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Night Shift Game Engine Developer Jobs (NOW HIRING)

Description The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support ...

... engineers to integrate virtual production hardware and production data into Unreal Engine ... Experience working in a professional gaming or film/TV production environment. * Familiarity with ...

Familiarity with at least one game engine (Unity or Unreal Engine). * Strong problem-solving ... Experience in the Lua programming language. * One or more shipped titles. Job ID 2025-20304 Work ...

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Night Shift Game Engine Developer information

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$32.5K

$108.5K

$180K

How much do night shift game engine developer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for night shift game engine developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.
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Cities with the most Night Shift Game Engine Developer job openings:

What states have the most Night Shift Game Engine Developer jobs?

States with the most job openings for Night Shift Game Engine Developer jobs include:

Infographic showing various Night Shift Game Engine Developer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 72% Full Time, 21% Part Time, 4% Contract, and 2% Nights. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Game Developer

Spinplay Games

Las Vegas, NV • On-site

Full-time

Re-posted 9 days ago


Job description

Description
The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support role, working across multiple projects within a single year. The ideal candidate will be responsible for conceptualizing and executing clear, quality code to develop the best software.

Key Responsibilities
  • Designs, codes and debugs core platform components.
  • Works at all stages of the product lifecycle from requirements capture, through design and implementation to system testing and integration.
  • Increases efficiency through automation, workflow streamlining, and system optimization.
  • Keeps current with new technologies and makes recommendations to the team.
  • Collaborates with members of the QA and delivery teams to ensure products are tested, installed and maintained to a high standard.
  • Promotes high code standards within the team.
  • Maintains and enhances existing product code.
  • Actively participates in the agile scrum process.
  • Facilitates and supports the agile development process.
  • Sets up, configures and maintains development, testing and staging environments.


Skills, Knowledge and Expertise
Required:
  • 6+ years of experience creating slot games
  • 6+ years of experience developing component-based web applications and user interfaces
  • Strong proficiency in modern JavaScript (ES2018+) and TypeScript
  • Hands-on experience with PixiJS and related rendering libraries (including Spine integration)
  • Solid understanding of Canvas and WebGL–based rendering
  • Experience building and maintaining component-based game and UI systems
  • Experience with tweening and animation libraries (e.g. GSAP, TweenJS)
  • Awareness of performance and memory considerations in long-running browser applications
  • Experience with asset pipelines, including spritesheets, audio, localization, and preloading
  • Familiarity with game audio systems (e.g. Howler.js or similar)
  • Experience with TypeScript-based development workflows and Node.js
  • Experience with git-based workflows and collaborative development practices
Preferred:
  • Familiarity with state machines, game flow management, or modular architectures
  • Experience working in Agile/Scrum teams
  • Exposure to multi-resolution layouts and cross-browser/device constraints
  • Experience with modern build tools (Vite, esbuild, webpack)
  • Knowledge of BitBucket pipelines, Azure DevOps, YAML, Docker etc