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Nintendo Developer Jobs in California (NOW HIRING)

Producer

Los Angeles, CA · On-site

$40 - $44/hr

Use creative problem solving skills to unblock developers and navigate through ambiguity ... Experience with first party submissions and release management (code & metadata) for Sony, Nintendo ...

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Nintendo Developer information

See California salary details

$16

$52

$80

How much do nintendo developer jobs pay per hour?

As of Jun 12, 2026, the average hourly pay for nintendo developer in California is $52.15, according to ZipRecruiter salary data. Most workers in this role earn between $39.86 and $63.80 per hour, depending on experience, location, and employer.

What is a Nintendo Developer job?

A Nintendo Developer is responsible for designing, coding, and testing video games or software for Nintendo platforms such as the Switch. They may work for Nintendo directly or as a third-party developer, using Nintendo's development tools and guidelines. This role requires expertise in programming languages like C++ and familiarity with game engines. Developers collaborate with designers, artists, and producers to create engaging gaming experiences.

How to become a developer for Nintendo?

To become a Nintendo developer, candidates typically need a strong background in computer science, software engineering, or game development, along with experience in programming languages such as C++ or C#. Familiarity with game engines like Unity or Unreal Engine and understanding of console development processes are also important. Applying through Nintendo's official developer program and meeting their technical and business requirements is necessary to gain access to development kits and resources.

What are some common challenges faced by Nintendo Developers and how can they be overcome?

Nintendo Developers often face challenges related to optimizing games for unique hardware, adhering to strict quality assurance guidelines, and ensuring seamless integration with Nintendo’s proprietary systems. These hurdles require strong problem-solving skills, an adaptive mindset, and close collaboration with cross-functional teams to meet deadlines. Staying up-to-date with evolving Nintendo technologies and continuously refining your technical expertise can help address these challenges. Being proactive about learning and leveraging support from experienced colleagues can greatly enhance your success and job satisfaction in this role.

Is it hard to get hired by Nintendo?

Getting hired as a Nintendo developer is competitive due to the company's reputation and high standards. Candidates typically need strong programming skills, experience with game development tools, and a relevant educational background. The hiring process often involves technical assessments and multiple interview stages.

What are the key skills and qualifications needed to thrive in the Nintendo Developer position, and why are they important?

To thrive as a Nintendo Developer, you need a strong background in computer science, programming (especially C++ and C#), game development, and experience with relevant software development kits (SDKs) for Nintendo platforms. Proficiency in tools such as Unity, Unreal Engine, and Nintendo-specific development environments is essential, and certifications in game development can be advantageous. Creativity, teamwork, and effective communication are important soft skills for collaborating with artists, designers, and other developers. These qualifications enable the delivery of engaging, high-quality games while meeting technical standards and project goals set by Nintendo.

Can you work remotely for Nintendo?

Nintendo developers may have opportunities for remote work, but most positions typically require on-site presence at their offices. Remote work policies vary by role and location, and technical skills such as programming and familiarity with development tools are essential. Candidates should review specific job postings for remote work options and requirements.

How much do Nintendo developers make?

Nintendo developers' salaries vary based on experience, location, and role, but generally range from $70,000 to over $120,000 annually. Entry-level developers may earn less, while senior programmers and engineers with specialized skills can earn higher salaries, often supplemented with benefits and bonuses.
What job categories do people searching Nintendo Developer jobs in California look for? The top searched job categories for Nintendo Developer jobs in California are:
Infographic showing various Nintendo Developer job openings in California as of June 2026, with employment types broken down into 84% Full Time, 3% Part Time, and 13% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $108,466 per year, or $52.1 per hour.
Producer

Producer

iam8bit

Los Angeles, CA • On-site

$40 - $44/hr

Part-time

Posted 9 days ago


Job description

Founded in 2005, iam8bit is a creative production emporium that has quietly redefined the entertainment industry, time and time again. Collaborating with a plethora of partners and narrative-busting IPs, iam8bit punctuates the importance of engaging with fans directly. By creating the video game industry's very first community events, the company injected the idea of experiential immersion into game and film marketing. iam8bit also played a crucial role in the vinyl renaissance, minting its first record in 2010, and is the industry leader in premium physical editions of top-tier games.


In 2020, iam8bit evolved into financing and publishing games, including the smash hit Escape Academy and its upcoming sequel; Petal Runner, a love letter to Game Boy Color-era RPGs; and the chill vibes simulator Simpler Times. The company is based in Los Angeles and co-owned/co-creatively directed by Jon M. Gibson and Amanda White.


Iam8bit Presents is looking for aProducer to help drive the delivery of our slate of games. This is a key role project managing multiple games, including establishing requirements, managing schedules, and facilitating communications with development teams and vendors. We're looking for someone who will never compromise quality, continuously inspect and improve processes, and promote sustainable, realistic game development. We are a small team and looking for a resourceful problem-solver who is highly communicative, agile, and creative! This position reports to the Head of Games.


RESPONSIBILITIES

  • Act as the central point of communication for development teams, providing regular updates to stakeholders and addressing any concerns or roadblocks.
  • Manage timelines for milestones, artifacts, and deadlines across publishing and development.
  • Proactively manage and reduce project risks throughout production, using project management methodologies.
  • Use creative problem solving skills to unblock developers and navigate through ambiguity.
  • Proactively identify areas for improvement by helping to develop and refine templates and frameworks used for publishing, production, and release management.
  • Provide constructive feedback on game quality and player experience, representing the voice of the player to guide the team toward necessary iteration.
  • Procure vendors for publishing services such as localization and porting, serving as a liaison between them and development teams.
  • Support release of games, DLC, patches, and updates by ensuring all required checks and approvals for release are completed.
  • Work with QA to help triage issues, maintain priority lists and support planning of hotfixes, patches, and content releases.


MINIMUM REQUIREMENTS

  • 3-5 years of game production experience developing console & PC games.
  • Experience working in agile environments and using project management tools.
  • Exceptional written & spoken communication skills.
  • Excellent planning, organization, and time management skills.
  • High attention to detail and able to juggle multiple projects at once.
  • Thorough understanding of Jira processes and administration.
  • Strong problem-solving and prioritization skills..
  • Able to demonstrate a high level of initiative, autonomy, and self-sufficiency.
  • Respect for cultural differences and ability to communicate successfully with international development partners.


PREFERRED QUALIFICATIONS

  • Bachelor's Degree in Game Design, Communications, Computer Science, Business, or similar field.
  • Thorough understanding of Jira processes and administration.
  • Experience with first party submissions and release management (code & metadata) for Sony, Nintendo, and Xbox
  • Experience leading or managing playtesting.
  • Experience in mobile, PC, and console games.
  • Coding knowledge.
  • Has shipped at least one game.
  • Experience directing the work of individual contributors and/or external vendors. .
  • Experience in both game publishing and development.
  • Bilingual.


This is a temporary part-time, non-exempt position with an anticipated base of $40-44 hourly DOE with an expectation of 24-30 hours per week through December 18, 2026. Core Office Hours are 9:00am-5:30pm, Monday - Friday. The position is fully onsite at our offices in Highland Park.


EQUAL OPPORTUNITY EMPLOYER

iam8bit is an equal opportunity employer and is committed to providing a work environment that is free from discrimination and harassment. We celebrate diversity and are committed to creating an inclusive environment for all employees.