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Neural Rendering Jobs (NOW HIRING)

Our research areas include autonomous driving, embodied AI, multimodal LLM agents, vision-language models, neural rendering and open-world perception and planning. We have a strong internship program ...

This work will work heavily with modern neural rendering approaches: Gaussian splatting, world models, and learned sensor models. We're a small team early in the build. You'll have real influence ...

... neural rendering, radiance fields, or Gaussian splatting Experience with advanced rendering techniques such as ray tracing, deferred shading, or HDR Experience working with modern AI tooling ...

Graphics Software Engineer

College Park, MD · On-site

$138K - $171K/yr

This position requires passion for real-time XR programming on cutting-edge hardware while closely integrating AI/ML for neural rendering, generative medical visualization, real-time inference, and ...

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Neural Rendering information

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How much do neural rendering jobs pay per hour?

As of Jun 19, 2026, the average hourly pay for neural rendering in the United States is $21.10, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $21.15 per hour, depending on experience, location, and employer.

How much does a 3D renderer make?

A 3D renderer's salary varies based on experience, location, and industry, but typically ranges from $40,000 to $80,000 annually. Skilled professionals with expertise in neural rendering and 3D modeling tools can earn higher salaries, especially in specialized or high-demand sectors.

What jobs can you do with neural engineering?

Neural engineering offers roles such as neural engineer, research scientist, biomedical engineer, and neurotechnology developer. These jobs typically involve designing neural interfaces, developing brain-computer interfaces, and working with neural data analysis, often requiring knowledge of neuroscience, signal processing, and programming tools like MATLAB or Python.

What are some common challenges faced by professionals working in Neural Rendering, and how can they be addressed?

Professionals in Neural Rendering often encounter challenges related to computational resource demands and the integration of novel algorithms into existing graphics pipelines. Handling large datasets and optimizing neural network architectures for real-time performance can also be complex. Collaboration with cross-functional teams—such as graphics engineers, researchers, and product managers—is essential to ensure solutions are both technically feasible and aligned with project goals. Staying updated with the latest research and leveraging open-source frameworks can help address these challenges effectively.

What is the difference between Neural Rendering vs 3D Graphics Programmer?

AspectNeural Rendering3D Graphics Programmer
Required SkillsMachine learning, neural networks, deep learning frameworksGraphics APIs, shader programming, 3D modeling
Work EnvironmentResearch labs, AI-focused companies, tech startupsGame studios, visual effects companies, simulation firms
Industry UsageEmerging in AI-driven visualization and renderingEstablished in gaming, film, and simulation industries

Neural Rendering focuses on using neural networks and AI techniques to generate or enhance visual content, often requiring expertise in machine learning. In contrast, 3D Graphics Programmers develop traditional graphics algorithms, shaders, and models for real-time rendering. While both roles involve visual content creation, Neural Rendering is more research-oriented and AI-driven, whereas 3D Graphics Programming emphasizes technical implementation within graphics pipelines.

Which 3 jobs will survive AI?

Neural rendering is a specialized field within AI and computer graphics, and jobs such as AI researchers, software engineers with expertise in machine learning, and 3D artists are likely to persist due to their complex, creative, and technical nature. These roles require advanced skills, continuous learning, and adaptation to new tools, making them less susceptible to automation by AI. Professionals in these areas should focus on developing expertise in AI frameworks, programming languages, and domain-specific knowledge to remain competitive.

Is ML a high paying job?

Machine learning (ML) roles, including those in neural rendering, are generally well-compensated due to high demand for specialized skills in AI, data analysis, and programming. Salaries vary based on experience, location, and company, but many ML positions offer competitive pay and benefits compared to other tech roles.

What is neural rendering?

Neural rendering is a cutting-edge technique in computer graphics and artificial intelligence that uses neural networks to generate, manipulate, or enhance images and videos, often producing photorealistic or novel visual content. Unlike traditional rendering methods, which rely heavily on physical modeling and computational geometry, neural rendering leverages deep learning algorithms to synthesize visual data from inputs like 3D models, images, or text descriptions. This technology is used in applications such as virtual reality, gaming, special effects, and creating digital avatars. Neural rendering can significantly reduce the computational cost and time needed for high-quality image synthesis, making it a transformative tool in visual computing industries.

What are the key skills and qualifications needed to thrive as a Neural Rendering Engineer, and why are they important?

To thrive as a Neural Rendering Engineer, you need a strong background in computer graphics, deep learning, and mathematics, generally with a degree in computer science, electrical engineering, or a related field. Experience with frameworks like PyTorch or TensorFlow, GPU programming (CUDA), and familiarity with 3D rendering engines is highly valuable. Strong problem-solving skills, creativity, and effective teamwork set exceptional candidates apart in this role. These competencies are crucial for developing innovative rendering solutions that bridge artificial intelligence and visual computing, enabling breakthroughs in graphics technology.
More about Neural Rendering jobs
What cities are hiring for Neural Rendering jobs? Cities with the most Neural Rendering job openings:
What states have the most Neural Rendering jobs? States with the most job openings for Neural Rendering jobs include:
Infographic showing various Neural Rendering job openings in the United States as of June 2026, with employment types broken down into 57% Full Time, 41% Part Time, and 2% Temporary. Highlights an 71% Physical, 3% Hybrid, and 26% Remote job distribution, with an average salary of $43,888 per year, or $21.1 per hour.

Senior Engineer, Machine Learning Application Developer

Samsung

San Jose, CA • On-site

$124K - $208K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 7 hours ago


Job description

Machine Learning Application Developer

Samsung, a world leader in advanced semiconductor technology, is founded on a simple philosophy – the endless pursuit of excellence will create a better world for all. At Samsung Austin Research and Development Center (SARC) and Advanced Computing Lab (ACL), we are building a center of excellence for Intellectual Property (IP) that is applied to high-performance computing devices (mobile, automotive, and other custom market segments) consumed by millions of people around the world. Come build with us!

Role and Responsibilities

As a Machine Learning Application Developer, you will develop neural rendering applications and machine learning (ML) software that enable efficient execution of AI workloads on Samsung's premium mobile GPUs.

In this individual contributor role, you will contribute to the development of software solutions that bridge machine learning workloads and GPU hardware capabilities. Working closely with hardware, software, and architecture teams, you will help optimize performance, efficiency, and resource utilization to support next-generation intelligent computing experiences.

  • You help developing and optimizing neural rendering applications, API-level software, and ML operator implementations, including GEMM, convolution, activations, and related workloads, using Vulkan, OpenGL, and OpenCL to enable efficient execution of ML and graphics workloads on Samsung GPU platforms.
  • You analyze software performance and hardware resource utilization to identify bottlenecks and optimize application performance, efficiency, and scalability across a variety of ML workloads.
  • You proactively seek collaborations with GPU architects, software engineers, and hardware teams to understand underlying hardware constraints and translate performance insights into optimized software solutions.
  • You leverage low-level performance analysis techniques, including assembly-level investigation when needed, to help improve execution efficiency and maximize GPU utilization.
  • You take initiatives on moderate-to-complex projects and help advance best practices and methodologies by staying current with the latest advancements in machine learning, neural rendering, and GPU technologies.
Skills and Qualifications
  • 3+ years of experience with a Bachelor's Degree in Computer Science, Computer Engineering, or comparable field, or 2+ years of experience with a Master's Degree, or Ph.D.
  • Strong programming skills in C, C++, and Python.
  • Proficiency with API-level programming using in Vulkan, OpenGL, OpenCL, and machine learning frameworks such as PyTorch and TensorFlow.
  • Understanding of GPU hardware architecture and experience with low-level performance profiling, analysis, and optimization.
  • Hands-on experience developing neural rendering applications at the API level.
  • Working knowledge of machine learning operators and workloads, including GEMM, convolution, activations, and related computational kernels.
  • Ability to analyze hardware resource constraints and bottlenecks and develop software optimizations that improve performance and efficiency.
  • Working knowledge of assembly-level analysis, debugging, or optimization is preferred.
  • Strong analytical and problem-solving skills, with the ability to identify bottlenecks and propose data-driven solutions.
  • Excellent communication and collaboration skills, with the ability to navigate ambiguity in a fast-paced, global team environment.
Our Team

The GPU Architect team delivers whole system architecture-level design for Samsung's current and next-generation mobile GPUs. Our work spans a wide range of disciplines—from early-stage architectural exploration and research in graphics and machine learning, to shaping the GPU innovation roadmap, defining new features, building models, and delivering microarchitecture design and programming. Our Xclipse GPU is the first mobile GPU with ray tracing technology that enables console-level graphics for Samsung Galaxy smartphones.

Joining our team means collaborating with talented engineers from diverse technical backgrounds across a global organization. Here you'll contribute to the roadmap for next-generation technologies, broaden your expertise, and solve impactful challenges in a supportive environment that values collaboration, continuous learning, and growth.

Total Rewards

At Samsung – SARC/ACL, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $124,000 and $208,400. Your actual base pay will depend on variables that may include your education skills, qualifications, experience, and work location.

Samsung employees have access to benefits including: medical, dental, vision, life insurance, 401(k), onsite lunch, employee purchase program, tuition assistance (after 6 months), paid time off, student loan program, wellness incentives, and many more. In addition, regular full-time employees (salaried or hourly) are eligible for MBO bonus compensation, based on company, division, and individual performance.

Additionally, this role might be eligible to participate in long term incentive plan and relocation.

This is an exempt position, which is not eligible for overtime pay under the Fair Labor Standards Act (FLSA).

This position requires the ability to access information subject to U.S. export control restrictions. Applicants must have the ability to access export-controlled information or be eligible to receive a government authorization to access export-controlled information.

By submitting an application, you agree not to disclose to Samsung, or induce Samsung to use, any confidential or proprietary information (including trade secrets) belonging to any current or previous employer or other person or entity.