1

Neural Rendering Jobs (NOW HIRING)

OR · On-site

These workloads push the limits of GPU computing, differentiable rendering, computer vision, and production ML systems. In this role, you will help make neural reconstruction faster, more scalable ...

Our research areas include autonomous driving, embodied AI, multimodal LLM agents, vision-language models, neural rendering and open-world perception and planning. We have a strong internship program ...

next page

Showing results 1-20

Neural Rendering information

See salary details

$13

$21

$35

How much do neural rendering jobs pay per hour?

As of Jul 9, 2026, the average hourly pay for neural rendering in the United States is $21.10, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $21.15 per hour, depending on experience, location, and employer.

What are some common challenges faced by professionals working in Neural Rendering, and how can they be addressed?

Professionals in Neural Rendering often encounter challenges related to computational resource demands and the integration of novel algorithms into existing graphics pipelines. Handling large datasets and optimizing neural network architectures for real-time performance can also be complex. Collaboration with cross-functional teams—such as graphics engineers, researchers, and product managers—is essential to ensure solutions are both technically feasible and aligned with project goals. Staying updated with the latest research and leveraging open-source frameworks can help address these challenges effectively.

What is the difference between Neural Rendering vs 3D Graphics Programmer?

AspectNeural Rendering3D Graphics Programmer
Required SkillsMachine learning, neural networks, deep learning frameworksGraphics APIs, shader programming, 3D modeling
Work EnvironmentResearch labs, AI-focused companies, tech startupsGame studios, visual effects companies, simulation firms
Industry UsageEmerging in AI-driven visualization and renderingEstablished in gaming, film, and simulation industries

Neural Rendering focuses on using neural networks and AI techniques to generate or enhance visual content, often requiring expertise in machine learning. In contrast, 3D Graphics Programmers develop traditional graphics algorithms, shaders, and models for real-time rendering. While both roles involve visual content creation, Neural Rendering is more research-oriented and AI-driven, whereas 3D Graphics Programming emphasizes technical implementation within graphics pipelines.

What is neural rendering?

Neural rendering is a cutting-edge technique in computer graphics and artificial intelligence that uses neural networks to generate, manipulate, or enhance images and videos, often producing photorealistic or novel visual content. Unlike traditional rendering methods, which rely heavily on physical modeling and computational geometry, neural rendering leverages deep learning algorithms to synthesize visual data from inputs like 3D models, images, or text descriptions. This technology is used in applications such as virtual reality, gaming, special effects, and creating digital avatars. Neural rendering can significantly reduce the computational cost and time needed for high-quality image synthesis, making it a transformative tool in visual computing industries.

What are the key skills and qualifications needed to thrive as a Neural Rendering Engineer, and why are they important?

To thrive as a Neural Rendering Engineer, you need a strong background in computer graphics, deep learning, and mathematics, generally with a degree in computer science, electrical engineering, or a related field. Experience with frameworks like PyTorch or TensorFlow, GPU programming (CUDA), and familiarity with 3D rendering engines is highly valuable. Strong problem-solving skills, creativity, and effective teamwork set exceptional candidates apart in this role. These competencies are crucial for developing innovative rendering solutions that bridge artificial intelligence and visual computing, enabling breakthroughs in graphics technology.
More about Neural Rendering jobs
What cities are hiring for Neural Rendering jobs? Cities with the most Neural Rendering job openings:
What states have the most Neural Rendering jobs? States with the most job openings for Neural Rendering jobs include:
GPU Performance Engineer - Neural Reconstruction

GPU Performance Engineer - Neural Reconstruction

Nvidia

New York, NY • On-site

Full-time

Posted 10 hours ago


Job description

Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

We are now looking for a GPU Performance Engineer for Neural Reconstruction!

NVIDIA is building the future of computer graphics, simulation, robotics, and embodied AI. Neural reconstruction and Gaussian Splatting are changing how 3D worlds are collected, represented, optimized, and rendered. These workloads push the limits of GPU computing, differentiable rendering, computer vision, and production ML systems. In this role, you will help make neural reconstruction faster, more scalable, and more reliable. You will work across PyTorch, CUDA, C++, and GPU profiling to optimize training and rendering workflows used in sophisticated 3D reconstruction systems. The ideal candidate enjoys working close to the hardware while understanding the ML and 3D vision goals behind the system.

What You'll Be Doing:

  • Profile end-to-end neural reconstruction workflows and identify bottlenecks across data loading, initialization, training, rendering, evaluation, and export.

  • Improve CUDA and PyTorch performance for Gaussian Splatting and neural reconstruction workloads, including camera/lidar data, multiview batching, large-scene rendering, and memory-sensitive training paths.

  • Analyze GPU performance using tools such as Nsight Systems, Nsight Compute, NVTX, PyTorch Profiler, CUDA events, and benchmark dashboards.

  • Optimize sparse and irregular rendering workloads, including tile-level masking/culling, sparse gradients, batching, and multi-GPU execution.

  • Translate high-impact Python, NumPy, or PyTorch bottlenecks into efficient CUDA/C++ or PyTorch-native implementations when appropriate.

  • Validate that performance improvements preserve reconstruction quality, numerical behavior, camera/lidar correctness, and production reliability.

  • Build repeatable benchmarks, regression tests, and profiling workflows to catch performance and quality regressions early.

  • Collaborate with researchers, CUDA engineers, ML engineers, and production teams to turn promising prototypes into maintainable, reviewable, production-quality code.

What We Need To See:

  • BS, MS, PhD, or equivalent experience in Computer Science, Computer Engineering, Electrical Engineering, Applied Math, Robotics, Computer Vision, Machine Learning, or a related field (or equivalent experience) with 12+ years of experience.

  • Strong programming skills in Python and C++!

  • Hands-on experience with PyTorch or a similar tensor/autograd framework.

  • Experience optimizing GPU-accelerated workloads using CUDA, C++/CUDA extensions, or related GPU programming approaches.

  • Practical experience with profiling and performance analysis, including root-causing CPU/GPU bottlenecks, synchronization overhead, memory pressure, kernel launch overhead, and framework-level inefficiencies.

  • Ability to develop benchmarks and validate that optimizations preserve correctness, numerical behavior, and user-visible quality.

  • Strong communication skills, including the ability to explain performance tradeoffs, risks, and results to research and engineering partners.

Ways To Stand Out From The Crowd:

  • Experience with Gaussian Splatting, NeRF, differentiable rendering, rasterization, neural rendering, SLAM, 3D reconstruction, or robotics/autonomous-vehicle perception pipelines.

  • Deep CUDA performance experience, including memory access patterns, shared memory, atomics, occupancy, launch configuration, synchronization, and numerical stability.

  • Experience optimizing PyTorch workloads with custom operators, fused kernels, sparse tensors, distributed training, or distributed rendering.

  • Familiarity with camera and lidar geometry, projection models, calibration, rolling shutter, depth rendering, or multi-sensor reconstruction.

  • Experience improving large production ML systems where quality metrics, training speed, memory footprint, and developer velocity must be balanced.

Widely considered to be one of the technology world's most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package. As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 224,000 USD - 356,500 USD for Level 5, and 272,000 USD - 431,250 USD for Level 6.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until May 30, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993