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Remote Motion Designer Jobs in Quebec (NOW HIRING)

Devoted Studios is a globally remote development company specializing in Co-development, Porting ... Own the visual strategy for high-stakes pitches, deciding what needs art, data, motion, or ...

This role is part of a new strategic go-to-market motion designed to deepen our engagement with ... This is a fully remote position. What You'll Do * Own and grow a portfolio of strategic enterprise ...

Description Devoted Studios is a globally remote game development company specializing in Co ... Implement gameplay systems from designer briefs: combat, abilities, movement, AI behaviours ...

Remote Motion Designer information

What are the key skills and qualifications needed to thrive as a remote motion designer?

To thrive as a Remote Motion Designer, you need a strong understanding of animation principles, visual storytelling, and experience with motion graphics, typically supported by a degree in design or a related field. Proficiency in industry-standard tools like Adobe After Effects, Cinema 4D, and motion design software is essential, and certifications in these platforms can be advantageous. Excellent time management, communication, and the ability to collaborate remotely are crucial soft skills for this position. These capabilities ensure high-quality, creative output that meets client needs while contributing effectively to distributed teams.

What is a remote motion designer?

A Remote Motion Designer is a digital artist who creates animated graphics, visual effects, and motion graphics, typically for video content, websites, ads, or social media. They use software like After Effects, Cinema 4D, or Blender to bring static visuals to life. Working remotely, they collaborate with clients or teams through online communication tools, ensuring projects meet creative and technical requirements. This role requires creativity, animation skills, and proficiency in design principles to produce engaging multimedia content.

What are some common challenges faced by remote motion designers, and how can they be overcome?

Remote Motion Designers often encounter challenges around communicating creative ideas, managing feedback loops, and staying connected with distributed teams. To overcome these, it’s important to use clear visual presentations, maintain proactive communication through project management tools, and schedule regular check-ins with clients and colleagues. Using collaborative platforms and cloud-based asset management also helps streamline workflow and feedback. Building strong self-discipline for time management and seeking out online creative communities can also help Remote Motion Designers stay inspired and productive.

What are the most commonly searched types of Motion Designer jobs in Quebec?

The most popular types of Motion Designer jobs in Quebec are:

What are popular job titles related to Remote Motion Designer jobs in Quebec?

For Remote Motion Designer jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Remote Motion Designer jobs in Quebec look for?

The top searched job categories for Remote Motion Designer jobs in Quebec are:

Infographic showing various Remote Motion Designer job openings in Quebec as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution.

Senior Graphic Designer

Devoted Studios

Montreal, QC • On-site, Remote

Full-time

Posted 10 days ago


Job description

Devoted Studios is a globally remote development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry.

We collaborate across time zones to support projects on all major platforms, engines and styles - from AAA titles to emerging technologies. Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it's porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners' internal teams. We are proud to be the development partner of choice for industry leaders such as:

  • Epic
  • Xbox
  • Meta
  • Obsidian Entertainment
  • Riot
  • Gearbox Software

We're looking for a Senior Graphic Designer to lead the visual execution of client pitches, capability decks, and creative presentations across our game development slate. This role sits at the intersection of design craft and business development, translating IP, tone, and brand voice into decks and materials that win business and represent our studio at the highest level.

Key Responsibilities:
  • Own the visual strategy for high-stakes pitches, deciding what needs art, data, motion, or narrative to land the story
  • Design and refine company capability decks, case study materials, and client-facing presentations true to each IP's visual language
  • Adapt quickly across wildly different aesthetics, from stylized casual to gritty triple-A, sometimes within the same week
  • Build reusable systems: templates, component libraries, and motion frameworks that scale design quality across multiple concurrent pitches
  • Interpret ambiguous creative direction from leadership and business development with minimal back-and-forth
  • Present work directly to internal stakeholders and, when needed, clients
  • Mentor junior and mid-level designers on both craft and professional judgment
  • Give final-eyes feedback on decks before they go out the door

Requirements

  • 5+ years of design experience, ideally with exposure to the games industry, entertainment, or a fast-paced agency environment
  • Expert-level proficiency in Figma, Adobe Creative Suite, and presentation tools (PowerPoint, Keynote, Google Slides)
  • A portfolio demonstrating range across visual styles, not just one polished look
  • Strong understanding of pitch narrative structure: hook, world, proof, ask
  • Experience building scalable design systems and templates for repeated use
  • A track record of taking initiative rather than waiting for a brief
  • Comfort pushing back constructively on creative direction that won't land, and making the case clearly
  • Genuine enthusiasm for unfamiliar IPs and new creative challenges
Nice to Have
  • Experience working in outsourcing, co-development, or work-for-hire studio environments
  • Familiarity with live-service, mobile, or casual game genres
  • Motion design or animation experience for pitch materials

Benefits

This a full-time salaried position with standard industry benefits in Canada.