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Motion Designer Jobs in Quebec (NOW HIRING)

You will be responsible for designing, prototyping, and implementing various levels, environments, and gameplay experiences within a video game. You will work closely with our client and other ...

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and crafting the player experience within the stunning narrative experience and systems-driven world of ...

Armoires Rodrigue et fils recherche un(e) designer-cuisiniste senior possédant de solides aptitudes en vente pour accompagner une clientèle attentive à la qualité et aux détails dans la ...

CA$132/hr

Senior Electromagnetic Designer (permanent position, 40 hours per week) Contact: (819) 975-4654, career@nordquantique.ca Working at Nord Quantique At Nord Quantique, you will be part of something ...

Nous sommes a la recherche d'une ou d'un designer numerique relevant du directeur Design | Can Am sur route pour contribuer a la realisation des projets du studio de design & Innovation. Vous serez ...

Nous sommes à la recherche d'une ou d'un designer numérique relevant du directeur Design | Can Am sur route pour contribuer à la réalisation des projets du studio de design & Innovation. Vous ...

The Senior Systems Designer may serve in project leadership roles such as Scrum Master, Product Owner Proxy, or Product Owner as required by project needs. The Senior Systems Designer also ...

Reporting to the Corporate Marketing Manager, the Graphic Designer will deliver on-brand graphic design solutions across a wide range of marketing and communications initiatives. We are looking for a ...

Reporting to the Corporate Marketing Manager, the Graphic Designer will deliver on-brand graphic design solutions across a wide range of marketing and communications initiatives. We are looking for a ...

Senior Software Designer, AI Build the Future with Us Are you passionate about designing robust technology solutions and eager to contribute to an organization committed to helping its clients feel ...

New

Senior Software Designer, AI Build the Future with Us Are you passionate about designing robust technology solutions and eager to contribute to an organization committed to helping its clients feel ...

New

We're looking for a Senior Graphic Designer who thrives in a creative environment and is passionate about crafting high-quality visual materials across print and digital. From brand identity to ...

Designing automatic regulation schemes from plans and specifications * Determining product technical specifications * Research the necessary components and prepare the list of equipment to order

New

Showing results 21-40

Motion Designer information

See Quebec salary details

$17

$43

$99

How much do motion designer jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for motion designer in Quebec is $43.03, according to ZipRecruiter salary data. Most workers in this role earn between $25.48 and $46.15 per hour, depending on experience, location, and employer.

What is a motion designer?

A Motion Designer is a creative professional who specializes in creating animated graphics and visual effects for various media, such as television, film, websites, and advertising. They use software tools like Adobe After Effects, Cinema 4D, and others to bring static images to life through movement and animation. Motion Designers work closely with graphic designers, video editors, and clients to produce engaging visual content that communicates ideas and enhances storytelling. Their projects can range from explainer videos and title sequences to social media ads and user interface animations.

What are the key skills and qualifications needed to thrive as a motion designer?

To thrive as a Motion Designer, you need a strong foundation in graphic design, animation principles, and visual storytelling, often supported by a relevant degree or portfolio. Proficiency with tools like Adobe After Effects, Cinema 4D, and motion graphics software is typically required. Creativity, strong communication, and the ability to collaborate well help motion designers create engaging content that aligns with client or brand objectives. These skills are crucial for delivering visually compelling animations that effectively communicate messages and meet project goals.

How does a motion designer typically collaborate with other creative team members during a project?

As a Motion Designer, you’ll regularly work alongside graphic designers, video editors, creative directors, and sometimes clients to bring visual concepts to life. Collaboration often involves attending brainstorming sessions, sharing drafts for feedback, and iterating on animations based on input from the team. Strong communication skills are essential, as you’ll need to align your motion graphics with the overall brand vision and project goals. Effective teamwork ensures that the final deliverables are visually cohesive and meet client expectations.

How hard is it to get a motion designer job?

Securing a motion designer position can be competitive, often requiring a strong portfolio demonstrating skills in animation, graphic design, and familiarity with tools like Adobe After Effects and Cinema 4D. Building a solid network, gaining relevant experience, and continuously updating skills can improve chances of employment in this field.

Is motion design a good career?

Motion design is a viable career that involves creating animated visuals for media, advertising, and entertainment using tools like Adobe After Effects and Cinema 4D. It offers opportunities in various industries, often requiring a strong portfolio, creativity, and technical skills. Job stability and growth depend on industry demand and individual skill development.

What are the most commonly searched types of Motion Designer jobs in Quebec?

The most popular types of Motion Designer jobs in Quebec are:

What are popular job titles related to Motion Designer jobs in Quebec?

For Motion Designer jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Motion Designer jobs in Quebec look for?

The top searched job categories for Motion Designer jobs in Quebec are:

What cities in Quebec are hiring for Motion Designer jobs?

Cities in Quebec with the most Motion Designer job openings:

Infographic showing various Motion Designer job openings in Quebec as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 82% Full Time, 14% Part Time, 1% Contract, and 1% Nights. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $89,494 per year, or $43 per hour.

Senior Level Designer

Pipeworks Studios

Montreal, QC • On-site

Full-time

Medical, Dental, Vision, Life, Retirement

Re-posted 21 days ago


Job description

About the Position 


As a Senior Level Designer at Virtuos Montreal, you will not only build great levels but also help shape our growing World Building team and contribute to elevating co-development into true creative collaboration. You will be responsible for designing, prototyping, and implementing various levels, environments, and gameplay experiences within a video game. You will work closely with our client and other members of the development team, such as game designers, artists, programmers, and writers, to ensure that levels meet the overall vision and objectives of the game.

A propos du poste


Etre Concepteur de niveaux senior chez Virtuos Montreal, ce n'est pas uniquement creer d'excellents niveaux, mais contribuer a faire grandir notre equipe de concepteur d'univers en pleine croissance et a elever le co-developpement en veritable collaboration creative. Vous serez responsable de la conception, du prototypage et de la mise en uvre des differents niveaux, environnements et experiences du joueur au sein d'un jeu video. Vous travaillerez etroitement avec notre client et d'autres membres de l'equipe de developpement, tels que des concepteurs de jeu, des artistes, des programmeurs et des auteurs, afin de s'assurer que les niveaux repondent a la vision et aux objectifs generaux du jeu.

  • 6 years or more experience in level design, game development, or a related role in the video game industry is preferred.
  • Portfolio showcasing previous level designs in AAA Action Adventure Open World or First Person Shooter is a plus.
  • Mandatory proficiency in Unreal Engine and its tools. 
  • Familiarity with Unity or proprietary level editors is preferred but not required. 
  • Experience with scripting languages (e.g., C#, Lua, Python) or visual scripting tools for gameplay implementation is preferred but not required.
  • Solid understanding of game design principles, player psychology, and level flow.
  • Excellent communication in English and collaboration skills, with the ability to work effectively in a multi-cultural team environment. 
  • Collaborative team player with a growth mindset, eager to learn diverse pipelines and workflows, and experienced working effectively with globally distributed teams across multiple time zones.
  • Strong problem-solving abilities and attention to detail, with a focus on delivering high-quality experiences for players and clear documentation

  • 6 ans ou plus d'experience en conception de niveaux, en developpement de jeux ou dans un role connexe au sein de l'industrie du jeu video est preferable.
  • Un portfolio presentant des conceptions de niveaux precedentes dans des jeux AAA d'action-aventure en monde ouvert ou de tir a la premiere personne est un atout.
  • Maitrise obligatoire d'Unreal Engine et de ses outils.
  • La familiarite avec Unity ou des editeurs de niveaux proprietaires est preferable mais non obligatoire.
  • Une experience avec des langages de script (ex. : C#, Lua, Python) ou des outils de script visuel pour la mise en uvre du gameplay est preferable mais non obligatoire.
  • Solide comprehension des principes de conception de jeux, de la psychologie du joueur et du flux de niveaux.
  • Excellentes competences en communication en anglais et en collaboration, avec la capacite de travailler efficacement dans un environnement d'equipe multiculturelle.
  • Joueur d'equipe collaboratif avec un esprit de croissance, desireux d'apprendre differents pipelines et flux de travail, et experimente dans le travail efficace avec des equipes distribuees a l'echelle mondiale a travers plusieurs fuseaux horaires.
  • Solides capacites de resolution de problemes et souci du detail, avec un accent sur la fourniture d'experiences de haute qualite pour les joueurs et une documentation claire.

  • 6 years or more experience in level design, game development, or a related role in the video game industry is preferred.
  • Portfolio showcasing previous level designs in AAA Action Adventure Open World or First Person Shooter is a plus.
  • Mandatory proficiency in Unreal Engine and its tools. 
  • Familiarity with Unity or proprietary level editors is preferred but not required. 
  • Experience with scripting languages (e.g., C#, Lua, Python) or visual scripting tools for gameplay implementation is preferred but not required.
  • Solid understanding of game design principles, player psychology, and level flow.
  • Excellent communication in English and collaboration skills, with the ability to work effectively in a multi-cultural team environment. 
  • Collaborative team player with a growth mindset, eager to learn diverse pipelines and workflows, and experienced working effectively with globally distributed teams across multiple time zones.
  • Strong problem-solving abilities and attention to detail, with a focus on delivering high-quality experiences for players and clear documentation.

  • 6 ans ou plus d'experience en conception de niveaux, en developpement de jeux ou dans un role connexe au sein de l'industrie du jeu video est preferable.
  • Un portfolio presentant des conceptions de niveaux precedentes dans des jeux AAA d'action-aventure en monde ouvert ou de tir a la premiere personne est un atout.
  • Maitrise obligatoire d'Unreal Engine et de ses outils.
  • La familiarite avec Unity ou des editeurs de niveaux proprietaires est preferable mais non obligatoire.
  • Une experience avec des langages de script (ex. : C#, Lua, Python) ou des outils de script visuel pour la mise en uvre du gameplay est preferable mais non obligatoire.
  • Solide comprehension des principes de conception de jeux, de la psychologie du joueur et du flux de niveaux.
  • Excellentes competences en communication en anglais et en collaboration, avec la capacite de travailler efficacement dans un environnement d'equipe multiculturelle.
  • Joueur d'equipe collaboratif avec un esprit de croissance, desireux d'apprendre differents pipelines et flux de travail, et experimente dans le travail efficace avec des equipes distribuees a l'echelle mondiale a travers plusieurs fuseaux horaires.
  • Solides capacites de resolution de problemes et souci du detail, avec un accent sur la fourniture d'experiences de haute qualite pour les joueurs et une documentation claire.

  • Extended Collective Health Care Plan (including hospital, prescription drugs, paramedical practitioners, vision, dental, disability) and Life Insurance for you and your relatives
  • Paid top-up Retirement Saving Plan
  • Hybrid work model with Monday & Wednesday are "Together Days" at the Office
  • Possibility to work abroad remotely 1 month a year
  • Monthly subsidies for Zone A STM Transportation
  • Professional Mentoring for personal and professional development

  • Regime etendu d'assurance maladie collective (incluant hospitalisation, medicaments sur ordonnance, praticiens paramedicaux, soins de la vue, soins dentaires, invalidite) et assurance-vie pour vous et vos proches
  • Regime d'epargne-retraite avec cotisation complementaire payee par l'employeur
  • Modele de travail hybride avec le lundi et le mercredi comme journees ensemble au bureau
  • Possibilite de travailler a distance a l'etranger 1 mois par an
  • Subventions mensuelles pour le transport STM (zone A)
  • Mentorat professionnel pour le developpement personnel et professionnel