills in game design principles, interactive storytelling, and a solid foundation in computer science or digital art, often supported by a relevant degree or portfolio. Experience with industry-standard design tools such as Unity, Unreal Engine, Maya, and proficiency in scripting languages are highly valuable. Creativity, collaboration, and excellent communication skills help designers effectively share their vision and work in multidisciplinary teams. These competencies are crucial for creating innovative, engaging, and high-quality gaming experiences that align with Nintendo's creative standards.

What are some typical challenges faced by Nintendo game designers during the development process?

Nintendo Game Designers often encounter challenges balancing creativity with technical limitations and hardware constraints to ensure the final product runs smoothly on Nintendo platforms. They frequently need to iterate on ideas based on player feedback and internal playtesting, which requires flexibility and a willingness to refine concepts repeatedly. Collaborating with large interdisciplinary teams can also present communication and coordination challenges, as input must be integrated from artists, programmers, producers, and other stakeholders. Overcoming these obstacles leads to more polished, engaging, and innovative games that reflect Nintendo’s commitment to quality and fun.

How much do Nintendo game designers make?

Nintendo game designers typically earn between $60,000 and $120,000 annually, depending on experience, location, and role complexity. Entry-level designers may start at lower salaries, while experienced professionals or those in senior positions can earn higher compensation, often supplemented with benefits and bonuses.

How to become a Nintendo Game Designer?

To become a Nintendo Game Designer, candidates typically need a bachelor's degree in game design, computer science, or a related field, along with strong skills in programming, 3D modeling, and storytelling. Experience with game development tools like Unity or Unreal Engine and a portfolio of completed projects are also important. Knowledge of Nintendo's gaming platforms and industry trends can enhance prospects in this competitive field.

Is it hard to find a job as a Nintendo Game Designer?

Finding a job as a Nintendo Game Designer can be competitive due to the company's reputation and limited openings. Candidates typically need a strong portfolio, relevant experience in game development, and proficiency with design tools like Unity or Unreal Engine. Networking and a solid understanding of game mechanics also improve employment prospects in this field.

What states have the most Nintendo Game Designer jobs?

States with the most job openings for Nintendo Game Designer jobs include:

What are popular job titles related to Nintendo Game Designer jobs?

For Nintendo Game Designer jobs, the most frequently searched job titles are:

CONTRACT - Associate Game Designer (NST)

Redmond, WA • On-site, Remote

Nintendo
Arts, Entertainment, and Recreation • 5 - 10K employees

Full-time

Re-posted 4 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

157th of 247 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. 

As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume

  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 0-2 years of level design for video games or relevant experience. 
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 


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